Tag Archives: Flame 2016

IBC: Autodesk to release Extension 1 for Flame 2016 line

Autodesk will soon release Extension 1 for its Flame 2016 family of 3D VFX software, which includes Autodesk Flame, Autodesk Flare, Autodesk Lustre and Autodesk Flame Assist. Inspired by user feedback, Autodesk added workflow improvements, new creative tools and a performance boost. Flame 2016 Extension 1 will be available to subscription customers on September 23.

Highlights of the Flame 2016 Extension 1 release are:
– Connected Conform: A new, unified media management approach to sharing, sorting and syncing media across different sequences for faster finishing in Flame Premium, Flame and Flare. New capabilities include shared sources, source sequence, shots sequence, shared segment syncing and smart replace.
– Advanced Performance: Realtime, GPU-accelerated debayering of Red and ArriRaw source media using high-performance Nvidia K6000 or M6000 graphics cards. The performance boost allows artist to begin work instantly in Flame Premium, Flame, Flare and Lustre.
– GMask Tracer: New to Flame Premium, Flame and Flare, this feature simplifies VFX creation with spline-based shape functionality and a chroma-keying algorithm.
– User-Requested Features: Proxy workflow enhancements, new batch context views, refined cache status, full-screen views, redesigned tools page and more.