Tag Archives: Scratch Lab

Assimilate’s Scratch 8.3 and Scratch Lab now in one toolset

Scratch 8.3 from Assimilate is a cloud-based ecosystem of digital cinema tools for DITs, DPs, directors, editors, colorists, post artists, and other creative pros. Scratch 8.3 integrates the full Scratch DI workflow and Scratch Lab for on-set and VFX dailies into one toolset for $650 per year. Filmmakers and artists now have an uninterrupted Scratch workflow with a single user interface for consistent color throughout the filmmaking process.

The Scratch 8.3 ecosystem also includes Scratch Web and Scratch Play 8.3 for realtime publishing and sharing of native RAW camera or other media with the entire creative team — in any format and any resolution at any time, anywhere in the world. Unicode is now included to support the high-growth, budget-limited Asian markets.

All current Scratch and Scratch Lab customers on subscription or active support receive an upgrade to Scratch 8.3 at no charge, as well as a Scratch Web channel to publish RAW and other media data for collaboration and review.

Quick Chat: Assimilate’s Steve Bannerman on updates to Scratch line

Assimilate has updated its dailies and DI tools, Scratch and Scratch Lab, to Version 8.2, offering expanded metadata support. Also new is Live View, which allows DPs and DITs the ability to capture metadata from live camera feeds, grade live and then create looks. There is more, including Scratch Web, but we decided to let Assimilate’s Steve Bannerman get into the details.

What are the biggest updates for V.8.2 of Scratch and Scratch Lab, and why are they so important to workflow?
In a nutshell: Scratch and Scratch Lab — along with Scratch Web — now offer more features and functions that enable an end-to-end, intuitive, realtime workflow. From DITs grading live metadata on set to and creating looks with the DPs to optimal encoding with Vanguard’s H.264 encoder to VR support with Oculus Rift, all while using the same file CONstructs in Continue reading

New Scratch 8 supports native ProRes encoding on Windows, cloud workflows

Santa Clara, California — Assimilate has three bits of news for users today, but let’s start off with this: Scratch and Scratch Lab customers can encode Apple ProRes files on Microsoft Windows 7/8-based PCs.

So that means Windows users get native ProRes 442, HQ, LT, proxy and 4444 encoding; Continue reading

FuseFX strengthens VFX pipeline, preps for end-to-end post

Burbank — FuseFX is busy 24/7 these days, providing visual effects for television, film, and commercials. Their credit list is impressive — they are the primary effects house for Disney/Marvel’s Agents of S.H.I.E.L.D; they worked on all three seasons of American Horror Story; and provided effects for Hell on Wheels (for which they are nominated in this year’s VES awards for Outstanding Created Environment), Criminal Minds, and Glee, to name a few.

Continue reading