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Triptent intros robotic arm for high-speed cinematography

Triptent has introduced Robic, a custom-developed robotic arm system designed for high-speed cinematography. Robic is a fully programmable camera arm that allows for precise movement up to 105 miles per hour to capture and follow motion in laser-sharp focus at 2,500 frames per second. Robic is available now for productions, exclusively through Triptent, and is compatible with pro cameras, including the Phantom HD, Flex 4K, Red Epic and the Arri Alexa Mini.

“Together with our longtime collaborator, director/technologist/inventor Fernando Kocking, we decided to develop a custom solution allowing our clients a way to create shots that we’ve never been able to capture before in-camera,” explains Joe Masi, founder at Triptent. “With Robic, we can follow the action in realtime — a ballerina on pointe as she leaps into the air, a glass propelled by gravity as it crashes to the ground, the trajectory of a baseball through the air after a hit. Robic is the first rig to offer such laser-focused images even at high speeds. Using Robic’s infrared motion sensors, we can produce motion control shots that don’t require CGI, layering or effects because everything is captured precisely in live action.”

Robic is built around a set of robotic arms developed by world robotics leader Staubli, which were then custom engineered via a software toolset written by Kocking to specifically service high-speed cinematography workflows. Robic can capture not only tabletop and product footage, but also people and objects, enabling new possibilities in sports, performance, automotive, beauty and lifestyle shoots.

The current Robic set-up includes four motion control arms, all fully synchronized to capture a shot with ultimate precision even though it may be a millisecond in time. Two of the robotic arms, together with the custom Robic software, are designed to control cameras, and two are designed to control objects. The camera control arms can be used alone, or can be programmed to follow the movements of an object mounted on another Robic arm for perfectly synced capture. The system has also been designed so that camera arms can be controlled and programmed very simply via a videogame controller, dramatically reducing prep time.

The Robic system is transportable and can be set up on a stage or on location, and is already in use on commercial projects. See it in action:


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