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‘Cosmos: A Spacetime Odyssey’ employs Joust for its VFX, digital workflow

The final episode of Cosmos: A Spacetime Odyssey, hosted by astrophysicist Dr. Neil deGrasse Tyson, is set to air shortly on the National Geographic Channel, and the digital management tool Joust was used to provide an economical and efficient workflow solution for the miniseries.

“On Cosmos, we used Joust to streamline a number of areas in our digital pipeline. Joust provided an online viewing platform for all our dailies,” said Eli Dolleman, co-producer, post and animation on Cosmos: A Spacetime Odyssey. “It also served as a centralized asset repository for the VFX camera data collected on set, as well as viewing proxies of vendor delivered shots in all stages of production. This allowed producers and executives to both review footage and keep tabs on shot production. In addition to helping organize and view incoming vendor shots, Joust also smoothed out the turnover process, pairing relevant data with raw plates and delivering this material securely to more than a dozen different VFX vendors.

“Through file association during the dailies ingestion process Joust allowed our editorial staff to pull plates through the submission of simple EDLs. These EDLs would be read by Joust which would work in tandem with a Colorfront Transkoder, referencing camera masters, converting them to full resolution DPX files and posting these files to our various vendors.”

Addie Manis, VFX producer on Cosmos adds, “The fact that Joust allowed editorial to pull the VFX plates in-house was the greatest time and money saving tool.”

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