Tag Archives: Compressor

Apple upgrades Final Cut Pro X, Motion and Compressor

Apple has just announced Motion version 5.2, Final Cut Pro X version 10.2 and Compressor version 4.2. 

Both Motion and Final Cut Pro X now include 3D title capabilities. Users can create animated, customizable 3D text via cinematic templates with built-in backgrounds and animations. There is a large collection of text styles, and it’s possible to customize titles with hundreds of combinations of materials, lighting and edges for advanced 3D looks. Both Motion 5.2 and Final Cut Pro X 10.2 have additional controls to adjust environment, shadows and more, and both instantly convert 2D titles to 3D.

Among Motion 5.2’s many other new 3D title capabilities are flexible surface shading with options for texture maps, diffuse and specular reflection and bump mapping; real-world attributes such as paints, finishes and distress; and more than 90 built-in materials including metals, woods and plastics. Users can combine layers of materials to create unique looks, customize any material and save it as a new preset, and save any 3D title and access it instantly in Final Cut Pro X. (Similarly, Final Cut Pro X version 10.2 users can open any 3D title in Motion to add multiple lights, cameras and tracking.)

Motion version 5.2 supports Panasonic AVC-Ultra, Sony XAVC S and JVC H.264 Long GOP camera formats, and has 12 new generators, including Manga Lines, Sunburst and Spiral Graphics. Apple has made many other enhancements to improve performance and increase control, and to address issues with the prior version. For example, choosing a smooth option on an already smooth point no longer changes the curve, and double-clicking to add a new keyframe in the curve editor no longer changes interpolation of subsequent keyframes.

Motion-Materials_Display27-PF-PRINTBesides its new 3D title capabilities, Final Cut Pro X version 10.2 is capable of many new advanced effects, such as the ability to display up to four video scopes simultaneously; to apply super ellipse shape mask to any clip; and to apply draw mask to any clip, with options for linear, Bézier or B-spline smoothing. There are new shape and color mask controls for every effect, and Version 10.2 instantly displays the alpha channel for any effect mask. Apple has merged the color board into a new “color correction” effect, and it is possible to rearrange the processing order of the color correction effect. Users can save custom effects as presets for quick access.

Final Cut Pro X version 10.2 supports Panasonic AVC-Ultra, Sony XAVC S, and JVC H.264 Long GOP camera formats, with the ability to import Sony XAVC and XDCAM formats without a separate plug-in. Version 10.2 also has GPU-accelerated RED RAW processing with support for dual GPUs and for RED RAW anamorphic formats.

Additional features include “smart collections” at the event and library level, an import window that consolidates all options into a single sidebar, and GPU rendering when using “send to Compressor” (with support for dual GPUs). Final Cut Pro version 10.2 also improves upon the prior version with faster drawing of audio waveforms, which betters performance especially when editing over a network. Among a long list of other improvements: transform controls work correctly with photos in a secondary storyline, freeze frames copy media across multiple libraries, slow-motion video clips from iPhone appear in the browser with a badge, and MXF-wrapped AVC-Intra and uncompressed files export faster.

Finally, Compressor version 4.2 introduces new features that let users create an iTunes Store package for iTunes Store submission; add movie, trailer, closed captions and subtitles to an iTunes Store package; preview closed captions and subtitles right in the viewer; zoom in within the viewer to watch content with true pixel accuracy; and display and assign channels to QuickTime audio tracks prior to processing. Like the new version of Final Cut Pro X, Compressor version 4.2 offers GPU rendering when using “send to Compressor,” with support for dual GPUs. It also offers hardware-accelerated, multipass H.264 encoding on compatible systems, automatic bit-rate calculation to MPEG-4 and H.264 QuickTime movies, optional matrix stereo downmix when processing surround sound for QuickTime output, and CABAC entropy mode for multipass encoding. To address prior issues, Apple improved stability when using Apple AES3 audio format with ProRes 422 HQ. Also jobs submitted via Droplet now appear in the “active” and “completed” tabs.