Tag Archives: Steve Bannerman

Silverdraft launches supercomputing lab, upgrades Devil, Demon

At NAB, Silverdraft announced the creation of a new supercomputing lab in Hollywood. The Silverdraft Center for Content Creation (SC3) will enable freelance artists and content creators for gaming, virtual reality (VR), and immersive cinema to post produce and render their projects using Micron memory and storage technology.

Located at Jim Henson Studios (the former Charlie Chaplin Studios), SC3 will offer a 4K screening theater and multiple creative bays running professional systems for post production and rendering workflows for 3D animation, VFX, digital intermediates (DI) and finishing, and VR content creation. The new lab will give content creators experience with high-end workflow tools, while enhancing the quality and production value of their projects and decreasing turnaround times.

Said Ted Schilowitz, president of Silverdraft, “Independent content creators love our products because they need a never-ending supply of faster performance, but their budgets are always very constrained. The SC3 puts our technology to use and creates a blueprint for how supercomputing can change the way we design workflows. Our deeper understanding of the way artists work will help us to develop even better products in the future. We believe the SC3 will inspire and empower many up-and-coming content creators as they help to deliver the next generation of great stories.”

“Moving data quickly and reliably is at the core of all complex computing, and it’s especially critical in advanced motion graphics rendering,” said Steve Pawlowski, VP of advanced computing solutions at Micron. “We’re thrilled to see Silverdraft using our technology to build systems and services that will make a dramatic difference in how content is created.”

The Devil supercomputer

The Devil supercomputer

At the same time, Silverdraft released updated versions of its Devil supercomputers and Demon (our main image) workstations with a performance increase of 20 percent and multiple purchasing options for facilities of all sizes. The Devil supercomputers now include more than 400 Intel E5 v3 CPU cores in 12 nodes, connected via the InfiniBand backbone and integrated with the Micron DDR4 RAM and storage.

The Demon workstations also include Intel E5 v3 processors and Micron DDR4 RAM and provide single and multi-processor configurations in both a standard desktop model as well as a compact form factor. In addition, the Demon line now includes Demon Gamer Extreme (DGx), a new gaming configuration that lets users control over-clocking without going into the BIOS.

Quick Chat: Assimilate’s Steve Bannerman on updates to Scratch line

Assimilate has updated its dailies and DI tools, Scratch and Scratch Lab, to Version 8.2, offering expanded metadata support. Also new is Live View, which allows DPs and DITs the ability to capture metadata from live camera feeds, grade live and then create looks. There is more, including Scratch Web, but we decided to let Assimilate’s Steve Bannerman get into the details.

What are the biggest updates for V.8.2 of Scratch and Scratch Lab, and why are they so important to workflow?
In a nutshell: Scratch and Scratch Lab — along with Scratch Web — now offer more features and functions that enable an end-to-end, intuitive, realtime workflow. From DITs grading live metadata on set to and creating looks with the DPs to optimal encoding with Vanguard’s H.264 encoder to VR support with Oculus Rift, all while using the same file CONstructs in Continue reading

New Scratch 8 supports native ProRes encoding on Windows, cloud workflows

Santa Clara, California — Assimilate has three bits of news for users today, but let’s start off with this: Scratch and Scratch Lab customers can encode Apple ProRes files on Microsoft Windows 7/8-based PCs.

So that means Windows users get native ProRes 442, HQ, LT, proxy and 4444 encoding; Continue reading