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Category Archives: Branding

Behind the Title: Element EP Kristen Kearns

NAME: Kristen Kearns

COMPANY: Boston’s Element Productions

CAN YOU DESCRIBE YOUR COMPANY?
Element has been in business for 20 years. We handle production and post production for video content on all platforms.

WHAT’S YOUR JOB TITLE?
Executive Producer / COO

WHAT DOES THAT ENTAIL?
I oversee the office operations and company culture, and I work with clients on their production and post projects. I handle sales and bidding and work with our post and production talent to keep growing and expanding their creative goals.

WHAT WOULD SURPRISE PEOPLE THE MOST ABOUT WHAT FALLS UNDER THAT TITLE?
I wear a lot of hats. I think people are always surprised by how much I have to juggle. From hiring employees, approving bills, bidding projects and collaborating with directors on treatments.

WHAT TOOLS DO YOU USE?
We love Slack, Box and Google Apps. Collaboration is such a big part of what we do, and we could not function as seamlessly as we do without these awesome tools.

WHAT’S YOUR FAVORITE PART OF THE JOB?
The people. I love who I work with.

WHAT’S YOUR LEAST FAVORITE?
When we work really hard on bidding a project and we don’t win. I understand this is a competitive business, but it is still really hard to lose after you put so much time and energy into a bid.

WHAT IS YOUR FAVORITE TIME OF THE DAY?
I love the mornings. I like the quiet before everyone comes in. I get into the office early and take that time to think through my day and my priorities. Or, sometimes I use the time to brainstorm and think through business challenges or business goals for the overall growth of the company.

IF YOU DIDN’T HAVE THIS JOB, WHAT WOULD YOU BE DOING INSTEAD?
I am a bit obsessed with The Home Edit. If you don’t follow them on Instagram, you should. Their stories are hilarious. Anyway, I would want to work for them. Crazy lives all wrapped up in tidy cabinets.

Alzheimer’s Association

CAN YOU NAME SOME RECENT PROJECTS YOU HAVE WORKED ON?
We recently launched a project for a local bank that featured a Yeti, a unicorn and a Sasquatch. Projects like this are what keep my job interesting and challenging. I had to do a bunch of research on costumes and prosthetics.

We also just wrapped on a short film for the Alzheimer’s Association. Giving back is a really important part of our company culture. We were so moved by the story of this couple and their struggles with this debilitating disease. I was really proud to be a part of this production.

WHAT IS THE PROJECT THAT YOU ARE MOST PROUD OF?
I am proud of a lot of the work that we do, but I would say most recently we worked on a multi-platform project with Dunkin’ that really stretched our producing skills. The idea was very innovative, with the goal being to power a home entirely on coffee grounds.

We connected all the dots of the projects, from finding a biofuel manufacturer to the builder in Nashville, and documented the entire process. The project manifested itself into a live event in New York City before traveling to the coast of Massachusetts to be listed as an Airbnb.

Dunkin

NAME PIECES OF TECHNOLOGY YOU CAN’T LIVE WITHOUT.
I recently went to Washington, DC, with my family, and the National Museum of American History had an exhibit “Within These Walls.” It highlighted the evolution of one home, and with it the changing technology. I remember being really taken aback by the laundry exhibit. I think we all take for granted the time and convenience it saves us. Can you imagine if we had to spend hours dunking and ringing out clothes? It has actually given us more freedom and convenience to pursue passions and interests. I could live without my phone or a television, but trap me with a bucket and a clothesline and I would lose my mind.

DO YOU LISTEN TO MUSIC WHILE YOU WORK?
I grew up in a dance studio, so I actually find that I work better with some sort of music in the background. The office has a Sonos system, so we all take turns playing music.

WHAT DO YOU DO TO DE-STRESS FROM IT ALL?
Immersing myself in art and culture. Whether it is going to a museum to view artwork, seeing a band or heading to a movie to truly appreciate other people’s creativity. It is the best way for me to unwind as I enjoy the talent and art of others.

Behind the Title: MPC creative director Rupert Cresswell

This Brit is living in New York while working on spots, directing and playing dodgeball.

NAME: Rupert Cresswell

COMPANY: MPC

CAN YOU DESCRIBE YOUR COMPANY?
MPC has been one of the global leaders in VFX for nearly 50 years, with industry-leading facilities in London, Vancouver, Los Angeles, Bangalore, New York, Montréal, Shanghai, Amsterdam and Paris. Well-known for adding visuals for advertising, film and entertainment industries, some of our most famous projects include blockbuster movies such as The Jungle Book, The Martian, the Harry Potter franchise, the X-Men movies and the upcoming The Lion King, not to mention famous advertising campaigns for brands such as Samsung, BMW, Hennessy and Apple. I am based in New York.

WHAT’S YOUR JOB TITLE?
Creative Director (and Director)

WHAT DOES THAT ENTAIL?
Lots of things, depending on the project. I am repped by MPC to direct commercials, so my work often mixes live action with some form of visual effects or animation. I’m constantly pitching for jobs; if I am successful, I direct the subsequent shoot, then oversee a team of artists at MPC through the post process until delivery.

VeChain 

When I’m not directing, I work as a creative director, leading teams on animation and design projects within MPC. It’s mostly about zeroing in on a client’s needs and offering a creative solution. I critique large teams of artists’ work — sometimes up to 60 artists across our global network — ensuring a consistent creative vision. At MPC we are expected to keep the highest standards of work and make original contributions to the industry. It’s my job to make sure we do.

WHAT WOULD SURPRISE PEOPLE THE MOST ABOUT WHAT FALLS UNDER THAT TITLE?
I feel like the lines between agency, production company and VFX studio can be blurred these days. In my job, I’m often called on for a wide range of disciplines such as writing the creative, directing actors, and even designing large-scale print and OOH (out of the home) advertising campaigns.

WHAT’S YOUR FAVORITE PART OF THE JOB?
There’s always a purity to the concepts at the pitch stage, which I tend to get really enthusiastic about, but the best bit is to get to travel to shoot. I’ve been super-lucky to film in some awesome places like the south of France, Montreal, Cape Town and the Atacama Desert in Chile.

Additionally, the industry is full of funny, cool, creative characters, and if you can take a beat to remind yourself of that, it’s always a blast working with them. The usual things can bother you, like stress and long hours; also, no one likes it when ideas with great potential get compromised. But more often than not, I’m thankful for what I get to do.

WHAT IS YOUR MOST PRODUCTIVE TIME OF THE DAY?
There’s a sweet spot in the morning after I’ve had some caffeine and before I get hungry for lunch — that’s when the heavy lifting happens.

HOW EARLY ON DID YOU KNOW THIS WOULD BE YOUR PATH?
I always knew I wanted to go to art school but never really knew what to do after that. It took years to figure out how to turn my interests into a career. There’s a lot to be said for stubbornly refusing to do something less interesting.

CAN YOU NAME SOME RECENT PROJECTS YOU HAVE WORKED ON?
I finished a big campaign for Timberland, which was a great experience. I worked directly with the client, first on the creative, then I directed the shoot in Montreal. I then I oversaw the post and the print campaign, which seemed to go up everywhere I went in the city. It was a huge technical and creative challenge, but great to be involved from the very start to the very end of the process.

I also worked on one of the first brand campaigns for the blockchain currency, VeChain. That was a huge VFX undertaking and lots of fun — we created a love letter to some classic sci-fi films like Star Wars and Blade Runner, which turned out pretty sweet.

In complete contrast, my most favorite recent experience was to work on the branding for the cult Hulu comedy Pen15. The show is so funny, it was a bit of a dream project. It was refreshing to go from such a large technical endeavor as Timberland with a big VFX team to working almost solo, and mostly just illustrating. There was something really cathartic about it. The job required me to spend most of the day doodling childish pictures — I got a real kick out of the puzzled faces around the office wondering if I’d had some kind of breakdown.

Pen15

WHAT OTHER PROJECTS STAND OUT?
Some of my stuff won glittery awards, but I am super-proud that I made a short film, called Charlie Cloudhead, that got picked up by many festivals. I always wanted to try writing and directing narrative work, and I wanted something that could showcase more of my live-action direction.

It was an unusually personal film, which I still feel a little awkward about, but I am really proud that I put in the effort to make it. It was amazing to work with two fantastic actors (Paul Higgins and Daisy Haggard), and I’m still humbled by all the hard work a big team of people put in just for some kooky little idea that I dreamed up.

NAME THREE PIECES OF TECHNOLOGY YOU CAN’T LIVE WITHOUT.
The idea of no phone and no Internet gives me anxiety. Add to the horror by taking away AC during a New York summer and I’d be a weeping mess.

WHAT SOCIAL MEDIA CHANNELS DO YOU FOLLOW?
I’m pretty much addicted to scrolling through Instagram, but I’m lazy at posting stuff. Maybe it’ll become Myspace 2.0 and we’ll all laugh at all those folks with thousands of followers. Until then, it’s very useful for seeing inspiring new work out there.

I’m also a Brit living abroad in the US, so I’m rather masochistically glued to any news of the whole Brexit thing going down.

DO YOU LISTEN TO MUSIC WHILE YOU WORK?
I do. Music is incredibly influential. Most of the time when I’m working on a project, it will be inspired by a song. It helps me create a mood for the film and I’ll listen to it repeatedly while I’m working on script or walking around thinking about it. For example, my short film was inspired by a song by Cate Le Bon.

My taste is pretty random to be honest. Recently I’ve been re-visiting Missy Elliott and checking out Rosalia, John Maus and the new Karen O stuff. I’m also a bit obsessed with an artist from Mali called Oumou Sangaré. I was introduced to her by a late-night Lyft driver recently, and she’s been helping set the mood for this Q&A right now.

I should add, I work in an open-plan studio and access to the Bluetooth speaker takes a certain restraint and responsibility to prevent arguments — I’m not necessarily the right guy for that. I usually try and turn the place into Horse Meat Disco.

WHAT DO YOU DO TO DE-STRESS FROM IT ALL?
I recently joined a dodgeball league. I had no idea how to play at first, and I’m actually very bad at it. I’m treating it as a personal challenge — learning to embrace being a laughable failure. I’m sure it’ll do me good.

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Behind the Title: WIG director/DP Daniel Hall

NAME: Daniel Hall

COMPANY: LA-based Where It’s Greater (@whereitsgreater)

Dan on set for Flyknit Hyperdunk project.

CAN YOU DESCRIBE YOUR COMPANY?
Where It’s Greater is a nimble creative studio. We sit somewhere between the traditional production company and age-old advertising agency, meaning we are a small team of creatives who are able to work with brands and other agencies alike. It doesn’t matter where they are in the spectrum of their campaign; we help bring their projects to life from concept to camera to final delivery. We like getting our hands dirty. We have a physical studio space with various production capabilities and in-house equipment that affords us some unique opportunities from both and efficiency and creative standpoint.

WHAT’S YOUR JOB TITLE?
Along with being the founder, I am director and lead cinematographer.

WHAT DOES THAT ENTAIL?
That entails pretty much everything and then some. Where It’s Greater is my baby, so everything from physically lighting and capturing the photos on shoots to making sure we’re headed in the right direction as a company to securing new clients and jobs on a consistent basis. I take out the trash sometimes, too.

WHAT WOULD SURPRISE PEOPLE THE MOST ABOUT WHAT FALLS UNDER THAT TITLE?
I think what may surprise people the most is that we work mostly client-direct. A lot of agencies or cinematographers have agents or reps that go out and get them work, but I’ve been fortunate enough to personally establish long-lasting, fruitful relationships with clients like Nike and Beats By Dre and MeUndies.

WHAT’S YOUR FAVORITE PART OF THE JOB?
By far, my favorite part is creating beautiful advertising work for great brands. It’s really special when you get to connect with clients who not only share the same values as you, but also align and speak the same language in terms of taste and preferences. Those projects always come out memorable.

WHAT’S YOUR LEAST FAVORITE?
All the other mundane tasks I take on during a day-to-day basis solely so that I can create some truly great work every now and then. But it’s apart of the process; you can’t have one without the other.

WHAT IS YOUR FAVORITE TIME OF THE DAY?
Anytime a client calls me with an exciting new opportunity (smiles).

IF YOU DIDN’T HAVE THIS JOB, WHAT WOULD YOU BE DOING INSTEAD?
I could see myself doing a few different things, but they are all in the creative/production field. So I would most likely be doing what I’m doing, but just not for myself.

HOW EARLY ON DID YOU KNOW THIS WOULD BE YOUR PATH?
I always remember having a creative eye from a young age. I get that naturally from my dad who was a camera operator, but it wasn’t until my cousin put a camera in my hand around 18 or 19 that I really fell in love with photography. But even then I didn’t exactly know what to do with it. I just followed the flow of life. I took advantage of the opportunities in front of me and worked my ass off to maximize them and, in turn, set myself for the next opportunity.

After 10 years, I have a 4,000-square-foot studio space in Los Angeles with a bunch of toys and equipment that I love to use on projects with some of the top brands in the world. I’m very grateful and fortunate in that way. I’m excited to look up again in the next 10 years.

CAN YOU NAME SOME RECENT PROJECTS YOU HAVE WORKED ON?
We most recently worked with Beats By Dre on their global ‘Made Defiant’ campaign. We were commissioned to direct and produce a series of product films and still-life imagery to showcase their product line of headphones and earbuds in new colors that resemble their original headphone in order to pay homage and celebrate the brand’s 10-year anniversary. We took advantage of this opportunity to use our six-axis robotic arm, which we own and operate in-house. The arm gave us the ability to capture a series of beauty shots in motion that wouldn’t be possible with any other tech on the market. I think that is what made this job special.

WHAT IS THE PROJECT THAT YOU ARE MOST PROUD OF?
I really loved what we did last summer for Nike Basketball and Dick’s Sporting Goods. We directed and produced a 30-second live-action spot centered around one of the most popular basketball shoes of the summer, the Flyknit Hyperdunk. Again, we were able to produce this completely in-house, building out a stylize basketball court in our studio space and harnessing our six-axis robot yet again to make a simple yet compelling advert for the sportswear giant.

NAME THREE PIECES OF TECHNOLOGY YOU CAN’T LIVE WITHOUT.
Chemex — I’m by no means a coffee snob, but I definitely have to have a cup to start my day. There is something therapeutic about it.

Color meter — I can live without my light meter. I rarely, if ever, shoot film for commercial jobs, at least at this phase in my career, but I love my Sekonic C-700R color meter. It allows me to balance all my images and films to taste.

Hyperice foam roller — In the last year I’ve been a lot more active and more into health and fitness. It’s really changed my life in a lot of ways for the better. This vibrating foam roller is a major key to keeping my muscles loose and stretched so I can recover a lot faster.

DO YOU LISTEN TO MUSIC WHILE YOU WORK?
Of course. I got my start growing up in Atlanta directing music videos for some pretty noteworthy artists, so there is frequently some form of southern hip-hop playing throughout the studio. From the iconic duo of Outkast to the newer generation of artists like Future and 2 Chainz, who I’ve had the pleasure of working with, I always have something playing in the background.

WHAT DO YOU DO TO DE-STRESS FROM IT ALL?
I do some of the typical things on a regular basis: exercise, massage therapy, vacation time. Nothing special really as of yet, but if I crack the code and find a new technique I’ll be sure to share!


Quick Chat: FOM’s Adam Espinoza on DirecTV graphics campaign

By Randi Altman

Denver-based creative brand firm Friends of Mine (FOM) recently completed a graphics package for DirecTV Latin America that they had been working on for almost a year. The campaign, which first aired at the start of the 2017/2018 soccer season in August, has been airing on DirecTV’s Latin American network since then.

In addition to providing the graphics packages that ran on DirecTV Sports throughout the European Football League seasons (in Spain, England and France), FOM is currently creating graphics that will promote the World Cup games, set to take place between June 14 and July 15 in Russia.

Adam Espinoza

We reached out to FOM’s co-founder and creative director, Adam Espinoza, to find out more.

How early did you get involved in the piece? How much input did you have?
We were invited to the RFP process two months before the season started. We fully developed the look and concept from their written creative brief and objectives. We had complete input on the direction and execution.

What was it the client wanted to accomplish, and what did you suggest? 
The client wanted to convey the excitement of soccer throughout the season. There were two objectives: highlight the exclusive benefits of DirectTV for its subscribers while at the same time showing footage of goals and celebrations from the best players and teams in the world. We suggested the idea of intersections and digital energy.

Why did you think the visuals you created told the story the client needed? 
The digital energy graphics created a kinetic movement inherent in the sport while connecting the players around the league. The intersections concept helped to integrate the world of soccer seamlessly with DirecTV’s message.

What exactly did you provide services-wise on the piece? 
Conceptual design, art direction, 2D and 3D animation and video editing
.

What gear/tools did you use for each of those services? 
Our secret sauce along with Cinema 4D, Adobe Premiere, Adobe After Effects and Adobe Illustrator.

What was the most challenging part of the process?
Evolving the look from month to month throughout the season and building to the climatic finals, while still staying true to the original concept.

What’s was your favorite part of the process?
Being able to fine tune a concept over such a stretch of time.


Behind the Title: Undefined Creative founder/CD Maria Rapetskaya

NAME: Maria Rapetskaya

COMPANY: Undefined Creative

CAN YOU DESCRIBE YOUR COMPANY?
Undefined Creative is a Brooklyn-based media production agency specializing in motion graphics.

Our portfolio spans television, digital marketing, social media and live events, making us the perfect studio for big brands, agencies and networks looking to establish holistic creative partnerships. We deliver premium-grade motion media, at fair and transparent prices, on time, on budget, on the mark and with a personal touch.

WHAT’S YOUR JOB TITLE?
Founder/Creative Director

WHAT DOES THAT ENTAIL?
There are two sides to my job: the entrepreneur and the creative. The “entrepreneur” is the founder part, and that makes me responsible for nearly everything, even if only in a supervising or approval role.

I am responsible for the majority of business development. I set the company vision and work on the strategy to get there. I work in tandem with my executive producer on marketing. I oversee finances and operations, and do a good deal of maintaining client relationships.

The “creative” part of my job is being the creative director of a boutique. This encompasses setting the aesthetic direction of the studio in general and each project in particular. Communication with clients about all aspects of a project, and guiding the creative along the production process and — since we are a boutique — a good deal of hands-on production. I love that last part, since I never wanted to get away entirely from actually DOING what I love.

WHAT WOULD SURPRISE PEOPLE THE MOST ABOUT WHAT FALLS UNDER THAT TITLE?
Being both an entrepreneur and a creative director is primarily about managing people. I have to manage our clients by setting realistic expectations without creating negative sentiments, or guiding them effectively through the process so that they understand and appreciate the creative decisions and directions we’re taking.

I also have to manage my team, making sure that everyone understands, for example, that there are objective and subjective comments when it comes to my critiques. The objective comments are not a judgment on anyone’s aesthetic, but a way to develop the best solution for the problem at hand. If I fail to do any of these, all I wind up with is miserable clients and miserable co-workers. So, in essence, the success of this studio depends in a large part on my ability to communicate accurately, efficiently, courteously and emphatically.

WHAT’S YOUR FAVORITE PART OF THE JOB?
Getting unsolicited happy feedback from our clients. We’ve gotten such amazing notes following project delivery. It’s part of our company mission to never forget that our clients are people, so knowing that we made them look good, that their experience of working with us was enjoyable… that they’re less stressed out because they know we’ll take good care of them. All these things really inspire and encourage all of us here.

WHAT’S YOUR LEAST FAVORITE?
Experiencing a project I was really excited about become drudgery. It happens and it happens everywhere, to all creatives. There’s usually a combination of factors that contribute to this, like deadlines getting pushed up suddenly and significantly, or a lot of voices in the approval process pulling in completely different directions that are incompatible. I’ve learned over the course of my career to keep a healthy distance from my work, and that helps me manage my reactions, stay focused and motivated. But I’m still human, and even if I don’t get bummed, it’s hard to see the occasional disappointment in the team when this kind of stuff happens.

WHAT IS YOUR MOST PRODUCTIVE TIME OF THE DAY?
Whatever I can squeeze in before 9am. Zero distractions, plenty of caffeine.

IF YOU DIDN’T HAVE THIS JOB, WHAT WOULD YOU BE DOING INSTEAD?
I’d do something that combines people, travel, teaching/mentoring and health/wellness.

HOW EARLY ON DID YOU KNOW THIS WOULD BE YOUR PATH?
I was always into, and good at, art. So once I recognized that the only high school classes I was super-excited about were my art classes, I knew I could do this for a living. I come from a creative family of people who love to work for themselves, so even starting a company of my own wasn’t a big surprise. However, with respect to the specific discipline I chose being animation and motion graphics that was pretty random. I picked animation as a college major by default, on the advice and encouragement of an older friend who was graduating from the animation department when I was a freshman. And I didn’t discover motion graphics until about a year after I graduated.

The NHL Awards

CAN YOU NAME SOME RECENT PROJECTS YOU HAVE WORKED ON?
This summer, we branded the NHL Awards Show in Las Vegas, creating all of the live-event animations for multiple screens on the show stage. We re-branded the Maury Show for the seventh time, creating new graphics packages for on-air, marketing and social media. We did a couple of cool broadcast promo spots for A&E. We worked on an animation for the US Navy and Men’s Health that described some fun facts about sailors (did you know the fitness test includes two minutes of pushups?)

Most recently, we created a graphics package for the United Nations Equator Prize to play on stage during their 2017 Awards Ceremony.

WHAT IS THE PROJECT THAT YOU ARE MOST PROUD OF?
That’s a very hard question to answer. I don’t think it’s an individual project, but rather our commitment to doing work pro bono for social causes. We’ve created 10-plus (I am actually losing track of how many) awareness videos since 2010, as well as a number of other projects for organizations and missions we care about.

NAME THREE PIECES OF TECHNOLOGY YOU CAN’T LIVE WITHOUT.
My iPhone, although I am now very conscious of when and how much I’m on it. My analog alarm clock that ensures my iPhone can stay out of the bedroom. My MacBook Air, which lets me get away from my desk even if I’m still working.

WHAT SOCIAL MEDIA CHANNELS DO YOU FOLLOW?
None, if I can help it. I don’t have much love for social media, and if not for needing it to run a business, I would gladly disconnect all together. I do appreciate LinkedIn as a business community, but I try to not get sucked in.

DO YOU LISTEN TO MUSIC WHILE YOU WORK? CARE TO SHARE YOUR FAVORITE MUSIC TO WORK TO?
Funny you ask. In my twenties, I listened to music while working… loudly and all day long. Now, I just love silence when I work. Helps me focus.

THIS IS A HIGH STRESS JOB WITH DEADLINES AND CLIENT EXPECTATIONS. WHAT DO YOU DO TO DE-STRESS FROM IT ALL?
I’ve been a professional creative for nearly 20 years, and coming up with fresh ideas on demand and all the time isn’t easy. Neither is running a company, which is a Ferris wheel ride of gaining clients, losing clients, getting jobs, not getting jobs. People depend on me to pay their bills. My job can be either exhilarating or exhausting, and which it will be depends on my ability to stay creative, productive and encouraged.

If I don’t take care of my mind and body properly, consistently and thoroughly, I’ll burn out. So I take control of my time. I don’t work after hours unless it’s actually necessary. I meditate every day. I try to get a workout in daily. I disconnect whenever I can. I stay off my smartphone when possible. I don’t have a TV — in fact, I rarely watch anything once I’m done working. Staring at a screen all day for work makes it far less enticing to stare at one for leisure. I love what I do, but I take time off to travel whenever I can, and I never guilt myself for wanting a life outside of work


Behind the Title: 2C Creative CD Marni Wagner

NAME: Marni Wagner

COMPANY: Miami’s 2C Creative  (@2cmediaTV)

CAN YOU DESCRIBE YOUR COMPANY?
2C is a creative agency and content production company based in beautiful Miami. Our staff is like a family. We spend more time with each other than anyone else.

WHAT’S YOUR JOB TITLE?
Creative Director

WHAT DOES THAT ENTAIL?
I get to write and produce my own projects, but I also oversee other producers on their projects and give feedback and guidance to them.

WHAT WOULD SURPRISE PEOPLE THE MOST ABOUT WHAT FALLS UNDER THAT TITLE?
That I’m also in charge of craft services. ☺

WHAT’S YOUR FAVORITE PART OF THE JOB?
Writing.

WHAT’S YOUR LEAST FAVORITE?
When there is not enough time or money to execute an elaborate idea.

WHAT IS YOUR MOST PRODUCTIVE TIME OF THE DAY?
When the cork comes out of the wine bottle! Actually, that’s my least productive time.

I would say first thing in the morning is when the ideas start forming.

IF YOU DIDN’T HAVE THIS JOB, WHAT WOULD YOU BE DOING INSTEAD?
Playing in a pile of puppies.

HOW EARLY ON DID YOU KNOW THIS WOULD BE YOUR PATH?
I have always been a creative writer and loved doing it, so television felt like the natural fit when I got to college – though my parents thought I was pre-med.

CAN YOU NAME SOME RECENT PROJECTS YOU HAVE WORKED ON?
Page Six TV launch campaign (Twentieth Television), Nashville season launch campaign (CMT), Inside With Chris Cuomo (HLN).

WHAT IS THE PROJECT THAT YOU ARE MOST PROUD OF?
That’s a hard question, so I’ll say what I’m most proud of recently, and that would be the Page Six TV launch — I loved the writing on it.

NAME THREE PIECES OF TECHNOLOGY YOU CAN’T LIVE WITHOUT.
I can’t live without my iPhone, Apple TV and my flat iron (is that technology?).

WHAT SOCIAL MEDIA CHANNELS DO YOU FOLLOW?
Instagram, Facebook and Pinterest.

DO YOU LISTEN TO MUSIC WHILE YOU WORK?
I don’t listen to music while I work because I am always so busy writing that it just interferes with what’s in my head. If I could multi-task in that way, I would listen to Billy Joel – don’t judge!

WHAT DO YOU DO TO DE-STRESS FROM IT ALL?
I spend time with my 2 ½ year-old. Her perspective on things is so amazing and eye-opening that it totally de-stresses me and puts a smile on my face.


Quick Chat: The making of Big Chicken Small Movie

Big Chicken Small Movie is an animated short film that pays homage to Marietta, Georgia’s beloved 56-foot-tall steel fowl. This iconic attraction is part of the local KFC franchise that recently underwent a massive renovation. In the film, a young boy, who is a bit of an outcast, finds a friend in the gigantic chicken and they go on an adventure in North Georgia.

We reached out to agency W+K, animation company Awesome Inc and music company Bluetube about this unique opportunity to honor the local monument in a charming, design-driven tale of friendship.

How did the idea for a film celebrating the Big Chicken come about? What was your inspiration?
Matthew Carol and Mike Egan, Wieden+Kennedy: We wanted to celebrate the re-opening of the Big Chicken KFC with something that locals would love because they’ve given this big steel vaguely chicken-like structure a lot of love since it was built in 1956. It is such an imposing steel structure it seemed funny that it could come to life, befriend a boy and go on a fun adventure while inadvertently leaving a path of destruction in its wake. We were inspired by animation classics from our childhood and, of course, The Iron Giant was mentioned a couple times when we were developing the concept.

Why was animation your favored route to bring it to life?
Matthew Carol and Mike Egan, Wieden+Kennedy: Our first plan was to bring the Big Chicken to life using artificial intelligence and Japanese robotics, but it turns out that an animated film was way more feasible and less dangerous for restaurant visitors.

How did you select Awesome Inc was the right partner for the project?
Matthew Carol and Mike Egan, Wieden+Kennedy: While we did have an Atlantan on our team, we’re way up in Portland, Oregon, so we hoped we would find an Atlanta-based studio who would put some passion and local insights into the project. Awesome Inc really took ownership of the story, character design and all the little details that help the story feel like a celebration of Marietta and the Big Chicken’s place there.

Tell us a little about the style inspiration?
Craig Sheldon, Awesome Inc: With almost all of our projects, color scheme and style are the first things we begin to sort out. We knew that this was a simple story with a lot of emotion, so we chose a limited but bold color palette to bring it to life. Using basic shapes in an illustrative style seemed to aid in our storytelling as well, so we looked to examples with a like-minded philosophy for inspiration, some newer and some more classic.

What did you learn along the way?
Craig Sheldon, Awesome Inc: As far as animation technique, we learned a great deal. We tried out new methods of character rigging and integrating 3D in a seamless way that we hadn’t before. We learned some valuable storytelling techniques during the boarding and animatic phase that we’d not yet encountered on previous projects. We also learned that not only is the phrase “less is more” true in style, but also in storytelling, as we ended up deciding to take out a number of almost completed scenes that weren’t advancing the overall narrative of the piece. It is tough to see so many hours of work hit the cutting room floor, but in the end it made for a better film.

How did you decide on the style of music for the film?
Michael Kohler, Bluetube: I think with most scoring situations, the style of the composition is heavily influenced by the content, look and execution of a scene. With Big Chicken, the character design and animation really helped shape the story, and without any dialogue the music had to complement that feel. The only track that was written before seeing any moving animation was the one that plays as the boy and chicken go on their adventures — that track was the first piece created for this project, and it was started based only on the amazing storyboards.

Can you talk a little about your balance of traditional instruments to digital tools/plug-ins used for the soundtrack?
Michael Kohler, Bluetube: I’ve always been a fan of using both traditional and digital instrumentation when the opportunity presents itself. I think both have positive and negative aspects depending on the situation. For this particular genre of music I tend to start with and almost always incorporate guitar. That was my first instrument and still the one I’m most comfortable with. After that, the sky is the limit with the amazing digital instruments and tools we have at our disposal, giving us opportunities we didn’t have previously.

What was the collaboration like with the W&K team?
Allison Sanders, Awesome Inc: W+K approached us with strong ideas and open minds, presenting an excellent platform for collaboration. They gave us a great deal of creative freedom while at the same time providing the bedrock concept that made this short great. They provided quality feedback if something wasn’t quite working, with the added bonus of positive encouragement along the way. With their understanding of the client’s goals and our first-hand knowledge of the surrounding area, we were able to create a film that sparked interest in the refurbished franchise, while evoking a fond sense of nostalgia for Georgia residents and Big Chicken devotees.


Behind the Title: Alma Mater EP/producer Ben Apley

NAME: Ben Apley

COMPANY: Alma Mater

CAN YOU DESCRIBE YOUR COMPANY?
Alma Mater is a visual studio dedicated to design, live action and animation. Our work has a strong foundation in design, and includes projects in traditional commercial advertising, as well as entertainment, and often includes digital extensions, branding and experiential executions.

WHAT’S YOUR JOB TITLE?
Executive Producer/Producer

WHAT DOES THAT ENTAIL?
As executive producer, I target new opportunities, work with sales reps to strategically figure out how to pursue new business and manage the overall flow of the office from a business and resource standpoint. As producer, I manage production workflow and communicate project goals, needs, etc. to our clients.

My primary responsibility is putting the creative team in the best possible place to succeed. If you do that, then everything else kind of falls into place.

WHAT WOULD SURPRISE PEOPLE ABOUT WHAT FALLS UNDER THAT TITLE?
There isn’t an established “right way” to try to do this job. The role really does shift around a lot based on where you are in the sales and production cycle, and you have to be comfortable adapting to immediate needs while still planning for longer-term business strategies.

WHAT’S YOUR FAVORITE PART OF THE JOB?
Closing on new business.

WHAT’S YOUR LEAST FAVORITE?
Turning down new opportunities when we’re too busy. That kills me.

WHAT IS YOUR FAVORITE TIME OF THE DAY?
After my children go to sleep.

IF YOU DIDN’T HAVE THIS JOB, WHAT WOULD YOU BE DOING INSTEAD?
Pursuing a career as a professional basketball player.

HOW EARLY ON DID YOU KNOW THIS WOULD BE YOUR PATH?
When I was in college, I had a journalism internship at a news agency based in Washington, DC, one spring, and then a production internship in Chicago later that summer. I realized during the production internship that everyone on the crew appeared to be pretty happy while the journalists I followed always seemed kind of angry. So I decided to pursue production.

Rough Night

CAN YOU NAME SOME RECENT PROJECTS YOU HAVE WORKED ON?
We just finished a campaign for Lennox, the title sequence for the movie Rough Night and a series of commercials launching the 2018 Ford F-150.

WHAT IS THE PROJECT THAT YOU ARE MOST PROUD OF?
Early on in my career, I produced the original Marvel theatrical logo animation. I remember being so excited to see something I had worked on in the movie theater.

NAME THREE PIECES OF TECHNOLOGY YOU CAN’T LIVE WITHOUT.
My phone, my computer, and my car.

WHAT SOCIAL MEDIA CHANNELS DO YOU FOLLOW?
Facebook, Instagram and LinkedIn.

DO YOU LISTEN TO MUSIC WHILE YOU WORK? CARE TO SHARE YOUR FAVORITE MUSIC TO WORK TO?
Sometimes I like to play “Everyday I’m Hustlin’” by Rick Ross while I work on bids.

WHAT DO YOU DO TO DE-STRESS FROM IT ALL?
I have three children who bring me back to reality on a regular basis.


MTV International’s Flanker Channels get graphic rebrand

LA-based animation and design studio Laundry has rebranded MTV International’s Flanker Channels, seven music-themed channels that broadcast in international markets and complement the MTV flagship channel. They worked closely with MTV World Creative Studio, the network’s international creative unit. The new brand identity is now on-air and online.

The MTV Flanker Channels offer viewers a wide variety of choices across seven different subsets of programming: Live, Hits, Classic, Rock, Music, Dance and Base. While the new branding package has a unified look, each channel’s theme is tailored for that type of music. Within the package there is a series of genre-inspired “party animal” characters that dance, shake and move to the DNA of each channel.

“We were faced with the challenge of finding a conceptual and visual thread that connected everything,” says Maximiliano Borrego, creative director at MTV World Creative Studio. “Something unique and identifiable across the channels that would, above all, entertain our audience. It was a big visual creative puzzle.”

“Adhering to MTV’s ‘Kill Boring’ mantra was a welcome license for us to make bold, creative choices that the network can own,” says PJ Richardson, partner/executive creative director of Laundry. “All seven Flanker identities reveal something distinct and unexpected, yet holistically fit within the larger brand ecosystem of the MTV family of channels.”

Laundry developed a graphics system for the rebrand based on “Wireframe + Skin,” MTV’s visual framework to branding. This conceptual and modular design approach dictated how they composed and arranged graphic content to interact. Assets included IDs, bumpers, key art, on-screen graphics, end boards, background animations, invaders (loopable animated elements), 3D logos (on-air and online), container boxes and crawls for each Flanker Channel.

They called on Maxon Cinema 4D and Adobe’s Creative Suite.

“We pictured MTV as a virtual reality planet where each sub-channel is a genre-specific continent — inhabited by party animals,” says Anthony Liu, partner/executive creative director of Laundry. “They’re the perfect visual metaphor for the diverse music genres and fans of the world; different in their influence and location, but the same in their fandom and human spirit.”

The party animals are 3D characters rendered to look graphic. Each one distantly references a real animal representing the music styles of the specific channel: an eel reflects the smoothness of electronic music like a glow stick, and a crab with a speaker-like shell is a nod to Jamaican dance-party vans. The creatures were designed to provide a lot of latitude across different moments in animation. For MTV Rocks, a 24-hour alternative music channel, Laundry built a frenetic mosh pit-inspired character made of drumsticks and guitar picks. While the animation is not specific to any one band or type of rock music, it captures the overall wild energy of the genre.

In total, Laundry created more than 300 elements for the MTV International Flanker Channels. The team also developed insanely vibrant layouts that reinforce MTV’s “Kill Boring” mission statement by combining the invader graphics with off-the-wall logo treatments and color palettes. Once the entire rebrand was brought to life, Laundry created a style guide with templates, so MTV teams across the world could use the assets consistently, but with enough flexibility as to not be repetitive.

“The MTV World Creative group really understood viewers’ shortening attention span, but increased appreciation of creativity, which was a vision we shared,” concludes Richardson. “Challenging in all the right ways, what made the collaboration so spectacular was the process of evolving the look and feel of the rebrand to nail both of those things and make a final package we’re all super stoked about.”

Behind the Title: Midnight Sherpa creative director Miguel Lee

NAME: Miguel Lee

COMPANY: Midnight Sherpa (@MidnightSherpa)

CAN YOU DESCRIBE YOUR COMPANY?
We are a boutique creative CG studio built on the ideal that all our work should be effectively communicative and visually engaging. We’re not shy about embracing new technology and experimentation. Our work ranges all mediums — from large-scale environmental exhibits to content for mobile.

WHAT’S YOUR JOB TITLE?
Co-Founder and Creative Director

WHAT DOES THAT ENTAIL?
I see myself as a lens for our clients to view the world differently. Most people engage us when they’re looking for a new perspective on their product/brand. I tend to venture outside the realm of design to draw inspiration. Whether it’s attending lectures on gravitational waves or just getting into my car and driving to new places without a map, I incorporate my experiences and sensibilities to craft a unique vision for the client.

WHAT WOULD SURPRISE PEOPLE THE MOST ABOUT WHAT FALLS UNDER THAT TITLE?
I believe that being well versed in the tools is a huge plus to being an effective director. In the same way that many of the greatest symphony conductors are also skilled instrumentalists, a creative director who can design, animate and experiment alongside his team will inevitably come up with more groundbreaking and nuanced ideas. I constantly try to learn new software and techniques while continually refining my design and animation skills. The trick is to not get so mired in the minutiae as to miss the bigger picture.

WHAT’S YOUR FAVORITE PART OF THE JOB?
I love presenting ideas to a client. Coming up with concepts and forming them into powerful narratives and unique experiences is the hallmark of what we do. Sharing ideas we are passionate about gets me so excited that I often can’t sleep the night before a presentation. I am also a huge fan of defining the work culture — making sure that both our artists and clients have positive experiences with us.

WHAT’S YOUR LEAST FAVORITE?
Not knowing the future — though it’s also kind of exciting that way.

WHAT IS YOUR FAVORITE TIME OF THE DAY?
Early in the morning, right as the sun peers over the horizon.

IF YOU DIDN’T HAVE THIS JOB, WHAT WOULD YOU BE DOING INSTEAD?
I would teach. I’m fortunate to have taught the past 10 years at my alma mater (the Art Center College of Design in Pasadena). I find great joy in sharing knowledge with those who are eager to learn it.

HOW EARLY ON DID YOU KNOW THIS WOULD BE YOUR PATH?
There were two constants in what I’ve always wanted for my career: to create and to make an impact. Despite always having an interest in digital art, I studied engineering and english when I was in college thinking that I could build or write to achieve that impact, respectively.

It wasn’t until I formally studied art and design that I realized the potential of reaching the masses by creating visual content. After I graduated college, I attended Art Center, where I dove into motion graphics during my first term. At that point, I put all of my focus into mastering that medium. Along with film, it remains the most powerful tool I know for visual communication and for making an impact.

Hunted

CAN YOU NAME SOME RECENT PROJECTS YOU HAVE WORKED ON?
We recently created some content featuring top-tier players for Riot Games’ League of Legends, a broadcast package and title sequence for the CBS’s reality drama, Hunted, as well as theatrical brand content for Dolby Cinema, which recently won a Golden Trailer Award.

WHAT IS THE PROJECT THAT YOU ARE MOST PROUD OF?
I directed the main and end sequences to Guillermo Del Toro’s Pacific Rim in 2013. Guillermo very graciously gave me the freedom to design and execute my vision for the titles of his film. With an elite team of animators, we completed the sequence in less than two months (which included a stereoscopic 3D delivery.)

I also single-handedly created the opening title sequence for the film, which was an exciting technical and artistic challenge. The whole project proved to be a case study on the art of developing efficiencies to get the project done within the aggressive schedule without any compromise to the vision and scope. Seeing the end result on a huge IMAX screen was glorious.

NAME THREE THINGS YOU CAN’T LIVE WITHOUT.
The Internet, air conditioning and Tylenol.

WHAT SOCIAL MEDIA CHANNELS DO YOU FOLLOW?
I’m an avid follower of CGP Grey, Vsauce, Numberphile and PBS Space Time on YouTube. My guilty pleasure is the NES Speedrunning community on Twitch, for the sheer ingenuity and obsession of people trying to beat 30-year-old video games in record time. Archdaily, CGTalk and 500px are constant sources for visual inspiration. Facebook has proven to be a fantastic tool for staying connected with friends and colleagues around the world.

DO YOU LISTEN TO MUSIC WHILE YOU WORK?
Only when I’m engaged in a task that doesn’t require reading, writing or coming up with ideas (modelling, animating and compositing are good times for tunes.)

My current go-to’s are Mahler’s 2nd Symphony, Beethoven’s Hammerklavier, A Prairie Home Companion, and the entire soundtrack to Evita.

WHAT DO YOU DO TO DE-STRESS FROM IT ALL?
My way of dealing with stress is to simply bear down and work harder — I tend to like running toward the fire, not away from it. Besides, I think I would be too fixated on the problem to enjoy any activity not related to solving it.