BeBop Technology, a provider of secure software solutions for moving media workflows to the cloud, has added three to its management team: director of business development Michael Kammes, VP of product management Patrick Cooper and Director of technical sales Nathaniel Bonini.
Michael Kammes joins BeBop from the media technology reseller and integrator Key Code Media, where he was director of technology. In his new position, he will leverage his experience with creative technology and tools providers to accelerate growth and provide strategic perspective across marketing, sales and partnerships. In addition to his experience as an integrator, Kammes brings more than 15 years of experience in technology consulting for the media and entertainment industry. His 5 Things web series breaks down technology and techniques. Kammes is a graduate of Columbia College in Chicago.
Cooper joins BeBop from Nokia, where he served as product manager and technical lead for tools and workflows. As part of Nokia’s Ozo camera team, he was instrumental in developing software and hardware products and designing workflows for virtual reality pros. Cooper also led film restoration and theatrical feature image processing projects at Lowry Digital and was a key contributor to the creation of its Academy Award-winning motion picture imaging technology. He is a graduate of the University of Southern California.
Bonini brings more than 30 years of experience as a technologist for cinema and broadcast. He joins BeBop from Meredith Corporation and Time Inc., where he served as director of video engineering. Throughout his career Bonini has provided crucial technology guidance as a digital cinema consultant, worked in numerous on-set and post roles, was director of integration for AbelCine and CTO for Madstone Films. He is a graduate of Rochester Institute of Technology.
BeBop’s cloud technology solutions include its flagship post production platform. It provides robust and secure virtualized desktops capable of processing-heavy tasks such as editing and visual effects, as well as “over the shoulder” collaboration, review and approval. Creatives can use industry-standard tools such as Adobe Creative Cloud on BeBop using their existing software licenses, and collaborate, process images, render, review and approve, ingest, manage and deliver media files from anywhere in the world using any computer with a 20mbps Internet connection.
Image Caption: Michael Kammes, Nathaniel Bonini, Patrick Cooper.