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Speakers set for Italy’s CGI-focused VIEW Conference

The VIEW Conference 2016, a large computer graphics and digital media conference in Turin, Italy is set for October 24. The conference spans five days of talks, workshops, panel discussions, interactive sessions and awards presented to an expected audience of 6,000 students and professionals.

This year, VIEW is headlined by three keynotes:
• Byron Howard – Co-director of Walt Disney Animation Studios’ animated hit Zootopia (our main photo). He will discuss the film’s five-plus year evolution.
• Dr. Donald Greenberg – Director of the program of computer graphics at Cornell University, with research supported by Pixar, DreamWorks, Microsoft, Intel, Oculus, Valve and Autodesk, and with government funding. Greenberg will address the question of what’s necessary to make VR real.
• Brad Lewis – Producer of Warner Animation Groups’ second animated feature, Storks, will discuss creation of the film.

The VIEW Conference has also launched, and is now accepting submissions for a competition of animated short films or videogames created during 2015 and 2016. Competition entry information and information about the conferences’ growing list of speakers, sessions and workshops is available at http://www.viewconference.it.

VIEW Conference 2016 will also include a host of talks and workshops:

Workshop: The DNA of Disney Character Design – Byron Howard
In addition to his keynote, Howard will present this workshop on creating appealing characters for animation, including for Tangled and Bolt, both of which he directed.

Workshop: Visual Imaging in the Electronic Age – Dr. Donald Greenberg
In addition to his keynote, Greenberg’s workshop will discuss where technology is going, where it comes from, the future of graphic environments and with much of the answers depending on how we see or how we interpret what we see, how the medium is dependent on recent research in perception psychology.

Talk: The Visual Design of The Good Dinosaur – Sharon Calahan, DP, The Good Dinosaur, Pixar Animation Studios

Workshop: Storytelling with Light – Sharon Calahan

Talk: Kubo and The Two Strings – Marc Haimes – Screenplay writer, Kubo and The Two Strings, Laika

Talk: Finding Hank – John Halstead – Supervising technical director, Finding Dory, Pixar Animation Studios

Talk: Virtual Reality – Jump Into the Story – Maureen Fan – CEO, co-founder Baobab Studios

Talk: Google Spotlight Stories – Rain or Shine – Luke Youngman, executive producer/deputy head of production and Felix Massie, director, Nexus

Talk: The Making of Open Season: Scared Silly – David Feiss director, Open Season: Scared Silly, Sony Pictures Animation

Workshop: Storyboarding in Feature Animation With Sony Pictures Animation Director David Feiss – David Feiss

Talk: The Power of Ambition as a Motivating Force in Creative Endeavors – Josh Holmes, franchise creative director – 343 Industries

Talk: Neuroscience and Video Games: A New Class of Medicine, Adam Gazzaley, co-founder, chief science advisor, Akili Interactive and Matt Omernick, co-founder, chief creative officer, Akili Interactive

Talk: The Emotions of Game Development – Daryl Anselmo – art & creative director, Zynga

Talk: ADR1FT and at Peace – Adam Orth – CEO, creative director, Three One Zero

Talk: Alice Through the Looking Glass – Troy Saliba – snimation supervisor, Alice Through the Looking Glass, Sony Pictures Imageworks

Workshop: Animation Posing and Composition – Troy Saliba

Talk: New Directions for Stylized CG – Chris Perry – Associate professor of media arts and sciences, Hampshire College

Workshop: Directing the Visual Story- Chris Perry

Workshop: Portfolio review with J.C. Cornwell – J.C. Cornwell – director of training and artist development, Sony Pictures Imageworks

Workshop: 3D Animation Taster – Alex Williams – Head of animation, Escape Studios

Talk: Crafting a Photoreal Jungle for Disney’s The Jungle Book – Audrey Ferrara

Talk: Clinical Imaging of the Human Body: For Health, Visualization and Predictive Analytics – Pratik Shak

VIEW AWARDS
The VIEW conference is now accepting submissions in four categories for animated short films or videogames created during 2015 and 2016.

VIEW Award – 2,000 Euro first prize will be awarded to the best short film with 2D or 3D animation or visual effects. The category is open to students and professionals. In addition, awards will be given for Best Short, Best Design, Best Character and Best VFX.

VIEW Social Contest – A Wacom Intuos Pro Medium will be given for a short film, music clip, or commercial with 2D/3D animation and VFX that focuses on social issues.

VIEW Game Award – 500 Euros will be given to the game with the best story, design and mechanics.

VIEWTube Video Award – 500 Euros for the best YouTube video in 2016 about recycling.

Italianmix – Wacom Intuos Pro Medium tablet for the best short film (30 minutes or less) focusing on Italian themes.

The deadline for submissions is September 15.


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