Tag Archives: Dolby Vision HDR

Autodesk’s Flame 2021 adds Dolby Vision, expands AI and ML offerings

Autodesk has released Flame 2021 with new features aimed at innovating and accelerating creative workflows for VFX, color grading, look development and editorial finishing. Flame 2021 increases workflow flexibility for artists, expands AI capabilities with new machine learning-powered human face segmentation and simplifies finishing for streaming services with new functionality for Dolby Vision HDR authoring and display. In response to user requests, the release also adds a new GPU-accelerated Physical Defocus effect and finishing enhancements that make it easier to adjust looks across many shots, share updates with clients and work faster.

Useful for compositing, color grading and cosmetic beauty work, the AI-based face segmentation tool automates all tracking and identifies and isolates facial features — including nose, eyes, mouth, laugh lines and cheekbones — for further manipulation. Face matching algorithms are also capable of specialized tasks, including specific mole or scar isolation, through custom layout workflows. Built-in machine learning analysis algorithms isolate and modify common objects in moving footage, dramatically accelerating VFX and compositing workflows.

To meet increasing demand for HDR content mastering driven by OTT streaming services, Flame 2021 introduces a new Dolby Vision HDR authoring and display workflow. This enables Flame to import, author, display and export Dolby Vision HDR shot-by-shot animatable metadata, streamlining creation and delivery of high dynamic range imagery required by leading OTT streaming services. The update also expands collaboration with Autodesk Lustre and other Dolby-certified color grading tools through enabling XML metadata import/export.

Other new features in the Flame 2021 family include:
● Save and recall color grading and VFX: Quickly save and recall color grading and VFX work in the new Explorer, a dedicated “grade bin” and reference comparison area to support artist workflows.
● Viewing area: A new video preview mode shares artist viewports — including storyboard, manager and schematic — to SDI or HDMI preview monitors. In broadcast mode, Gmasks can now be observed in the view area during editing along with any other tools that get directly manipulated.
● Gmask premade shapes: New Gmask premade shapes with softness are available for colorists, compositors, and finishing VFX artists in the image and action nodes.

Flame, Flare and Flame Assist 2021 are available at no additional cost to Flame Family 2020 subscribers.