Las Vegas — At the NAB show, Maxon, makers of Cinema 4D, talked up some partnerships with companies like Thinkbox and Vizrt. They also hosted 20 CG artists on the main stage of its booth, taking people through their most recent projects and how Cinema 4D played a part.
Getting back to the partnership news, Thinkbox has released the Krakatoa particle renderer as a plug-in for Cinema 4D R14 and R15 users. Highlights include:
- Point or voxel representation of particle data with various filter modes, motion blur and depth of field camera effects, and HDRI render passes output to OpenEXR files.
- Concurrent support for additive and volumetric shading models, with per-particle control over data, including color, emission, absorption, density and more.
- Integration with the native particle systems of Cinema 4D as well as with third-party products like X-Particles by Insydium and TurbulenceFD by Jawset Visual Computing.
- A powerful render-time particle repopulation option to produce high-density particle clouds from low count base simulations.
- Dedicated tools for creating “sticky” Camera Projection mapping for advanced dissolving effects. This feature is unique to the Cinema 4D version of Krakatoa.
The Vizrt news is increased integration between Cinema 4D and the Vizrt realtime modeling and animation solution — Viz Artist. The streamlined workflow allows Cinema 4D projects to be directly imported into Viz Artist through Maxon’s CIineware technology, a live 3D exchange that provides a bridge between the two applications.
Maxon’s Paul Babb took some time out to come by the postPerspective booth to go over some of the news. Watch the interview here: