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Whiskytree experiences growth, upgrades tools

Visual effects and content creation company Whiskytree has gone through a growth spurt that included a substantial increase in staff, a new physical space and new infrastructure.

Providing content for films, television, the Web, apps, game and VR or AR, Whiskytree’s team of artists, designers and technicians use applications such as Autodesk Maya, Side Effects Houdini, Autodesk Arnold, Gaffer and Foundry Nuke on Linux — along with custom tools — to create computer graphics and visual effects.

To help manage its growth and the increase in data that came with it, Whiskytree recently installed Panasas ActiveStor. The platform is used to store and manage Whiskytree’s computer graphics and visual effects workflows, including data-intensive rendering and realtime collaboration using extremely large data sets for movies, commercials and advertising; work for realtime render engines and games; and augmented reality and virtual reality applications.

“We recently tripled our employee count in a single month while simultaneously finalizing the build-out of our new facility and network infrastructure, all while working on a 700-shot feature film project [The Captain],” says Jonathan Harb, chief executive officer and owner of Whiskytree. “Panasas not only delivered the scalable performance that we required during this critical period, but also delivered a high level of support and expertise. This allowed us to add artists at the rapid pace we needed with an easy-to-work-with solution that didn’t require fine-tuning to maintain and improve our workflow and capacity in an uninterrupted fashion. We literally moved from our old location on a Friday, then began work in our new facility the following Monday morning, with no production downtime. The company’s ‘set it and forget it’ appliance resulted in overall smooth operations, even under the trying circumstances.”

In the past, Whiskytree operated a multi-vendor storage solution that was complex and time consuming to administer, modify and troubleshoot. With the office relocation and rapid team expansion, Whiskytree didn’t have time to build a new custom solution or spend a lot of time tuning. It also needed storage that would grow as project and facility needs change.

Projects from the studio include Thor: Ragnarok, Monster Hunt 2, Bolden, Mother, Star Wars: The Last Jedi, Downsizing, Warcraft and Rogue One: A Star Wars.


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