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Everett Burrell joins Shade VFX

Visual effects supervisor Everett Burrell has joined Santa Monica- and New York-based Shade VFX where he will work on feature film and television projects in both of the studio’s locations.

Burrell, who was most recently with Look Effects, brings over 25 years of industry experience in both digital and practical effects to Shade. Having begun his career working with Stan Winston, Greg Cannom and Rick Baker in practical creature and make-up effects, Burrell went on to form his own company, Optic Nerve, with John Vulich. There he worked with George Romero on The Dark Hall and on the remake of Night of the Living Dead with Tom Savini. Burrell went on to contribute to Babylon 5, for which he received an Emmy, and then began using his skills on other television shows, including Hercules, Ally McBeal, Charmed and Dune.

In 2003, Burrell joined Café FX. His credits while there included Blade III, Sin City, Hellboy, The Mist and Pan’s Labyrinth. In 2007 Burrell became an independent VFX supervisor, and his credits include Max Payne, Battle Los Angeles, Prometheus, Warm Bodies, A Good Day to Die Hard and Fury.

Burrell will join shade VFX on their current production slate that includes feature projects, including Poltergeist for MGM, 22 Jump Street for Sony, McFarland for Disney, Max Steel for Dolphin Entertainment and Annie for Sony. In television, Shade LA is in production on the upcoming mini-series Olive Kitteridge for HBO/Playtone and a D.J. Caruso project in the New York facility.


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