Category Archives: Color Grading


Company 3 adds television colorist Jeremy Sawyer 

Company 3 in Santa Monica has beefed up its team of colorists with Jeremy Sawyer (Hulu’s The First, Showtime’s I’m Dying Up Here). He will be working on the studio’s expanding slate of TV projects — they currently have more than 20 series in the facility, including Lost in Space (Netflix), Insecure (HBO) and Jack Ryan (Amazon).

For Sawyer, who has also worked on The Walking Dead (AMC), this move brings him back to Company 3, where he had worked as an assistant and then colorist and where he learned a great deal about his craft from CEO/founder Stefan Sonnenfeld.

He returns to the company following a tenure at Light Iron, and was at MTI before that. Prior to his initial stint at Company 3, Sawyer worked at the now-defunct Syndicate. He started his career at Finish Post in his native Boston.

“We’re very excited to welcome Jeremy back,” Sonnenfeld says. “He is an excellent artist and he has a keen understanding of the unique challenges involved in coloring episodic programming. He’s a perfect addition to our team, especially as demand for top-notch TV post continues to explode.”

Sawyer will continue his work on the third season of Netflix series Easy, for which he’s colored every episode to date.

Encore adds colorist Andrea Chlebak, ups Genevieve Fontaine to director of production

Encore has added colorist Andrea Chlebak to its roster and promoted veteran post producer Genevieve Fontaine to director of production. Chlebak brings a multidisciplinary background in feature films, docu-series and commercials across a range of aesthetics. Fontaine has been a post producer since joining the Encore team in early 2010.

Chlebak’s credits include award-winning indies Mandy and Prospect, Neill Blomkamp features Elysium and Chappie and animated adaptation Kahlil Gibran’s “The Prophet.” Having worked primarily in the digital landscape, her experience as an artist, still photographer, film technician, editor and compositor are evident in both her work and how she’s able to streamline communication with directors and cinematographers in delivering their vision.

In her new role, Fontaine’s responsibilities shift toward ensuring organized, efficient and future-proof workflows. Fontaine began her career as a telecine and dailies producer at Riot before moving to Encore, where she managed post for up to 11 shows at a time, including Marvel’s The Defenders series for Netflix. She understands all the building blocks necessary to keep a facility running smoothly and has been instrumental in establishing Encore, a Deluxe company, as a leader in advanced formats, helping coordinate 4K, HDR and IMF-based workflows.

Main Image: (L-R) Genevieve Fontaine and Andrea Chlebak.

DG 7.9, 8.27, 9.26

A Conversation: 3P Studio founder Haley Stibbard

Australia’s 3P Studio is a post house founded and led by artisan Haley Stibbard. The company’s portfolio of work includes commercials for brands such as Subway, Allianz and Isuzu Motor Company as well as iconic shows like Sesame Street. Stibbard’s path to opening her own post house was based on necessity.

After going on maternity to have her first child in 2013, she returned to her job at a content studio to find that her role had been made redundant. She was subsequently let go. Needing and wanting to work, she began freelancing as an editor — working seven days a week and never turning down a job. Eventually she realized that she couldn’t keep up with that type of schedule and took her fate into her own hands. She launched 3P Studio, one of Brisbane’s few women-led post facilities.

We reached out to Stibbard to ask about her love of post and her path to 3P Studio.

What made you want to get into post production? School?
I had a strong love of film, which I got from my late dad, Ray. He was a big film buff and would always come home from work when I was a kid with a shopping bag full of $2 movies from the video store and he would watch them. He particularly liked the crime stories and thrillers! So I definitely got my love of film and television from him.

We did not have any film courses at high school in the ‘90s, so the closest I could get was photography. Without a show reel it was hard to get a place at university in the college of art; a portfolio was a requirement and I didn’t have one. I remember I had to talk my way into the film program, and in the end I think they just got sick of me and let me into the course through the back door without a show reel — I can be very persistent when I want to be. I always had enjoyed editing and I was good at it, so in group tasks I was always chosen as the editor and then my love of post came from there.

What was your first job?
My very first job was quite funny, actually. I was working in both a shoe store and a supermarket at the time, and two post positions became available one day, an in-house editor for a big furniture chain and a job as a production assistant for a large VFX company at Movie World on the Gold Coast. Anyone who knows me knows that I would be the worst PA in the world. So, luckily for that company director, I didn’t get the PA job and became the in-house editor for the furniture chain.

I’m glad that I took that job, as it taught me so much — how to work under pressure, how to use an Avid, how to work with deadlines, what a key number was, how to dispatch TVCS to the stations, be quick, be accurate, how to take constructive feedback.

I made every mistake known to man, including one weekend when I forgot to remove the 4×3 safe bars from a TVC and my boss saw it on TV. I ended up having to drive to the office, climb the fence that was locked to get into the office and pull it off air. So I’ve learned a lot of things the hard way, but my boss was a very patient and forgiving man, and 18 years later is now a client of mine!

What job did you hold when you went out on maternity leave?
Before I left on maternity leave to have my son Dashiell, I was an editor for a small content company. I have always been a jack-of-all-trades and I took care of everything from offline to online, grading in Resolve, motion graphics in After Effects and general design. I loved my job and I loved the variety that it brought. Doing something different every day was very enjoyable.

After leaving that job, you started freelancing as an editor. What systems did you edit on at the time and what types of projects? How difficult a time was that for you? New baby, working all the time, etc.
I started freelancing when my son was just past seven months old. I had a mortgage and had just come off six months of unpaid maternity leave, so I needed to make a living and I needed to make it quickly. I also had the added pressure of looking after a young child under the age of one who still needed his mother.

So I started contacting advertising agencies and production companies that I thought may be interested in my skill set. I just took every job that I could get my hands on, as I was always worried that every job that I took could potentially be my last for a while. I was lucky that I had an incredibly well-behaved baby! I never said “no” to a job.

As my client base started to grow, my clients would always book me since they knew that I would never say “no” (they know I still don’t say no!). It got to the point where I was working seven days a week. I worked all day when my son was in childcare and all night after he would go to bed. I would take the baby monitor downstairs where I worked out of my husband’s ‘man den.’

As my freelance business grew, I was so lucky that I had the most supportive husband in the world who was doing everything for me, the washing, the cleaning, the cooking, bath time, as well has holding down his own full-time job as an engineer. I wouldn’t have been able to do what I did for that period of time without his support and encouragement. This time really proved to be a huge stepping stone for 3P Studio.

Do you remember the moment you decided you would start your own business?
There wasn’t really a specific moment where I decided to start my own business. It was something that seemed to just naturally come together. The busier I became, the more opportunities came about, like having enough work through the door to build a space and hire staff. I have always been very strategic in regard to the people that I have brought on at 3P, and the timing in which they have come on board.

Can you walk us through that bear of a process?
At the start of 2016, I made the decision to get out of the house. My work life was starting to blend in with my home life and I needed to have that separation. I worked out of a small office for 12 months, and about six months into that it came to a point where I was able to purchase an office space that would become our studio today.

I went to work planning the fit out for the next six months. The studio was an investment in the business and I needed a place that my clients could also bring their clients for approvals, screenings and collaboration on jobs, as well as just generally enjoying the space.

The office space was an empty white shell, but the beauty of coming into a blank canvas was that I was able to create a studio that was specifically built for post production. I was lucky in that I had worked in some of the best post houses in the country as an editor, and this being a custom build I was able to take all the best bits out of all the places I had previously worked and put them into my studio without the restriction of existing walls.

I built up the walls, ripped down the ceilings and was able to design the edit suites and infrastructure all the way down to designing and laying the cable runs myself that I knew would work for us down the line. Then, we saved money and added more equipment to the studio bit by bit. It wasn’t 0 to 100 overnight, I had to work at the business development side of the company a lot, and I spent a lot of long days sitting by myself in those edit suites doing everything. Soon, word of mouth started to circulate and the business started to grow on the back of some nice jobs from my existing loyal clients.

What type of work do you do, and what gear do you call on?
3P Studio is a boutique post production studio that specializes in full-service post production, we also shoot content when required.

Our clients range anywhere from small content videos for the web all the way up to large commercial campaigns and everything in between.

There are currently six of us working full time in the studio, and we handle everything in-house from offline editing to VFX to videography and sound design. We work primarily in the Adobe Creative suite for offline editing in Premiere, mixed with Maxon Cinema 4D/Autodesk Maya for 3D work, Autodesk Flame and Side Effects Houdini for online compositing and VFX, Blackmagic Resolve for color grading and Pro Tools HD for sound mixing. We use EditShare EFS shared storage nodes for collaborative working and sharing of content between the mix of creative platforms we use.

This year we have invested in a Red Digital Cinema camera as well as an EditShare XStream 200 EFS scale-out single-node server so we can become that one-stop shop for our clients. We have been able to create an amazing creative space for our clients to come and work with us, be it from the bespoke design of our editorial suites or the high level of client service we offer.

How did you build 3P Studios to be different from other studios you’ve worked at?
From a personal perspective, the culture that we have been able to build in the studio is unlike anywhere else I have worked in that we genuinely work as a team and support each other. On the business side, we cater to clients of all sizes and budgets while offering uncompromising services and experience whether they be large or small. Making sure they walk away feeling that they have had great value and exemplary service for their budget means that they will end up being a customer of ours for life. This is the mantra that I have been able to grow the business on.

What is your hiring process like, and how do you protect employees who need to go out on maternity or family leave?
When I interview people to join 3P, attitude and willingness to learn is everything to me — hands down. You can be the most amazing operator on the planet, but if your attitude stinks then I’m really not interested. I’ve been incredibly lucky with the team that I have, and I have met them along the journey at exactly the right times. We have an amazing team culture and as the company grows our success is shared.

I always make it clear that it’s swings and roundabouts and that family is always number one. I am there to support my team if they need me to be, not just inside of work but outside as well and I receive the same support in return. We have flexible working hours, I have team members with young families who, at times, are able to work both in the studio and from home so that they can be there for their kids when they need to be. This flexibility works fine for us. Happy team members make for a happy, productive workplace, and I like to think that 3P is forward thinking in that respect.

Any tips for young women either breaking into the industry or in it that want to start a family but are scared it could cost them their job?
Well, for starters, we have laws in Australia that make it illegal for any woman in this country to be discriminated against for starting a family. 3P also supports the 18 weeks paid maternity leave available to women heading out to start a family. I would love to see more female workers in post production, especially in operator roles. We aren’t just going to be the coffee and tea girls, we are directors, VFX artists, sound designers, editors and cinematographers — the future is female!

Any tips for anyone starting a new business?
Work hard, be nice to people and stay humble because you’re only as good as your last job.

Main Image: Haley Stibbard (second from left) with her team.


Adobe updates Creative Cloud

By Brady Betzel

You know it’s almost fall when when pumpkin spice lattes are  back and Adobe announces its annual updates. At this year’s IBC, Adobe had a variety of updates to its Creative Cloud line of apps. From more info on their new editing platform Project Rush to the addition of Characterizer to Character Animator — there are a lot of updates so I’m going to focus on a select few that I think really stand out.

Project Rush

I use Adobe Premiere quite a lot these days; it’s quick and relatively easy to use and will work with pretty much every codec in the universe. In addition, the Dynamic Link between Adobe Premiere Pro and Adobe After Effects is an indispensible feature in my world.

With the 2018 fall updates, Adobe Premiere will be closer to a color tool like Blackmagic’s Resolve with the addition of new hue saturation curves in the Lumetri Color toolset. In Resolve these are some of the most important aspects of the color corrector, and I think that will be the same for Premiere. From Hue vs. Sat, which can help isolate a specific color and desaturate it to Hue vs. Luma, which can help add or subtract brightness values from specific hues and hue ranges — these new color correcting tools further Premiere’s venture into true professional color correction. These new curves will also be available inside of After Effects.

After Effects features many updates, but my favorites are the ability to access depth matte data of 3D elements and the addition of the new JavaScript engine for building expressions.

There is one update that runs across both Premiere and After Effects that seems to be a sleeper update. The improvements to motion graphics templates, if implemented correctly, could be a time and creativity saver for both artists and editors.

AI
Adobe, like many other companies, seem to be diving heavily into the “AI” pool, which is amazing, but… with great power comes great responsibility. While I feel this way and realize others might not, sometimes I don’t want all the work done for me. With new features like Auto Lip Sync and Color Match, editors and creators of all kinds should not lose the forest for the trees. I’m not telling people to ignore these features, but asking that they put a few minutes into discovering how the color of a shot was matched, so you can fix something if it goes wrong. You don’t want to be the editor who says, “Premiere did it” and not have a great solution to fix something when it goes wrong.

What Else?
I would love to see Adobe take a stab at digging up the bones of SpeedGrade and integrating that into the Premiere Pro world as a new tab. Call it Lumetri Grade, or whatever? A page with a more traditional colorist layout and clip organization would go a long way.

In the end, there are plenty of other updates to Adobe’s 2018 Creative Cloud apps, and you can read their blog to find out about other updates.


Presenting at IBC vs. NAB

By Mike Nuget

I have been lucky enough to attend NAB a few times over the years, both as an onlooker and as a presenter. In 2004, I went to NAB for the first time as an assistant online editor, mainly just tagging along with my boss. It was awesome! It was very overwhelming and, for the most part, completely over my head.  I loved seeing things demonstrated live by industry leaders. I felt I was finally a part of this crazy industry that I was new to. It was sort of a rite of passage.

Twelve years later, Avid asked me to present on the main stage. Knowing that I would be one of the demo artists that other people would sit down and watch — as I had done just 12 years earlier — was beyond anything I thought I would do back when I first started. The demo showed the Avid and FilmLight collaboration between the Media Composer and the Baselight color system. Two of my favorite systems to work on.

Thanks to my friend and now former co-worker Matt Schneider, who also presented alongside of me, I had developed a very good relationship with the Avid developers and some of the people who run the Avid booth at NAB. And at the same time, the Filmlight team was quickly being put on my speed dial and that relationship strengthened as well.

This past NAB, Avid once again asked me to come back and present on the main stage about Avid Symphony Color and FilmLight’s Baselight Editions plug-in for Avid, but this time I would get to represent myself and my new freelance career change — I had just left my job at Technicolor-Postworks in New York a few weeks prior. I thought that since I was now a full-time freelancer this might be the last time I would ever do this kind of thing. That was until this past July, when I got an email from the FilmLight team asking me to present at IBC in Amsterdam. I was ecstatic.

Preparing for IBC was similar enough as far as my demo, but I was definitely more nervous than I was at NAB. I think it was two reasons: First, presenting in front of many different people in an international setting. Even though I am from the melting pot of NYC, it is a different and interesting feeling being surrounded by so many different nationalities all day long, and pretty much being the minority. On a personal note, I loved it. My wife and I love traveling, and to us this was an exciting chance to be around people from other cultures. On a business level, I guess I was a little afraid that my fast-talking New Yorker side would lose some people, and I didn’t want that to happen.

The second thing was that this was the first time that I was presenting strictly for FilmLight and not Avid. I have been an Avid guy for over 15 years. It’s my home, it’s my most comfortable system, and I feel like I know it inside and out. I discovered Baselight in 2012, so to be presenting in front of FilmLight people, who might have been using their systems for much longer, was a little intimidating.

When I walked into the room, they had setup a full-on production, along with spotlights, three cameras, a projector… the nerves rushed once again. The demo was standing room only. Sometimes when you are doing presentations, time seems to fly by, so I am not sure I remember every minute of the 50-minute presentation, but I do remember at one point within the first few minutes my voice actually trembled, which internally I thought was funny, because I do not tend to get nervous. So instead of fighting it, I actually just said out loud “Sorry guys, I’m a little nervous here,” then took a deep breath, gathered myself, and fell right into my routine.

I spent the rest of the day watching the other FilmLight demos and running around the convention again saying hello to some new vendors and goodbye to those I had already seen, as Sunday was my last day at the show.

That night I got to hang out with the entire Filmlight staff for dinner and some drinks. These guys are hilarious, what a great tight-knit family vibe they have. At one point they even started to label each other, the uncle, the crazy brother, the funny cousin. I can’t thank them enough for being so kind and welcoming. I kind of felt like a part of the family for a few days, and it was tremendously enjoyable and appreciated.

Overall, IBC felt similar enough to NAB, but with a nice international twist. I definitely got lost more since the layout is much more confusing than NAB’s. There are 14 halls!

I will say that the “relaxing areas” at IBC are much better than NAB’s! There is a sandy beach to sit on, a beautiful canal to sit by while having a Heineken (of course) and the food trucks were much, much better.

I do hope I get to come back one day!


Mike Nuget (known to most as just “Nuget”) is a NYC-based colorist and finishing editor. He recently decided to branch out on his own and become a freelancer after 13 years with Technicolor-Postworks. He has honed a skill set across multiple platforms, including FilmLight’s Baselight, Blackmagic’s Resolve, Avid and more. 


Our Virtual Production Roundtable

By Randi Altman

Evolve or die. That old adage, while very dramatic, fits well with the state of our current production workflows. While most productions are now shot digitally, the warmth of film is still in the back of pros’ minds. Camera makers and directors of photography often look for ways to retain that warmth in digital. Whether it’s through lighting, vintage lenses, color grading, newer technology or all of the above.

There is also the question of setting looks on-set and how 8K and HDR are affecting the picture and workflows. And let’s not forget shooting for OTT series. There is a lot to cover!

In an effort to get a variety of perspectives, we reached out to a few cinematographers and some camera manufacturers to talk trends and technology. Enjoy!

Claudio Miranda, ASC

Claudio Miranda is a Chilean cinematographer who won an Oscar for his work on Life of Pi. He also worked on The Curious Case of Benjamin Button, the first movie nominated for a cinematography Oscar that was shot entirely on digital. Other films include Oblivion, Tomorrowland and the upcoming Top Gun: Maverick.

Can you talk about some camera trends you’ve been seeing? Such as large format? The use of old/vintage lenses?
Seems like everyone is shooting large format. Chris Nolan and Quentin Tarantino shot 65mm film for their last projects. New digital cameras such as the Alexa LF and Sony Venice cater to this demand. People seem to like the shallow depth of field of these larger format lenses.

How is HDR affecting the way things are being shot these days? Are productions shooting/monitoring HDR on-set?
For me, too much grain in HDR can be distracting. This must be moderated in the camera acquisition format choice and DI. Panning in a high-contrast environment can cause painful strobing. This can be helped in the DI and set design. HDR done well is more important than 8K or even 3D.

Can you address 8K? What are the positives and the negatives? Do we just have too many Ks these days? Or are latitude and framerate more important currently?
8K can be important for VFX plates. For me, creatively it is not important, 4K is enough. The positive of 8K is just more K. The downside is that I would rather the camera companies focus on dynamic range, color latitude, sensitivity and the look and feel of the captured image instead of trying to hit a high K number. Also, there are storage and processing issues.

Can you talk about how shooting streaming content, for OTTs like Netflix/Amazon, has changed production practices, and workflows, if at all?
I have not shot for a streaming service. I do think we need to pay attention to all deliverables and make adjustments accordingly. In the DI, I am there for the standard cinema pass, HDR pass, IMAX pass, home video pass and other formats that arise.

Is the availability of all those camera resolutions a help or a hindrance?
I choose the camera that will fit the job. It is my job in prep to test and pick the camera that best serves the movie.

How do you ensure correct color management from the set into dailies and post production, the DI and final delivery?
On set, I am able to view HDR or 709. I test the pipeline and make sure the LUT is correct and make modifications if needed. I do not play with many LUTs on set, I normally just have one. I treat the camera like a film stock. I know I will be there in the DI to finalize the look. On set is not the place for futzing with LUTs on the camera. My plate is full enough as it is.

If not already covered, how has production changed in the last two years?
I am not sure production has changed, but there are many new tools to use to help make work more efficient and economical. I feel that I have always had to be mindful of the budget, no matter how large the show is. I am always looking for new solutions.

Daryn Okada, ASC
Daryn Okada is known for his work on films such as Mean GirlsAnna Karenina and Just Like Heaven. He has also worked on many TV series, such as Scandal, Grey’s Anatomy and Castle. He served as president of the ASC from 2006 to 2009.

Can you talk about some camera trends you’ve been seeing? Such as large format? The use of old/vintage lenses? 

Modern digital cinema cameras can achieve a level of quality with the proper workflows and techniques to evolve a story’s visual identity parallel explorations shooting on film. Larger image sensors, state-of-the-art lenses and mining historic optics enable cinematographers to use their experience and knowledge of the past to paint rich visual experiences for today’s audience.

How is HDR affecting the way things are being shot these days? Do you find HDR more important than 8K at the moment in terms of look? Are productions shooting/monitoring HDR on-set?
HDR is a creative and technical medium just as shooting and projecting 65mm film would be. It’s up to the director and the cinematographer to decide how to orchestrate the use of HDR for their particular story.

Can you address 8K? What are the positives, and the negatives? Do we just have too many Ks these days? Or are latitude and framerate more important currently?
8K will is working its way into production like 65mm and 35mm VistaVision did by providing more technical resolution for use in VFX or special-venue exhibition. The enormous amount of data and cost to handle it must be justified by its financial return and does it benefit a particular story. Latitude and color depth are paramount to creating a motion picture’s pallet and texture. Trying to use a format just because it’s technically possible may be distracting to an audience’s acceptance of a story or creative concept.

Can you talk about how shooting streaming content, for OTTs like Netflix/Amazon, has changed production practices, and workflows, if at all?

I think the delivery specifications of OTT have generally raised the bar, making 4K and wide color gamut the norm. For cinematographers that have spent years photographing features, we are accustomed to creating images with detail for a big screen and a wide color pallet. It’s a natural creative process to shoot for 4K and HDR in that respect. 

Are the availability of all those camera resolutions a help or a hindrance? 
Having the best imaging available is always welcomed. Even if a camera is not technically exploited, the creation of subtle images is richer and possible through the smoother transition and blending of color, contrast and detail from originating with higher resolutions and color range.

Can you talk about color management from the sensor/film to the screen? How do you ensure correct color management from the set into dailies and post, the DI and final delivery?
As a cinematographer we are still involved in workflows for dailies and post production to ensure everyone’s creative efforts to the final production are maintained for the immediate viewer and preserved for the audiences in the future.

How has production changed over the last two years?
There are more opportunities to produce content with creative high-quality cinematography thanks to advancements in cameras and cost-effective computing speed combined with demands of high quality displays and projection.

Vanja Černjul, ASC
This New York-based DP recently worked on the huge hit Crazy Rich Asians. In addition to feature film work, Černjul has shot TV shows (Deuce’s season 1 finale and two seasons of Marco Polo, as well as commercials for Panasonic and others.

Can you talk about some camera trends you’ve been seeing? Such as large format? The use of old/vintage lenses?
One interesting trend I noticed is the comeback of image texture. In the past, cinematographers used to expose film stock differently according to the grain texture they desired. Different exposure zones within the same frame had different grain character, which produced additional depth of the image. We lost that once we switched to digital. Crude simulations of film grain, such as overall filters, couldn’t produce the dimensionality we had with film.

Today, I am noticing new ways of bringing the texture back as a means of creative expression. The first one comes in the form of new, sophisticated post production tools designed to replicate the three-dimensional texturing that occurs naturally when shooting film, such as the realtime texturing tool LiveGrain. Monitoring the image on the set with a LiveGrain texture applied can impact lighting, filtration or lens choices. There are also new ways to manipulate texture in-camera. With the rise of super-sensitive, dual-native ISO sensors we can now shoot at very low-light levels and incorporate so-called photon shot noise into the image. Shot noise has organic character, very much like film grain.

How is HDR affecting the way things are being shot these days? Do you find HDR more important than 8K at the moment in terms of look? Are productions shooting/monitoring HDR on-set?

The creative potential of HDR technology is far greater than that of added resolution. Unfortunately, it is hard for cinematographers to take full advantage of HDR because it is still far from being the standard way the audience sees our images. We can’t have two completely different looks for a single project, and we have to make sure the images are working on SDR screens. In addition, it is still impractical to monitor in HDR on the set, which makes it difficult to adjust lighting and lens choices to expanded dynamic range. Once HDR screens become a standard, we will be able to really start creatively exploring this new territory.

Crazy Rich Asians

Can you address 8K? What are the positives and the negatives? Do we just have too many Ks these days? Or are latitude and framerate more important currently?
Additional resolution adds more available choices regarding relationship of optical systems and aspect ratios. I am now able to choose lenses for their artifacts and character regardless of the desired aspect ratio. I can decide to shoot one part of the film in spherical and the other part in anamorphic and crop the image to the project’s predetermined aspect ratio without fear of throwing away too much information. I love that freedom.

Can you talk about how shooting streaming content, for OTTs like Netflix/Amazon, has changed production practices and workflows, if at all?
For me, the only practical difference between shooting high-quality content for cable or streaming is the fact that Netflix demands their projects to be capt
ured in true 4K RAW. I like the commitment to higher technical standards, even though this may be an unwelcome restriction for some projects.

Is the availability of all those camera resolutions a help or a hindrance?
I like choices. As large format lenses become more available, shooting across formats and resolutions will become easier and simpler.

How do you ensure correct color management from the set into dailies and post production, the DI and final delivery?
The key for correct color management from the set to final color grading is in preproduction. It is important to take the time to do proper tests and establish the communication between DIT, the colorist and all other people involved as early as possible. This ensures that original ideas aren’t lost in the process.

Adjusting and fine-tuning the LUT to the lenses, lighting gels and set design and then testing it with the colorist is very important. Once I have a bulletproof LUT, I light and expose all the material for it specifically. If this part of the process is done correctly, the time in final color grading can be spent on creative work rather than on fixing inconsistencies.

I am very grateful for ACES workflow, which offers long-overdue standardization. It is definitely a move in the right direction.

How has production changed over the last two years?
With all the amazing post tools that are becoming more available and affordable, I am seeing negative trends of further cutting of preproduction time, and lack of creative discipline on the set. I sincerely hope this is just a temporary confusion due to recalibration of the process.

Kate Reid, DP
Kate Reid is a UK-based DP working in TV and film. Her recent work includes the TV series Hanna (Amazon) Marcella 2 (Netflix) and additional photography on the final season Game of Thrones for HBO. She is currently working on Press for BBC.

Can you talk about some camera trends you’ve been seeing? Such as Large Format? The use of old/vintage lenses?
Large format cameras are being used increasingly on drama productions to satisfy the requirement for additional resolution by certain distribution platforms. And, of course, the choice to use large format cameras in drama brings with it another aesthetic that DPs now have as another tool: Choosing if increased depth-of-field fall off, clarity in the image etc., enhances the particular story they wish to portray on screen.

Like many other DPs, I have always enjoyed using older lenses to help make the digital image softer, more organic and less predictable, but the larger format cameras now mean that much of this older glass designed for 35mm size sensor may not cover the increased sensor size, so newer lenses designed for the larger format cameras may become popular by necessity, alongside older larger format glass that is enjoying a renaissance.

How is HDR affecting the way things are being shot these days? Do you find HDR more important than 8K at the moment in terms of look? Are productions shooting/monitoring HDR on-set?
I have yet to shoot a show that requires HDR delivery. It hasn’t yet become the default in drama production in the UK.

Can you address 8K? What are the positives and the negatives? Do we just have too many Ks these days? Or are latitude and frame rate more important currently?
I don’t inherently find an ultra sharp image attractive. Through older glass and diffusion filters on the lens, I am usually looking to soften and break down my image, so I personally am not all about the extra Ks. How the camera’s sensor reproduces color and handles highlights and shadows is of more interest to me, and I believe has more impact on the picture.

Of primary importance is how practical a camera is to work with — size and how comfortable the camera is to handle would supersede excessive resolution — as the first requirement of any camera has got to be whether it allows you to achieve the shots you have in mind, because a story isn’t told through its resolution.

Can you talk about how shooting streaming content for OTTs, like Netflix/Amazon, has changed production practices, and workflows, if at all?
The major change is the requirement by Netflix for true 4K resolution, determining which cameras cinematographers are allowed to shoot on. For many cinematographers the Arri Alexa was their digital camera of choice, which was excluded by this rule, and therefore we have had to look to other cameras for such productions. Learning a new camera, its sensor, how it handles highlights, produces color, etc., and ensuring the workflow through to the post facility is something that requires time and testing, which has certainly added to a DP’s workload.

From a creative perspective, however, I found shooting for OTTs (I shot two episodes of the TV series Hanna made by Working Title TV and NBC Universal for Amazon) has been more liberating than making a series for broadcast television as there is a different idea and expectation around what the audience wants to watch and enjoy in terms of storytelling. This allowed for a more creative way of filming.

Is the availability of all those camera resolutions a help or a hindrance?
Where work is seen now can vary from a mobile phone screen to a digital billboard in Times Square, so it is good for DPs to have a choice of cameras and their respective resolutions so we can use the best tool of each job. It only becomes a hindrance if you let the technology lead your creative process rather than assist it.

How do you ensure correct color management from the set into dailies and post production, the DI and final delivery?
Ideally, I will have had the time and opportunity to shoot tests during prep and then spend half a day with the show’s colorist to create a basic LUT I can work with on set. In practice, I have always found that I tweak this LUT during the first days of production with the DIT, and this is what serves me throughout the rest of the show.

I usually work with just one LUT that will be some version of a modified Rec. 709 (unless the look of the show drastically requires something else). It should then be straight forward in that the DIT can attach a LUT to the dailies, and this is the same LUT applied by editorial so that exactly what you see on set is what is being viewed in the edit.

However, where this fails is that the dailies uploaded to FTP sites — for viewing by the execs, producers and other people who have access to the work — are usually very compressed with low resolution, so it bears little resemblance to how the work looked on set or looks in the edit. This is really unsatisfying as for months, key members of production are not seeing an accurate reflection of the picture. Of course, when you get into the grade this can be restored, but it’s dangerous if those viewing the dailies in this way have grown accustomed to something that is a pale comparison of what was shot on set.

How has production changed over the last two years?
There is less differentiation between film and television in how productions are being made and, critically, where they are being seen by audiences, especially with online platforms now making award-winning feature films. The high production values we’ve seen with Netflix and Amazon’s biggest shows has seen UK television dramas pushing to up their game, which does put pressure on productions, shooting schedules and HODs, as the budgets to help achieve this aren’t there yet.

So, from a ground-level perspective, for DPs working in drama this looks like more pressure to produce work of the highest standard in less time. However, it’s also a more exciting place to be working as the ideas about how you film something for television versus cinema no longer need apply. The perceived ideas of what an audience is interested in, or expect, are being blown out the water by the success of new original online content, which flies in the face of more traditional storytelling. Broadcasters are noticing this and, hopefully, this will lead to more exciting and cinematic mainstream television in the future.

Blackmagic’s Bob Caniglia
In addition to its post and broadcast tools, Blackmagic offers many different cameras, including the Pocket Cinema Camera, Pocket Cinema Camera 4K, Micro Studio Camera 4K, Micro Cinema Camera, Studio Camera, Studio Camera 4K, Ursa Mini Pro, Ursa Mini 4.6K, Ursa Broadcast.

Can you talk about some camera trends you’ve been seeing? Such as large format? The use of old/vintage lenses?
Lens freedom is on everyone’s mind right now… having the freedom to shoot in any style. This is bringing about things like seeing projects shot on 50-year-old glass because the DP liked the feel of a commercial back in the ‘60s.

We actually just had a customer test out actual lenses that were used on The Godfather, The Shining and Casablanca, and it was amazing to see the mixing of those with a new digital cinema camera. And so many people are asking for a camera to work with anamorphic lenses. The trend is really that people expect their camera to be able to handle whatever look they want.

For large format use, I would say that both Hollywood and indie filmmakers are using them more often. Or, at least they trying to get the general large format look by using anamorphic lenses to get a shallow depth of field.

How is HDR affecting the way things are being shot these days? Do you find HDR more important than 8K at the moment in terms of look? Are productions shooting/monitoring HDR on-set?
Right now, HDR is definitely more of a concern for DPs in Hollywood, but also with indie filmmakers and streaming service content creators. Netflix and Hulu have some amazing HDR shows right now. And there is plenty of choice when it comes to the different HDR formats and shooting and monitoring on set. All of that is happening everyday, while 8K still needs the industry to catch up with the various production tools.

As for impacting shooting, HDR is about more immersive colors, and a DP needs to plan for it. It gives viewers a whole new level of image detail in what they shoot. They have to be much more aware of every surface or lighting impact so that the viewer doesn’t get distracted. Attention to detail gets even higher in HDR, and DPs and colorists will need to keep a close eye on every shot, including when an image in a sideview mirror’s reflection is just a little too sharp and needs a tweak.

Can you address 8K? What are the positives and the negatives? Do we just have too many Ks these days? Or are latitude and framerate more important currently?
You can never have enough Ks! Seriously. It is not just about getting a beautiful 8K TV, it is about giving the production and post pros on a project as much data as possible. More data means more room to be creative, and is great for things like keying.

Latitude and framerate are important as well, and I don’t think any one is more important than another. For the viewers, the beauty will be in large displays, you’re already seeing 8K displays in Times Square, and though you may not need 8K on your phone, 8K on the side of a building or highway will be very impactful.

I do think one of the ways 8K is changing production practices is that people are going to be much more storage conscious. Camera manufacturers will need to continue to improve workflows as the images get larger in an effort to maximize storage efficiencies.

Can you talk about how shooting streaming content, for OTTs like Netflix/Amazon, has changed production practices, and workflows, if at all?
For streaming content providers, shoots have definitely been impacted and are forcing productions to plan for shooting in a wider number of formats. Luckily, companies like Netflix have been very good about specifying up front the cameras they approve and which formats are needed.

Is the availability of all those camera resolutions a help or a hindrance?
While it can be a bit overwhelming, it does give creatives some options, especially if they have a smaller delivery size than the acquisition format. For instance, if you’re shooting in 4K but delivering in HD, you can do dynamic zooms from the 4K image that look like an optical zoom, or you can get a tight shot and wide shot from the same camera. That’s a real help on a limited budget of time and/or money.

How do you ensure correct color management from the set into dailies and post production, the DI and final delivery?
Have the production and the post people planning together from the start and create the look everyone should be working on right up front.

Set the LUTs you want before a single shot is done and manage the workflow from camera to final post. Also, choose post software that can bring color correction on-set, near-set and off-set. That lets you collaborate remotely. Definitely choose a camera that works directly with any post software, and avoid transcoding.

How has production changed in the last two years?
Beyond the rise of HDR, one of the other big changes is that more productions are thinking live and streaming more than ever before. CNN’s Anderson Cooper now does a daily Facebook Live show. AMC has the live Talking Dead-type formats for many of their shows. That trend is going to keep happening, so cinematographers and camera people need to be thinking about being able to jump from scripted to live shooting.

Red Digital Cinema’s Graeme Nattress
Red Digital Cinema manufactures professional digital cameras and accessories. Red’s DSMC2 camera offers three sensor options — Gemini 5K S35, Helium 8K S35 and Monstro 8K VV.

Can you talk about some camera trends you’ve been seeing?
Industry camera trends continue to push image quality in all directions. Sensors are getting bigger, with higher resolutions and more dynamic range. Filmmakers continue to innovate, making new and amazing images all the time, which drives our fascination for advancing technology in service to the creative.

How is HDR affecting the way things are being shot these days?
One of the benefits of a primary workflow based on RAW recording is that HDR is not an added extra, but a core part of the system. Filmmakers do consider HDR important, but there’s some concern that HDR doesn’t always look appealing, and that it’s not always an image quality improvement. Cinematography has always been about light and shade and how they are controlled to shape the image’s emotional or storytelling intent. HDR can be a very important tool in that it greatly expands the display canvas to work on, but a larger canvas doesn’t mean a better picture. The increased display contrast of HDR can make details more visible, and it can also make motion judder more apparent. Thus, more isn’t always better; it’s about how you use what you have.

Can you address 8K? What are the positives and the negatives? Do we just have too many Ks these days? What’s more important, resolution or dynamic range?
Without resolution, we don’t have an image. Resolution is always going to be an important image parameter. What we must keep in mind is that camera resolution is based on input resolution to the system, and that can — and often will — be different to the output resolution on the display. Traditionally, in video the input and output resolutions were one and the same, but when film was used — which had a much higher resolution than a TV could display — we were taking a high-resolution input and downsampling it to the display, the TV screen.

As with any sampled system, in a digital cinema camera there are some properties we seek to protect and others to diminish. We want a high level of detail, but we don’t want sharpening artifacts and we don’t want aliasing. The only way to achieve that is through a high-resolution sensor, properly filtered (optical low-pass) that can see a large amount of real, un-enhanced detail. So yes, 8K can give you lots of fine detail should you want it, but the imaging benefits extend beyond downsampling to 4K or 2K. 8K makes for an incredibly robust image, but noise is reduced, and what noise remains takes on more of a texture, which is much more aesthetically pleasing.

One challenge of 8K is an increase in the amount of sensor data to be recorded, but that can be addressed through quality compression systems like RedCode.

Addressing dynamic range is very important because dynamic range and resolution work together to produce the image. It’s easy to think that high resolutions have a negative impact upon dynamic range, but improved pixel design means you can have dynamic range and resolution.

How do you ensure correct color management from the set into dailies and post production, the DI and final delivery?
Color management is vitally important and so much more than just keeping color control from on-set through to delivery. Now with the move to HDR and an increasing amount of mobile viewing, we have a wide variety of displays, all with their own characteristics and color gamuts. Color management allows content creators to display their work at maximum quality without compromise. Red cameras help in multiple ways. On camera, one can monitor in both SDR and HDR simultaneously with the new IPP2 image processing pipeline’s output independence, which also allows you to color via CDL and creative 3D LUT in such a way as to have those decisions represented correctly on different monitor types.

In post and grading, the benefits of output independence continue, but now it’s critical that scene colors, which can so easily go out of gamut, are dealt with tastefully. Through the metadata support in the RedCode format, all the creative decisions taken on set follow through to dailies and post, but never get in the way of producing the correct image output, be it for VFX, editorial or grading.

Panavision’s Michael Cioni 
Panavision designs and manufactures high-precision camera systems, including both film and digital cameras, as well as lenses and accessories for the motion picture and television industries.

Can you talk about some camera trends you’ve been seeing?
With the evolution of digital capture, one of the most interesting things I’ve noticed in the market are new trends emerging from the optics side of cinematography. At a glance, it can appear as if there is a desire for older or vintage lenses based on the increasing resolution of large format digital cameras. While resolution is certainly a factor, I’ve noticed the larger contributor to vintage glass is driven by the quality of sensors, not the resolution itself. As sensors increase in resolution, they simultaneously show improvements in clarity, low-light capability, color science and signal-to-noise ratio.

The compounding effect of all these elements are improving images far beyond what was capable with analog film technology, which explains why the same lens behaves differently on film, S35 digital capture and large-format digital capture. As these looks continue to become popular, Panavision is responding through our investments in both restoration of classic lenses as well as designing new lenses with classic characteristics and textures that are optimized for large format photography on super sensors.

How is HDR affecting the way things are being shot these days? Do you find HDR more important than 8K at the moment in terms of look?
Creating images is not always about what component is better, but rather how they elevate images by working in concert. HDR images are a tool that increases creative control alongside high resolution and 16-bit color. These components work really well together because a compelling image can make use of more dynamic range, more color and more clarity. Its importance is only amplified by the amalgamation of high-fidelity characteristics working together to increase overall image flexibility.

Today, the studios are still settling into an HDR world because only a few groups, led by OTT, are able to distribute in HDR to wide audiences. On-set tools capable of HDR, 4K and 16-bit color are still in their infancy and currently cost-prohibitive. 4K/HDR on the set is going to become a standard practice by 2021. 4K wireless transmitters are the first step — they are going to start coming online in 2019. Smaller OLED displays capable of 750 nits+ will follow in 2020, creating an excellent way to monitor higher quality images right on set. In 2021, editorial will start to explore HDR and 4K during the offline process. By 2024, all productions will be HDR from set to editorial to post to mobile devices. Early adopters that work out the details today will find themselves ahead of the competition and having more control as these trends evolve. I recommend cinematographers embrace the fundamentals of HDR, because understanding the tools and trends will help prevent images from appearing artificial or overdone.

Can you address 8K? What are the positives and the negatives? Do we just have too many Ks these days? What’s more important, resolution or dynamic range?
One of the reasons we partnered with Red is because the Monstro 8K VV sensor makes no sacrifice in dynamic range while still maintaining ultra high smoothness at 16 bits. The beauty of technology like this is that we can finally start to have the best from all worlds — dynamic range, resolution, bit depth, magnification, speed and workflow — without having to make quality sacrifices. When cinematographers have all these elements together, they can create images previously never seen before, and 8K is as much part of that story as any other element.

One important way to view 8K is not solely as a thermometer for high-resolution sharpness. A sensor with 35 million pixels is necessary in order to increase the image size, similar to trends in professional photography. 8K large format creates a larger, more magnified image with a wider field of view and less distortion, like the difference in images captured by 70mm film. The biggest positive I’ve noticed is that DXL2’s 8K large-format Red Monstro sensor is so good in terms of quality that it isn’t impacting images themselves. Lower quality sensors can add a “fingerprint” to the image, which can distort the original intention or texture of a particular lens.

With sensors like Monstro capable of such high precision, the lenses behave exactly as the lens maker intended. The same Panavision lenses on a lower grade sensor, or even 35mm film, are exhibiting characteristics that we weren’t able to see before. This is literally breathing new life into lenses that previously didn’t perform the same way until Monstro and large format.

Is the availability of so many camera formats a help or a hindrance?
You don’t have to look far to identify individuals who are easily fatigued by having too many choices. Some of these individuals cope with choices by finding ways to regulate them, and they feel fewer choices means more stability and perhaps more control (creative and economic). As an entrepreneur, I find the opposite to be true: I believe regulating our world, especially with regards to the arts and sciences, is a recipe for protecting the status quo. I fully admit there are situations in which people are fatigued by too many complex choices.

I find that failure is not of the technology itself, rather it’s the fault of the manufactures who have not provided the options in easy-to-consume ways. Having options is exactly what creatives need in order to explore something new and improved. But it’s also up to manufacturers to deliver the message in ways everyone can understand. We’re still learning how to do that, and with each generation the process changes a bit. And while I am not always certain which are the best ways to help people understand all the options, I am certain that the pursuit of new art will motivate us to go out of our comfort zones and try something previously thought not possible.

Have you encountered any examples of productions that have shot streaming content (i.e. for Netflix/Amazon) and had to change production practices and workflows for this format/deliverable?
Netflix and Amazon are exceptional examples of calculated risk takers. While most headlines discuss their investment in the quantity of content, I find the most interesting investment they make is in relationships. Netflix and Amazon are heavily invested in standards groups, committees, outreach, panels and constant communication. The model of the past and present (incumbent studios) are content creators with technology divisions. The model of the future (Netflix, Amazon, Hulu, Apple, Google and YouTube) are all the technology companies with the ability to create content. And technology companies approach problems from a completely different angle by not only embracing the technology, they help invent it. In this new technological age, those who lead and those who follow will likely be determined by the tools and techniques used to deliver. What I call “The Netflix Effect” is the impact Netflix has on traditional groups and how they have all had to strategically pivot based on Netflix’s impact.

How do you ensure correct color management from the set into dailies and post production, the DI and final delivery?
The DXL2 has an advanced color workflow. In collaboration with LiveGrade by Pomfort, DXL2 can capture looks wirelessly from DITs in the form of CDLs and LUTs, which are not only saved into the metadata of the camera, but also baked into in-camera proxy files in the form of Apple ProRes or Avid DNx. These files now contain visual references of the exact looks viewed on monitors and can be delivered directly to post houses, or even editors. This improves creative control because it eliminates the guess work in the application of external color decisions and streamlines it back to the camera where the core database is kept with all the other camera information. This metadata can be traced throughout the post pipeline, which also streamlines the process for all entities that come in contact with camera footage.

How has production changed over the last two years?
Sheesh. A lot!

ARRI‘s Stephan Ukas-Bradley
The ARRI Group manufactures and distributes motion picture cameras, digital intermediate systems and lighting equipment. Their camera offerings include the Alexa LF, Alexa Mini, Alexa 65, Alexa SXT W and the Amira.

Can you talk about some camera trends you’ve been seeing? Such as large format? The use of old/vintage lenses?
Large format opens some new creative possibilities, using a shallow depth of field to guide the audience’s view and provide a wonderful bokeh. It also conveys a perspective truer to the human eye, resulting in a seemingly increased dimensional depth. The additional resolution combined with our specially designed large format Signature Primes result in beautiful and emotional images.

Old and vintage lenses can enhance a story. For instance, when Gabriel Beristain, ASC, used Bausch & Lomb Super Baltar on the Starz show Magic City, and Bradford Young used detuned DNA lenses in conjunction with Alexa 65 on Solo: A Star Wars Story, certain characteristics like flares, reflections, distortions and focus fall-off are very difficult to recreate in post organically, so vintage lenses provide an easy way to create a unique look for a specific story and a way for the director of photography to maintain creative control.

How is HDR affecting the way things are being shot these days? Do you find HDR more important than 8K at the moment in terms of look? Are productions shooting/monitoring HDR on-set?
Currently, things are not done much differently on set when shooting HDR versus SDR. While it would be very helpful to monitor in both modes on-set, HDR reference monitors are still very expensive and very few productions have the luxury to do that. One has to be aware of certain challenges when shooting for an HDR finish. High contrast edges can result in a more pronounced stutter/strobing effect when panning the camera, windows that are blown out in SDR might retain detail in the HDR pass and now all of a sudden, a ladder or grip stand are visible.

In my opinion, HDR is more important than higher resolution. HDR is resolution-independent in regard to viewing devices like phone/tablets and gives the viewer a perceived increased sharpness, and it is more immersive than increased resolution. Also, let’s not forget that we are working in the motion picture industry and that we are either capturing moving objects or moving the camera, and with that introducing motion blur. Higher resolution only makes sense to me in combination with higher frame rates, and that in return will start a discussion about aesthetics, as it may look hyper-real compared to the traditional 24fps capture. Resolution is one aspect of the overall image quality, but in my opinion extended dynamic range, signal/noise performance, sensitivity, color separation and color reproduction are more important.

Can you talk about how shooting streaming content for OTTs, like Netflix/Amazon, has changed production practices and workflows, if at all?
Shooting streaming content has really not changed production practices or workflows. At ARRI, we offer very flexible and efficient workflows and we are very transparent documenting our ARRIRAW file formats in SMPTE RDD 30 (format) and 31 (processing) and working with many industry partners to provide native file support in their products.

Is the availability of all those camera resolutions a help or a hindrance?
I would look at all those different camera types and resolutions as different film stocks and recommend to creatives to shoot their own test and select the camera systems based on what suits their project best.

We offer the ARRI Look Library for Amira, Alexa Mini and Alexa SXT (SUP 3.0), which is a collection of 87 looks, each of them available in three different intensities provided in Rec. 709 color space. Those looks can either be recorded or only used for monitoring. These looks travel with the picture, embedded in the metadata of the ARRIRAW file, QuickTime Atom or HD/SDI stream in form of the actual LUT and ASC CDL. One can also create a look dynamically on set, feeding the look back to the camera and having the ASC CDL values embedded in the same way.

More commonly, one would record in either ARRIRAW or ProRes LogC, while applying a standard Rec. 709 look for monitoring. The “C” in LogC stands for Cineon, which is a film-like response very much the like of a scanned film image. Colorists and post pros are very familiar with film and color grading LogC images is easy and quick.

How has production changed over the last two years?
I don’t have the feeling that production has changed a lot in the past two years, but with the growing demand from OTTs and increased production volume, it is even more important to have a reliable and proven system with flexible workflow options.

Main Image: DP Kate Reid.


Behind the Title: Carbon senior colorist Julien Biard

NAME: Julien Biard

COMPANY: Carbon in Chicago

CAN YOU DESCRIBE YOUR COMPANY?
Carbon is a full-service creative studio specializing in design, color, visual effects and motion graphics, with offices in Chicago, Los Angeles and New York.

WHAT’S YOUR JOB TITLE?
Senior Colorist

WHAT DOES THAT ENTAIL?
I’m responsible for grading the work to get the most out of the material. Color has a lot of potential to assist the storytelling in conveying the emotion of a film. I also oversee the running of the Chicago color department.

National Trust

WHAT WOULD SURPRISE PEOPLE THE MOST ABOUT WHAT FALLS UNDER THAT TITLE?
Most of the time people are surprised this job actually exists, or they think I’m a hair colorist. After many years this still makes me smile every time!

WHAT’S YOUR FAVORITE PART OF THE JOB?
There are many aspects of the job I enjoy. The main part of the job is the creative side, giving my input and taste to a piece makes the job personally and emotionally involving. I get a lot of satisfaction from this process, working with the team and using color to set the mood and tone of the spot or film.

Finally, by far the best part of the job is to educate and train the next generation of colorists. Having been part of the same process at the beginning of my career, I feel very proud to be able to pass on my knowledge, what I have learned from peers and worked out for myself, and to help as many youngsters to get into color grading as possible.

WHAT’S YOUR LEAST FAVORITE?
I miss 35mm…

WHAT IS YOUR MOST PRODUCTIVE TIME OF THE DAY?
I’m a morning type of guy, so getting on my bike nice and early, taking photographs or getting straight to work. Mornings are always productive for me.

IF YOU DIDN’T HAVE THIS JOB, WHAT WOULD YOU BE DOING INSTEAD?
I’d be an art buyer! Realistically, I’d probably be a mountain guide back home in the French Alps where I grew up.

HOW EARLY ON DID YOU KNOW THIS WOULD BE YOUR PATH?
In all honesty, this was very unexpected as I originally trained to become a professional football player until quite an advanced age — which I’m now glad wasn’t meant to be my path. It was only when I moved to London after graduating that I fell into the post world where I started as a tea boy. I met the colorist there, and within the first day I knew this would be something I’d enjoy doing and could be good at. I trained hard and worked alongside some of the best colorists in the industry, learning from them while finding my own tune and it worked out pretty well.

Ted Baker

CAN YOU NAME SOME RECENT PROJECTS YOU HAVE WORKED ON?
National Trust
Run the Jewels
Royal Blood
Rapha
Ted Baker

WHAT IS THE PROJECT THAT YOU ARE MOST PROUD OF?
There are many projects I’m proud of, and picking only one is probably not possible. I think what I’m the most proud of is the relationship I have built with some of the industry’s most creative talents — people like Crowns and Owls, David Wilson, Thomas Bryant, Andrew Telling and Ninian Doff, to name a few. Also, being able to bring my contribution to the edifice in this stimulating world is what I’m the proudest of.

NAME THREE PIECES OF TECHNOLOGY YOU CAN’T LIVE WITHOUT.
My sound system, my camera, a corkscrew and my bike, of course!

WHAT SOCIAL MEDIA CHANNELS DO YOU FOLLOW?
Mainly Instagram; it’s all about the visuals.

DO YOU LISTEN TO MUSIC WHILE YOU WORK? CARE TO SHARE YOUR FAVORITE MUSIC TO WORK TO?
Is there such thing as grading without music?! I need my music when I work. It helps me get in the zone and also helps me with timings. An album is around the hour mark, so I know where I am.

Taste wise? Oh dear, the list could be long. If the beat is good and there are instruments, I’m in. I do struggle with pop music a lot. But I’m open to anything else.

WHAT DO YOU DO TO DE-STRESS FROM IT ALL?
I ride my bike, anywhere I can. I climb. I enjoy photography very much too. Since I’m in a dark room most of the time at work, I spend as much of my spare time outside as possible


Roundtable Post tackles HFR, UHD and HDR image processing

If you’re involved in post production, especially episodic TV, documentaries and feature films, then it’s highly probable that High Frame Rate (HFR), Ultra High Definition (UHD) and High Dynamic Range (HDR) have come your way.

“On any single project, the combination of HFR, UHD and HDR image-processing can be a pretty demanding, cutting-edge technical challenge, but it’s even more exacting when particular specs and tight turnarounds are involved,” says Jack Jones, digital colorist and CTO of full-service boutique facility Roundtable Post Production.

Among the central London facility’s credits are online virals for brands including Kellogg’s, Lurpak, Rolex and Ford, music films for Above & Beyond and John Mellencamp, plus broadcast TV series and feature documentaries for ITV, BBC, Sky, Netflix, Amazon, Discovery, BFI, Channel 4, Showtime and film festivals worldwide. These include Sean McAllister’s A Northern Soul, Germaine Bloody Greer (BBC) and White Right: Meeting The Enemy (ITV Exposure/Netflix).

“Yes, you can render-out HFR/UHD/HDR deliverables from a variety of editing and grading systems, but there are not many that can handle the simultaneous combination of these formats, never mind the detailed delivery stipulations and crunching deadlines that often accompany such projects,” says Jones.

Rewinding to the start of 2017, Jones says that, “Looking forward, to the future landscape of post, the proliferation of formats, resolutions, frame rates and color spaces involved in modern screened entertainment seemed an inevitability for our business. We realized that we were going to need to tackle the impending scenario head-on. Having assessed the alternatives, we took the plunge and gambled on Colorfront Transkoder.”

Transkoder is a standalone, automated system for fast digital file conversion. Roundtable Post’s initial use of Colorfront Transkoder turned out to be the creation of encrypted DCP masters and worldwide deliverables of a variety of long-form projects, such as Nick Broomfield’s Whitney: Can I Be Me, Noah Media Group’s Bobby Robson: More Than a Manager, Peter Medak’s upcoming feature The Ghost of Peter Sellers, and the Colombian feature-documentary To End A War, directed by Marc Silver.

“We discovered from these experiences that, along with incredible quality in terms of image science, color transforms and codecs, Transkoder is fast,” says Jones. “For example, the deliverables for To End A War, involved 10 different language versions, plus subtitles. It would have taken several days to complete these out straight of out of an Avid, but rendering in Transkoder took just four hours.”

More recently, Roundtable Post was faced with the task of delivering country-specific graphics packages, designed and created by production agency Noah Media Group, for use by FIFA rights holders and broadcasters during the 2018 World Cup.

The project involved delivering a mix of HFR, UHD, HDR and HD SDR formats, resulting in 240 bespoke animations, and the production of a mammoth 1,422 different deliverables. These included: 59.94p UHD HDR, 50p UHD HDR, 59.94p HD SDR, 50p HD SDR, 59.94i HD SDR and 50i HD SDR with a variety of clock, timecode, pre-roll, soundtrack, burn-in and metadata requirements as part of the overall specification. Furthermore, the job encompassed the final QC of all deliverables, and it had to be completed within a five-day work week.

“For a facility of our size, this was a significant job in terms of its scale and deadline,” says Jones. “Traditionally, projects like these would involve throwing a lot of people and time at them, and there’s always the chance of human error creeping in. Thankfully, we already had positive experiences with Transkoder, and were eager to see how we could harness its power.”

Using technical data from FIFA, Jones built an XML file containing timelines all of the relevant timecode, clock, image metadata, Wav audio and file-naming information of the required deliverables. He also liaised with Colorfront’s R&D team, and was quickly provided with an initial set of Python script templates that would help to automate the various requirements of the job in Transkoder.

Roundtable Post was able to complete the FIFA 2018 World Cup job, including the client-attend QC of the 1,422 different UHD HDR and HD SDR assets, in under three days.


Sony Pictures Post adds three theater-style studios

Sony Pictures Post Production Services has added three theater-style studios inside the Stage 6 facility on the Sony Pictures Studios lot in Culver City. All studios feature mid-size theater environments and include digital projectors and projection screens.

Theater 1 is setup for sound design and mixing with two Avid S6 consoles and immersive Dolby Atmos capabilities, while Theater 3 is geared toward sound design with a single S6. Theater 2 is designed for remote visual effects and color grading review, allowing filmmakers to monitor ongoing post work at other sites without leaving the lot. Additionally, centralized reception and client services facilities have been established to better serve studio sound clients.

Mix Stage 6 and Mix Stage 7 within the sound facility have been upgraded, each featuring two S6 mixing consoles, six Pro Tools digital audio workstations, Christie digital cinema projectors, 24 X 13 projection screens and a variety of support gear. The stages will be used to mix features and high-end television projects. The new resources add capacity and versatility to the studio’s sound operations.

Sony Pictures Post Production Services now has 11 traditional mix stages, the largest being the Cary Grant Theater, which seats 344. It also has mix stages dedicated to IMAX and home entertainment formats. The department features four sound design suites, 60 sound editorial rooms, three ADR recording studios and three Foley stages. Its Barbra Streisand Scoring Stage is among the largest in the world and can accommodate a full orchestra and choir.

Digging into the dailies workflow for HBO’s Sharp Objects

By Randi Altman

If you have been watching HBO’s new series Sharp Objects, you might have some theories about who is murdering teenage girls in a small Missouri town, but at this point they are only theories.

Sharp Objects revolves around Amy Adams’ character, Camille, a journalist living in St. Louis, who returns to her dysfunctional hometown armed with a deadline from her editor, a drinking problem and some really horrific childhood memories.

Drew Dale

The show is shot in Atlanta and Los Angeles, with dailies out of Santa Monica’s Local Hero and post out of its sister company, Montreal’s Real by Fake. Real by Fake did all the post on the HBO series Big Little Lies.

Local Hero’s VP of workflows, Drew Dale, managed the dailies workflow on Sharp Objects, coming up against the challenges of building a duplicate dailies set up in Atlanta as well as dealing with HBO’s strict delivery requirements — not just for transcoding, but for labeling files and more. Local Hero co-owner Steve Bannerman calls it “the most detailed and specific dailies workflow we’ve ever designed.”

To help cope with such a high level of complexity, Dale turned to Assimilate’s Scratch as the technical heart of his workflow. Since Scratch is a very open system, it was able to integrate seamlessly with all the software and hardware tools that were needed to meet the requirements.

Local Hero’s DI workflow is something that Dale and the studio have been developing for about five or six years and adjusting for each show or film they work on. We recently reached out to Dale to talk about that workflow and their process on Sharp Objects, which was created by Marti Noxon and directed by Jean-Marc Vallée.

Can you describe your workflow with the footage?
Basically, the DIT hands a shuttle RAID (we use either OWC or Areca RAIDs) to a PA, and they’ll take it to our operator. Our operators tend to start as soon as wrap hits, or as soon as lunch breaks, depending on whether or not you’re doing one or two breaks a day.

We’ll ingest into Scratch and apply the show LUT. The LUT is typically designed by our lead colorist and is based on a node stack in Blackmagic Resolve that we can use on the back end as the first pass of the DI process. Once the LUT is loaded, we’ll do our grades using the CDL protocol, though we didn’t do the grade on Sharp Objects. Then we’ll go through, sync all the audio, QC the footage and make our LTO back-ups.

What are you looking for in the QC?
Things like crew in the shot, hot pixels, corrupt footage, lens flares, just weird stuff that’s going to cost money on the backend. Since we’re working in conjunction with production a lot of the time, we can catch those things reasonably early; a lot earlier than if you were waiting until editorial. We flag those and say, “This scene that you shot yesterday is out of focus. You should probably re-shoot.” This allows them adjust more quickly to that sort of thing.

After the QC we do a metadata pass, where we take the embedded information from the WAV files provided by the sound mixer, as well as custom metadata entered by our operator and apply that throughout the footage. Then we’ll render out editorial media — typically Avid but sometimes Premiere or Final Cut — which will then get transferred to the editors either via online connection or shipped shuttle drives. Or, if we’re right next to them, we’ll just push it to their system from our computer using a fiber or Ethernet intranet.

We’ll also create web dailies. Web dailies are typically H.264s, and those will either get loaded onto an iPad for the director, uploaded to pix or Frame.io for web review, or both.

You didn’t grade the dailies on Sharp Objects?
No, they wanted a specific LUT applied; one that was used on the first season of Big Little Lies, and is being used on the second season as well. So they have a more generic look applied, but they do have very specific needs for metadata, which is really important. For example, a lot of the things they require are the input of shoot date and shoot day information, so you can track things.

We also ingest track information from WAV files, so when the editor is cutting the footage you can see the individual audio channel names in the edit, which makes cutting audio a lot easier. It also helps sync things up on the backend with the audio mix. As per HBO’s requests, a lot of extra information in the footage goes to the editor.

The show started in LA and then moved to Atlanta, so you had to build your workflow for a second time? Can you talk about that?
The tricky part of working on location is making sure the Internet is set up properly and getting a mobile version of our rig to wherever it needs to go. Then it’s dealing with the hassle of being on location. I came up in the production world in the camera department, so it reminds me of being back on set and being in the middle of nowhere with a lot less infrastructure than you’re used to when sitting at a post house in Los Angeles. Most of the challenge of being on location is finding creative ways to implement the same workflow in the face of these hurdles.

Let’s get back to working with HBO’s specific specs. Can you talk about different tools you had to call on to make sure it was all labeled and structured correctly?
A typical scene identifier for us is something like “35B-01” 35 signifies the scene, “B” signifies the shot and “01” signifies the take.

The way that HBO structured things on Sharp Objects was more by setup, so it was a much more fluid way of shooting. It would be like “Episode 1, setup 32, take one, two, three, four, five.” But each of those takes individually was more like a setup and less like a take itself. A lot of the takes were 20 minutes long, 15 minutes long, where they would come in, reset the actors, reset the shot, that kind of thing.

In addition to that, there was a specific naming convention and a lot of specific metadata requirements required by the editors. For example, the aforementioned WAV track names. There are a lot of ways to process dailies, but most software doesn’t provide the same kind of flexibility with metadata as Scratch.

For this show it was these sorts of things, as well as very specific LTO naming conventions and structure, which took a lot of effort on our part to get used to. Typically, with a smaller production or smaller movie, the LTO backups they require are basically just to make sure that the footage is placed somewhere other than our hard drives, so we can store it for a long period of time. But with HBO, very specific manifests are required with naming conventions on each tape as well as episode numbers, scene and take info, which is designed to make it easier for un-archiving footage later for restoration, or for use in later seasons of a show. Without that metadata, it becomes a much more labor-intensive job to track down specific shots and scenes.

HBO also requires us to use multiple LTO brands in case one brand suddenly ceases to support the medium, or if a company goes under, they can un-archive the footage 30 years from now. I think a lot of the companies are starting to move toward future-proofing their footage in case you need to go back and remaster it.

Does that make your job harder? Easier?
It makes it harder in some ways, and easier in others. Harder because there is a lot of material being generated. I think the total count for the show was something like 120TB of footage, which is not an excessive amount for a show this big, but it’s definitely a lot of data to manage over the course of a show.

Could name some of the tools that you used?
As I mentioned, the heartbeat of all our dailies workflows is Scratch. I really love Scratch for three reasons. First, I can use it to do fully color graded, fully animated dailies with power windows, ramping curves — everything. Second, it handles metadata very well. This was crucial for Sharp Objects. And finally, it’s pretty affordable.

Beyond Scratch, the software that we tend to use most for copying footage is Silverstack. We use that for transferring files to and from the RAID to make sure everything’s verified. We use Scratch for processing the footage; that’s sort of the big nexus of everything. We use YoYottaID for LTO creations; that’s what HBO suggests we use to handle their specific LTO requirements. One of the things I love is the ability to export ALEs directly out of Scratch and into YoYattID. This saves us time and errors. We use Aspera for transferring files back and forth between HBO and ourselves. We use Pix for web daily distributions. Pix access was specifically provided to us by HBO.

Hardware wise, we’re mostly working on either Mac Pros or Silverdraft Demon PCs for dailies. We used to use mostly Mac Pros, but we find that they aren’t quite robust enough for larger projects, though they can be useful for mid-range or smaller jobs.

We typically use Flanders monitors for our on-set grading, but we’ve also used Sony’s and JVC’s, depending on the budget level and what’s available on hand. We tend to use the G-Speed Shuttle XLs for the main on-set RAIDs, and we like to use OWC Thunderbays or Areca thunderbolt RAIDS for our transfer drives.

What haven’t I asked that is important?
For me it’s important to have tools, operators and infrastructure that are reliable so we can generate trust with our clients. Trust is the biggest thing for me, and the reason we vetted all the software… we know what works. We know it does what we need it to do to be flexible for everybody’s needs. It’s really about just showing the clients that we’ve got their back.