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Nvidia’s GPU Technology Conference: Part II

By Fred Ruckel

A couple of weeks ago I had the pleasure of attending Nvidia’s GPU Technology Conference in San Jose. I spent five days sitting in on conferences, demos, and in a handful of one-on-one meetings. If the Part I of my story had you interested in the new world of GPU technology, take a dive into this installment and learn what other cool things Nvidia has created to enhance your workflow.

Advanced Rendering Solutions
We consider rendering to be the final output of an animation. While that’s true, there’s a lot
more to rendering than just the final animated result. We could jump straight to the previz Continue reading