Pixel Magic, with offices in Toluca Lake, California, and Lafayette, Louisiana, completed over 100 visual effects shots for Sony’s 22 Jump Street, directed by Phil Lord and Chris Miller.
Ray McIntyre Jr. of Pixel Magic was called on for 2nd unit VFX supervision supporting Edwin Rivera, the film’s overall VFX supervisor. The Pixel Magic team was tapped to create all of the visual effects for the establishing action scene of the Metro City Port and many other shots in various scenes throughout the movie, such as the CG gantry crane and CG netting that tangles up the heroes, CG windshield cracks on the 18 wheeler truck and CG octopus tentacles.
Later in the movie, for spring break in Puerto Mexico, Pixel Magic created thousands of CG beach goers for the beach party. Along with the CG, Pixel Magic provided greenscreen composites and many complex rig removals.
CG people of various shapes and sizes, and their clothing and textures, were created in Autodesk Maya. “We used our own motion capture system to generate various animations such as people dancing, looking up and moving around,” says Pixel Magic’s VP/GM Ray Scalice. “The CG crowds were randomized using Golaem and rendered in VRay. Compositing these elements with the live-action beach plate was done in After Effects and Nuke.”
The company completed a major portion of the work for 22 Jump Street in its Louisiana facility, with production management and client reviews out of its Los Angeles offices.
In addition to 22 Jump Street, Pixel Magic recently completed 150 shots of CG and greenscreen crowds for When The Game Stands Tall, a Mandalay Pictures production. They are now working on My All American for Anthem Productions, Barely Lethal for RKO Pictures and Hallmark’s Big Sky.