Tag Archives: visual effects supervisor

Oscar-nominated VFX supervisor Pat McClung joins FuseFX team

Visual effects supervisor Pat McClung, a two-time Oscar-nominated artist, has joined FuseFX. McClung, who is a 30-year vet of the industry, will working on-set and and within Fuse in his role. His current projects include Scorpion and The Walking Dead.

McClung’s resume includes more than 30 feature film and television credits. Recent projects include McFarland, USA; Alexander and the Terrible, Horrible, No Good, Very Bad Day; X-Men Origins: Wolverine and Live Free or Die Hard.

He began his career as a model and miniature artist with Boss Film Studios. His early credits included Blade Runner, Star Trek: The Motion Picture, Star Wars: Episode V — The Empire Strikes Back and Ghostbusters. He joined Digital Domain in 1993 and earned his first credit as visual effects supervisor on Apollo 13. He later led visual effects teams at Sony Pictures Imageworks and Fox. His Oscar noms came in 1995 for True Lies and 1999 for Armageddon.

McClung described his decision to join FuseFX as flowing from his desire to focus on television after a career devoted primarily to feature films.

“There is a lot of great work being done in television today,” says McClung, who has primarily worked on feature films during his long career. “I like the quick turnaround and the opportunity to work on a variety of projects with talented crews.”

Everett Burrell joins Shade VFX

Visual effects supervisor Everett Burrell has joined Santa Monica- and New York-based Shade VFX where he will work on feature film and television projects in both of the studio’s locations.

Burrell, who was most recently with Look Effects, brings over 25 years of industry experience in both digital and practical effects to Shade. Having begun his career working with Stan Winston, Greg Cannom and Rick Baker in practical creature and make-up effects, Burrell went on to form his own company, Optic Nerve, with John Vulich. There he worked with George Romero on The Dark Hall and on the remake of Night of the Living Dead with Tom Savini. Burrell went on to contribute to Babylon 5, for which he received an Emmy, and then began using his skills on other television shows, including Hercules, Ally McBeal, Charmed and Dune.

In 2003, Burrell joined Café FX. His credits while there included Blade III, Sin City, Hellboy, The Mist and Pan’s Labyrinth. In 2007 Burrell became an independent VFX supervisor, and his credits include Max Payne, Battle Los Angeles, Prometheus, Warm Bodies, A Good Day to Die Hard and Fury.

Burrell will join shade VFX on their current production slate that includes feature projects, including Poltergeist for MGM, 22 Jump Street for Sony, McFarland for Disney, Max Steel for Dolphin Entertainment and Annie for Sony. In television, Shade LA is in production on the upcoming mini-series Olive Kitteridge for HBO/Playtone and a D.J. Caruso project in the New York facility.