Category Archives: Awards

Patrick J. Don Vito on editing Green Book

By Randi Altman

Universal Pictures’ Green Book tells the story of an African-American piano virtuoso and his white driver who must navigate the Deep South in 1962 for a concert tour during a time when most places to eat and sleep were segregated.

This unlikely pairing of the well-educated and sophisticated Dr. Donald Shirley (Mahershala Ali) and the blue-collar Tony Lip (Viggo Mortensen) ends up teaching both men a lesson in understanding and acceptance, and turns into a life-long friendship.

L-R: Viggo Mortensen, Patrick Don Vito and Peter Farrelly

The film was nominated for five Golden Globes and won three: Best Screenplay, Best Motion Picture – Musical or Comedy and Best Supporting Actor – Motion Picture. The work of the film’s editor, Patrick J. Don Vito, has also been noticed, receiving an ACE Eddie nomination in the Best Edited Feature Film (Comedy) category. Those editing-centric editing awards will be handed out on February 1.

We recently spoke to Don Vito, who had previously collaborated with the film’s director Peter Farrelly, known for unapologetic comedy films such as There’s Something About Mary, Dumb & Dumber and Hall Pass. Don Vito, whose resume includes other comedies such as Walk of Shame and My Life in Ruins, really enjoyed walking the line between comedy and drama in this film, which he says made for a fun but challenging edit.

Let’s find out more…

How early did you get involved in Green Book?
I got the script back in August of 2017, expressed a lot of interest to Pete and got hired! The movie started shooting right after Thanksgiving, and I began a few days before that. We set up shop in New Orleans, near where they were shooting.

So you were keeping up with camera?
Yes, I would get dailies every day and try to keep up with the footage. I’d cut during the week when Pete was shooting and he would come in on the weekend to look at cuts. We would discuss ideas, and I’d show him alternate cuts. We did that throughout the shoot, and when we were done shooting, we went to Ojai, where Pete lives, and cut there for six weeks. We then came back to Los Angeles to finish — we set up rooms at EPS-Cineworks.

So you were not on set but you were near set.
Yes. I popped in like the first day of shooting and said hello. I don’t think I ever went to the set again.

Do you prefer it that way?
I’m an editor. I like to tell the story. The set is a lot of sitting around, waiting and planning; you shoot for a couple minutes, then you stop and wait. I like to keep working, and in the cutting room it never stops. You’re always trying new things, looking at different takes and seeing what you can create out of something. It’s that process of always being engaged that I like. Every minute I spend on the set, I feel like I am falling behind. It’s different if you’re directing the film. I’ve directed some shorts, and that is fun because you are always busy and engaged.

Were there times when you realized a scene was close, but still needed something additional?
Yes, every once in a while something would come up and I’d say, “It would be great if we had an insert of this so I can bridge these shots together.” Or I’d say, “If there is time, can you get a shot of this?”

They had a second unit go out and get a bunch of insert shots to fill in gaps — driving shots and various things that we needed. That happened out of our discussions and asking, “What if we did that?”

How do you approach editing? Do you watch everything up front and then build selects?
Usually, but It depends on the scene and how I feel that day. I’ll watch everything and get a feel for what the scene is about and what I have available, and I’ll try to keep that in my head. Once the scenes are placed in the bin, it’s easier for me to visually remember where things are.

I’ll break down selects. Then if a scene is for some reason particularly difficult or causing me problems, I may jump around. I may start at the end of a scene and work backwards, or start in the middle and work out from there. It depends. I like switching it up and making my brain work a little differently each time. I try different tricks to kind of keep it fresh for me in my head.

What would an example of a trick be? Are there any scenes within the film that you can point to?
When Tony Lip’s wife, Delores, is reading the letter to her family and the guys are playing poker in the background — that scene was a little long. We had the entire letter being read on camera in the original cut. Then we went back to the table in the kitchen where the guys are playing poker and talking about Tony’s letters. “They’re not bad. You know? Oh, we had an artsy family.”

Originally, the joke was when the female family member says, “I want a letter,” and her husband answers, “Yeah, as soon as you make a meal.” That used to be in the middle of the scene. What I did was have Tony’s wife start the letter then cut over to the table and she’s now off-camera. You’re hearing her continue to read the letter while we are watching the guys play poker. Then we go back for the end of Delores reading the letter and the joke. It became a much better scene, and thanks to the joke it punched you right out into the next scene.

Essentially, it was just a little reorder, which we do once in a while. One thing I try to do with comedy is look at it as a mathematical equation. Say you have three jokes in a scene. You have A, B and C jokes. A is the funniest, B is not as funny and C is the least funny. You may have an idea of what the funniest joke is, but you don’t necessarily know which one it is until you play it for people. Once you have some screenings you know. You don’t want to end a scene on a B or C joke. You want to end on an A joke. So you can try to either remove a joke or try to reorder the scene so that it ends on the A joke. You want to build it from funny, funnier to funniest.

L-R: Patrick Don Vito and Mahershala Ali

This is such a serious topic, and the film’s got funny moments as well. How did you walk that line?
That was probably the most difficult thing about it. You don’t want the jokes to seem like a joke. You want them to come out of scene naturally — out of the drama, characters, or the emotion of the scene. There were a lot of options as far as jokes. At first I cut everything in to see what was working and what seemed too jokey. You start eliminating things that take it to a different type of comedy and you try to keep it more real. That was always the mantra from Pete: “Let’s keep it real. All the comedy needs to come out of the scenes and not seem like it’s too much of a joke.”

Had you worked with Pete before?
Yes, a couple of times. I worked on Movie 43 with him, which was a very different kind of comedy. I also worked on a pilot for him a few years ago called Cuckoo, which was a remake of a British series. It didn’t get picked up.

Do you find that you tend to get pigeonholed as an editor? You are either a comedy editor or an action editor, etc.?
I think that happens to everyone. Absolutely, and it can be tough. Even with this movie, the studio asked for a reference list of people. I think that was because they looked at my resume and saw a lot of comedies.

The movie I did right before this but isn’t out yet is a drama called Three Christs. It has some comedic elements but it’s pretty much a drama. I think that gave me a better chance at Green Book. It’s directed by Jon Avnet and stars Peter Dinklage, Richard Gere, Walton Goggins, Bradley Whitford and Julianna Margulies. It’s a true story, also from the ’60s, about a psychiatrist, who has three patients who all think they’re Jesus Christ. He decides to put them in a room together while they are in a psych ward to see what happens. Will they give up their delusions? Will they fight over it? I’ve known Jon Avnet since I was an assistant editor on Up Close and Personal in 1996.

Ok, let’s turn to tools. You use Avid Media Composer. Do you have any tips or tricks that you would like to share?
It’s not a trick, but when I start a movie I have one of the assistants set up Script Sync, which is really helpful for when you’re in the room with the director and the producers and want to quickly get to different line readings.

Basically, you put the clips on the script itself and you can click on a line and hear every single line reading of that line. I know editors sometimes take every single line reading of dialogue and cut them next to each other in a sequence. I prefer to use Scrypt Sync and make select rolls.

Speaking of assistants, how did you work with yours on Green Book?
Petra Demas was my first assistant, and she was great. She would help organize my room, and when I needed help I could throw her a scene, so she would help me cut scenes now and again when she wasn’t busy.

I had another great assistant named Bart Breve’. He would do all the Script Sync work and helped out with dailies with Petra. They would keep me up to date with footage to make sure I always had something to work on. Bart was a local in New Orleans, so when I came back to LA, we hired Aleigh Lewis who handled all the visual effects — there’s over 400 in the movie.

You assume because it’s a period piece there will be some visual effects, but that’s a lot of shots.
Absolutely. Aleigh would help keep all the visual effects organized. I relied on her to organize the visual effects and show me the new ones as they came in, so I could give notes. Pixel Magic did the visual effects, including the piano playing.

I was wondering about that!
Mahershala Ali is a good actor, but that’s virtuoso piano playing! He did take lessons for a few months from the composer Kris Bowers, who played the piano in the movie. Mahershala learned where to put his hands and how to sit like a classical pianist. Kris would play the music and they’d shoot that, then Mahershala would sit and he would play. Then we’d combine the two into a take. It was mostly head replacement kind of stuff.

What were some of the other VFX shots?
A ton of them were getting rid of modern things in the shots… modern cars, signs, cameras on buildings … that kind of thing. On top of that, the car they were in had a tear in the roof inside the car and it’s supposed to be a brand new 1962 Cadillac. About 85% of their car scenes are visual effects shots. There is an amazing bridge shot where the Cadillacs are leaving NY on the George Washington Bridge. In that shot the blacktop and all the cars are CGI. Pixel Magic took a modern stock shot and created that. It’s pretty impressive.

Fotokem, who processed dailies for us and provided the color correction, even did a few visual effects. When we saw the film in such high resolution during the color correction, we noticed modern elements in some shots that we missed and needed to remove. They took care of that.

Was most of the driving shot greenscreen?
No. It was almost all practical. We drove in and around New Orleans. The only ones that were green screened were when they’re driving in the snow, and still some of them are practical because we actually did get some snow just outside of New Orleans. It started snowing, so they got the camera crew together and went out and shot. Who knew it was going to snow in New Orleans?!

Avengers: Infinity War leads VES Awards with six noms

The Visual Effects Society (VES) has announced the nominees for the 17th Annual VES Awards, which recognize outstanding visual effects artistry and innovation in film, animation, television, commercials and video games as well as the VFX supervisors, VFX producers and hands-on artists who bring this work to life.

Avengers: Infinity War garners the most feature film nomination with six. Incredibles 2 is the top animated film contender with five nominations and Lost in Space leads the broadcast field with six nominations.

Nominees in 24 categories were selected by VES members via events hosted by 11 of the organizations Sections, including Australia, the Bay Area, Germany, London, Los Angeles, Montreal, New York, New Zealand, Toronto, Vancouver and Washington.

The VES Awards will be held on February 5th at the Beverly Hilton Hotel. As previously announced, the VES Visionary Award will be presented to writer/director/producer and co-creator of Westworld Jonathan Nolan. The VES Award for Creative Excellence will be given to award-winning creators/executive producers/writers/directors David Benioff and D.B. Weiss of Game of Thrones fame. Actor-comedian-author Patton Oswalt will once again host the VES Awards.

Here are the nominees:

Outstanding Visual Effects in a Photoreal Feature

Avengers: Infinity War

Daniel DeLeeuw

Jen Underdahl

Kelly Port

Matt Aitken

Daniel Sudick

 

Christopher Robin

Christopher Robin

Chris Lawrence

Steve Gaub

Michael Eames

Glenn Melenhorst

Chris Corbould

 

Ready Player One

Roger Guyett

Jennifer Meislohn

David Shirk

Matthew Butler

Neil Corbould

 

Solo: A Star Wars Story

Rob Bredow

Erin Dusseault

Matt Shumway

Patrick Tubach

Dominic Tuohy

 

Welcome to Marwen

Kevin Baillie

Sandra Scott

Seth Hill

Marc Chu

James Paradis

 

Outstanding Supporting Visual Effects in a Photoreal Feature 

12 Strong

Roger Nall

Robert Weaver

Mike Meinardus

 

Bird Box

Marcus Taormina

David Robinson

Mark Bakowski

Sophie Dawes

Mike Meinardus

 

Bohemian Rhapsody

Paul Norris

Tim Field

May Leung

Andrew Simmonds

 

First Man

Paul Lambert

Kevin Elam

Tristan Myles

Ian Hunter

JD Schwalm

 

Outlaw King

Alex Bicknell

Dan Bethell

Greg O’Connor

Stefano Pepin

 

Outstanding Visual Effects in an Animated Feature

Dr. Seuss’ The Grinch

Pierre Leduc

Janet Healy

Bruno Chauffard

Milo Riccarand

 

Incredibles 2

Brad Bird

John Walker

Rick Sayre

Bill Watral

 

Isle of Dogs

Mark Waring

Jeremy Dawson

Tim Ledbury

Lev Kolobov

 

Ralph Breaks the Internet

Scott Kersavage

Bradford Simonsen

Ernest J. Petti

Cory Loftis

 

Spider-Man: Into the Spider-Verse

Joshua Beveridge

Christian Hejnal

Danny Dimian

Bret St. Clair

 

Outstanding Visual Effects in a Photoreal Episode

Altered Carbon; Out of the Past

Everett Burrell

Tony Meagher

Steve Moncur

Christine Lemon

Joel Whist

 

Krypton; The Phantom Zone

Ian Markiewicz

Jennifer Wessner

Niklas Jacobson

Martin Pelletier

 

LOST IN SPACE

Lost in Space; Danger, Will Robinson

Jabbar Raisani

Terron Pratt

Niklas Jacobson

Joao Sita

 

The Terror; Go For Broke

Frank Petzold

Lenka Líkařová

Viktor Muller

Pedro Sabrosa

 

Westworld; The Passenger

Jay Worth

Elizabeth Castro

Bruce Branit

Joe Wehmeyer

Michael Lantieri

 

Outstanding Supporting Visual Effects in a Photoreal Episode

Tom Clancy’s Jack Ryan; Pilot

Erik Henry

Matt Robken

Bobo Skipper

Deak Ferrand

Pau Costa

 

The Alienist; The Boy on the Bridge

Kent Houston

Wendy Garfinkle

Steve Murgatroyd

Drew Jones

Paul Stephenson

 

The Deuce; We’re All Beasts

Jim Rider

Steven Weigle

John Bair

Aaron Raff

 

The First; Near and Far

Karen Goulekas

Eddie Bonin

Roland Langschwert

Bryan Godwin

Matthew James Kutcher

 

The Handmaid’s Tale; June

Brendan Taylor

Stephen Lebed

Winston Lee

Leo Bovell

 

Outstanding Visual Effects in a Realtime Project

Age of Sail

John Kahrs

Kevin Dart

Cassidy Curtis

Theresa Latzko

 

Cycles

Jeff Gipson

Nicholas Russell

Lauren Nicole Brown

Jorge E. Ruiz Cano

 

Dr Grordbort’s Invaders

Greg Broadmore

Mhairead Connor

Steve Lambert

Simon Baker

 

God of War

Maximilian Vaughn Ancar

Corey Teblum

Kevin Huynh

Paolo Surricchio

 

Marvel’s Spider-Man

Grant Hollis

Daniel Wang

Seth Faske

Abdul Bezrati

 

Outstanding Visual Effects in a Commercial 

Beyond Good & Evil 2

Maxime Luere

Leon Berelle

Remi Kozyra

Dominique Boidin

 

John Lewis; The Boy and the Piano

Kamen Markov

Philip Whalley

Anthony Bloor

Andy Steele

 

McDonald’s; #ReindeerReady

Ben Cronin

Josh King

Gez Wright

Suzanne Jandu

 

U.S. Marine Corps; A Nation’s Call

Steve Drew

Nick Fraser

Murray Butler

Greg White

Dave Peterson

 

Volkswagen; Born Confident

Carsten Keller

Anandi Peiris

Dan Sanders

Fabian Frank

 

Outstanding Visual Effects in a Special Venue Project

Beautiful Hunan; Flight of the Phoenix

R. Rajeev

Suhit Saha

Arish Fyzee

Unmesh Nimbalkar

 

Childish Gambino’s Pharos

Keith Miller

Alejandro Crawford

Thelvin Cabezas

Jeremy Thompson

 

DreamWorks Theatre Presents Kung Fu Panda

Marc Scott

Doug Cooper

Michael Losure

Alex Timchenko

 

Osheaga Music and Arts Festival

Andre Montambeault

Marie-Josee Paradis

Alyson Lamontagne

David Bishop Noriega

 

Pearl Quest

Eugénie von Tunzelmann

Liz Oliver

Ian Spendloff

Ross Burgess

 

Outstanding Animated Character in a Photoreal Feature

Avengers: Infinity War; Thanos

Jan Philip Cramer

Darren Hendler

Paul Story

Sidney Kombo-Kintombo

 

Christopher Robin; Tigger

Arslan Elver

Kayn Garcia

Laurent Laban

Mariano Mendiburu

 

Jurassic World: Fallen Kingdom; Indoraptor

Jance Rubinchik

Ted Lister

Yannick Gillain

Keith Ribbons

 

Ready Player One; Art3mis

David Shirk

Brian Cantwell

Jung-Seung Hong

Kim Ooi

 

Outstanding Animated Character in an Animated Feature

Dr. Seuss’ The Grinch; The Grinch

David Galante

Francois Boudaille

Olivier Luffin

Yarrow Cheney

 

Incredibles 2; Helen Parr

Michal Makarewicz

Ben Porter

Edgar Rodriguez

Kevin Singleton

 

Ralph Breaks the Internet; Ralphzilla

Dong Joo Byun

Dave K. Komorowski

Justin Sklar

Le Joyce Tong

 

Spider-Man: Into the Spider-Verse; Miles Morales

Marcos Kang

Chad Belteau

Humberto Rosa

Julie Bernier Gosselin

 

Outstanding Animated Character in an Episode or Realtime Project

Cycles; Rae

Jose Luis Gomez Diaz

Edward Everett Robbins III

Jorge E. Ruiz Cano

Jose Luis -Weecho- Velasquez

 

Lost in Space; Humanoid

Chad Shattuck

Paul Zeke

Julia Flanagan

Andrew McCartney

 

Nightflyers; All That We Have Found; Eris

Peter Giliberti

James Chretien

Ryan Cromie

Cesar Dacol Jr.

 

Spider-Man; Doc Ock

Brian Wyser

Henrique Naspolini

Sophie Brennan

William Salyers

 

Outstanding Animated Character in a Commercial

McDonald’s; Bobbi the Reindeer

Gabriela Ruch Salmeron

Joe Henson

Andrew Butler

Joel Best

 

Overkill’s The Walking Dead; Maya

Jonas Ekman

Goran Milic

Jonas Skoog

Henrik Eklundh

 

Peta; Best Friend; Lucky

Bernd Nalbach

Emanuel Fuchs

Sebastian Plank

Christian Leitner

 

Volkswagen; Born Confident; Bam

David Bryan

Chris Welsby

Fabian Frank

Chloe Dawe

 

Outstanding Created Environment in a Photoreal Feature

Ant-Man and the Wasp; Journey to the Quantum Realm

Florian Witzel

Harsh Mistri

Yuri Serizawa

Can Yuksel

 

Aquaman; Atlantis

Quentin Marmier

Aaron Barr

Jeffrey De Guzman

Ziad Shureih

 

Ready Player One; The Shining, Overlook Hotel

Mert Yamak

Stanley Wong

Joana Garrido

Daniel Gagiu

 

Solo: A Star Wars Story; Vandor Planet

Julian Foddy

Christoph Ammann

Clement Gerard

Pontus Albrecht

 

Outstanding Created Environment in an Animated Feature

Dr. Seuss’ The Grinch; Whoville

Loic Rastout

Ludovic Ramiere

Henri Deruer

Nicolas Brack

 

Incredibles 2; Parr House

Christopher M. Burrows

Philip Metschan

Michael Rutter

Joshua West

 

Ralph Breaks the Internet; Social Media District

Benjamin Min Huang

Jon Kim Krummel II

Gina Warr Lawes

Matthias Lechner

 

Spider-Man; Into the Spider-Verse; Graphic New York City

Terry Park

Bret St. Clair

Kimberly Liptrap

Dave Morehead

 

Outstanding Created Environment in an Episode, Commercial, or Realtime Project

Cycles; The House

Michael R.W. Anderson

Jeff Gipson

Jose Luis Gomez Diaz

Edward Everett Robbins III

 

Lost in Space; Pilot; Impact Area

Philip Engström

Kenny Vähäkari

Jason Martin

Martin Bergquist

 

The Deuce; 42nd St

John Bair

Vance Miller

Jose Marin

Steve Sullivan

 

The Handmaid’s Tale; June; Fenway Park

Patrick Zentis

Kevin McGeagh

Leo Bovell

Zachary Dembinski

 

The Man in the High Castle; Reichsmarschall Ceremony

Casi Blume

Michael Eng

Ben McDougal

Sean Myers

 

Outstanding Virtual Cinematography in a Photoreal Project

Aquaman; Third Act Battle

Claus Pedersen

Mohammad Rastkar

Cedric Lo

Ryan McCoy

 

Echo; Time Displacement

Victor Perez

Tomas Tjernberg

Tomas Wall

Marcus Dineen

 

Jurassic World: Fallen Kingdom; Gyrosphere Escape

Pawl Fulker

Matt Perrin

Oscar Faura

David Vickery

 

Ready Player One; New York Race

Daniele Bigi

Edmund Kolloen

Mathieu Vig

Jean-Baptiste Noyau

 

Welcome to Marwen; Town of Marwen

Kim Miles

Matthew Ward

Ryan Beagan

Marc Chu

 

Outstanding Model in a Photoreal or Animated Project 

Avengers: Infinity War; Nidavellir Forge Megastructure

Chad Roen

Ryan Rogers

Jeff Tetzlaff

Ming Pan

 

Incredibles 2; Underminer Vehicle

Neil Blevins

Philip Metschan

Kevin Singleton

 

Mortal Engines; London

Matthew Sandoval

James Ogle

Nick Keller

Sam Tack

 

Ready Player One; DeLorean DMC-12

Giuseppe Laterza

Kim Lindqvist

Mauro Giacomazzo

William Gallyot

 

Solo: A Star Wars Story; Millennium Falcon

Masa Narita

Steve Walton

David Meny

James Clyne

 

Outstanding Effects Simulations in a Photoreal Feature

Avengers: Infinity War; Titan

Gerardo Aguilera

Ashraf Ghoniem

Vasilis Pazionis

Hartwell Durfor

 

Avengers: Infinity War; Wakanda

Florian Witzel

Adam Lee

Miguel Perez Senent

Francisco Rodriguez

 

Fantastic Beasts: The Crimes of Grindelwald

Dominik Kirouac

Chloe Ostiguy

Christian Gaumond

 

Venom

Aharon Bourland

Jordan Walsh

Aleksandar Chalyovski

Federico Frassinelli

 

Outstanding Effects Simulations in an Animated Feature

Dr. Seuss’ The Grinch; Snow, Clouds and Smoke

Eric Carme

Nicolas Brice

Milo Riccarand

 

Incredibles 2

Paul Kanyuk

Tiffany Erickson Klohn

Vincent Serritella

Matthew Kiyoshi Wong

 

Ralph Breaks the Internet; Virus Infection & Destruction

Paul Carman

Henrik Fält

Christopher Hendryx

David Hutchins

 

Smallfoot

Henrik Karlsson

Theo Vandernoot

Martin Furness

Dmitriy Kolesnik

 

Spider-Man: Into the Spider-Verse

Ian Farnsworth

Pav Grochola

Simon Corbaux

Brian D. Casper

 

Outstanding Effects Simulations in an Episode, Commercial, or Realtime Project

Altered Carbon

Philipp Kratzer

Daniel Fernandez

Xavier Lestourneaud

Andrea Rosa

 

Lost in Space; Jupiter is Falling

Denys Shchukin

Heribert Raab

Michael Billette

Jaclyn Stauber

 

Lost in Space; The Get Away

Juri Bryan

Will Elsdale

Hugo Medda

Maxime Marline

 

The Man in the High Castle; Statue of Liberty Destruction

Saber Jlassi

Igor Zanic

Nick Chamberlain

Chris Parks

 

Outstanding Compositing in a Photoreal Feature

Avengers: Infinity War; Titan

Sabine Laimer

Tim Walker

Tobias Wiesner

Massimo Pasquetti

 

First Man

Joel Delle-Vergin

Peter Farkas

Miles Lauridsen

Francesco Dell’Anna

 

Jurassic World: Fallen Kingdom

John Galloway

Enrik Pavdeja

David Nolan

Juan Espigares Enriquez

 

Welcome to Marwen

Woei Lee

Saul Galbiati

Max Besner

Thai-Son Doan

 

Outstanding Compositing in a Photoreal Episode

Altered Carbon

Jean-François Leroux

Reece Sanders

Stephen Bennett

Laraib Atta

 

Handmaids Tale; June

Winston Lee

Gwen Zhang

Xi Luo

Kevin Quatman

 

Lost in Space; Impact; Crash Site Rescue

David Wahlberg

Douglas Roshamn

Sofie Ljunggren

Fredrik Lönn

 

Silicon Valley; Artificial Emotional Intelligence; Fiona

Tim Carras

Michael Eng

Shiying Li

Bill Parker

 

Outstanding Compositing in a Photoreal Commercial

Apple; Unlock

Morten Vinther

Michael Gregory

Gustavo Bellon

Rodrigo Jimenez

 

Apple; Welcome Home

Michael Ralla

Steve Drew

Alejandro Villabon

Peter Timberlake

 

Genesis; G90 Facelift

Neil Alford

Jose Caballero

Joseph Dymond

Greg Spencer

 

John Lewis; The Boy and the Piano

Kamen Markov

Pratyush Paruchuri

Kalle Kohlstrom

Daniel Benjamin

 

Outstanding Visual Effects in a Student Project

Chocolate Man

David Bellenbaum

Aleksandra Todorovic

Jörg Schmidt

Martin Boué

 

Proxima-b

Denis Krez

Tina Vest

Elias Kremer

Lukas Löffler

 

Ratatoskr

Meike Müller

Lena-Carolin Lohfink

Anno Schachner

Lisa Schachner

 

Terra Nova

Thomas Battistetti

Mélanie Geley

Mickael Le Mezo

Guillaume Hoarau

DigitalGlue 1.10

ASC names film, TV nominees, Top 100 films

The American Society of Cinematographers (ASC) has announced the nominees for all categories of its 33rd Annual ASC Outstanding Achievement Awards.

Winners will be named at the awards gala on February 9 at the Ray Dolby Ballroom at Hollywood and Highland.

This year’s nominees are:

Theatrical Release
Alfonso Cuarón for Roma
• Matthew Libatique, ASC for A Star is Born
• Robbie Ryan, BSC, ISC for The Favourite
• Linus Sandgren, ASC, FSF for First Man
• Łukasz Żal, PSC for Cold War

Spotlight Award
• Joshua James Richards for The Rider
• Giorgi Shvelidze for Namme
• Frank van den Eeden, NSC, SBC for Girl

Episode of a Series for Non-Commercial Television
• Gonzalo Amat for The Man in the High Castle, “Jahr Null”
• Adriano Goldman, ASC, ABC for The Crown, “Beryl”
• David Klein, ASC for Homeland, “Paean to the People”
• Colin Watkinson, ASC for The Handmaid’s Tale, “The Word”
• Cathal Watters, ISC for Peaky Blinders, “The Company”
• Zoë White, ACS for The Handmaid’s Tale, “Holly”

Episode of a Series for Commercial Television
• Nathaniel Goodman, ASC for Timeless, “The King of the Delta Blues”
• Jon Joffin, ASC for Beyond, “Two Zero One”
• Ben Richardson for Yellowstone, “Daybreak”
• David Stockton, ASC for Gotham, “A Dark Knight: Queen Takes Knight”
• Thomas Yatsko, ASC for Damnation, “A Different Species”

Motion Picture, Miniseries, or Pilot Made for Television
• James Friend, BSC for Patrick Melrose, “Bad News”
• Mathias Herndl, AAC for Genius: Picasso, “Chapter 1”
• Florian Hoffmeister, BSC for The Terror, “Go for Broke”
• M. David Mullen, ASC for The Marvelous Mrs. Maisel (pilot)
• Brendan Steacy, CSC for Alias Grace, “Part 1”

This year’s awards ceremony will not only honor the most artful cinematography of 2018 but will also celebrate the ASC’s 100th anniversary. As part of the centennial celebrations, the Society released their members’ list of the 100 milestone films in the art and craft of cinematography of the 20th century.

Organized by Steven Fierberg, ASC, (The Affair, Good Girls Revolt, Entourage) and voted on by ASC members, it showcases the best of cinematography as selected by professional cinematographers.

The list represents a range of styles, eras and visual artistry, but most importantly, it commemorates films that are inspirational or influential to ASC members and have exhibited enduring influence to generations of filmmakers.

The Top 10 are:

1. Lawrence of Arabia (1962), shot by Freddie Young, BSC (Dir. David Lean)
2. Blade Runner (1982), shot by Jordan Cronenweth, ASC (Dir. Ridley Scott)
3. Apocalypse Now (1979), shot by Vittorio Storaro, ASC, AIC (Dir. Francis Ford Coppola)
4. Citizen Kane (1941), shot by Gregg Toland, ASC (Dir. Orson Welles)
5. The Godfather (1972), shot by Gordon Willis, ASC (Dir. Francis Ford Coppola)
6. Raging Bull (1980), shot by Michael Chapman, ASC (Dir. Martin Scorsese)
7. The Conformist (1970), shot by Vittorio Storaro, ASC, AIC (Dir. Bernardo Bertolucci)
8. Days of Heaven (1978), shot by Néstor Almendros, ASC (Dir. Terrence Malick)
9. 2001: A Space Odyssey (1968), shot by Geoffrey Unsworth, BSC with additional photography by John Alcott, BSC (Dir. Stanley Kubrick)
10. The French Connection (1971), shot by Owen Roizman, ASC (Dir. William Friedkin)

 Main Image: Roma


Editor Wyatt Smith talks Mary Poppins Returns, Marvel Universe

By Amy Leland

Wyatt Smith’s career as an editor is the kind that makes for a great story. His unintended path began with an unusual opportunity to work with Mariah Carey and a chance meeting with director Rob Marshall. He has since collaborated on big musicals and action films with Marshall, which opened the door to superhero movies. His latest project — in which he was reunited with Marshall — saw him editing a big musical with a title character who is, in her own Disney way, also a superhero.

Smith’s resume is impressive: Doctor Strange, Into the Woods, 300: Rise of an Empire, Thor: The Dark World, Pirates of the Caribbean: On Stranger Tides. When I had a chance to talk with him about Mary Poppins Returns, I first had to ask him how his fascinating journey began.

Wyatt Smith at the Mary Poppins Returns premiere.

Can you talk about what led you to editing?
Some things just happen unexpectedly. Opportunities arise and you just have to hear the knock and not be afraid to open the door. When they were building the now-closed Sony Music Studios in New York City, I knew a lot about computers. Avid was first coming in, and there were all these video engineers who weren’t as savvy with Macs and things like that because they were used to linear, old-school tape editing. I worked in the maintenance department at the studio, servicing online editing suites, as well as setting up their first Avid Media Composer and giving people some tutorials on how to use that.

Then a very odd circumstance came up — they were working on a Mariah Carey concert video and needed an additional editor to work at her house at night (she was working during the day with another editor). My father is in the music business and had ties to Mariah — we had met before — so they thought it would be a comfortable situation. It came out of nowhere, and while I certainly knew, technically, how to edit, creatively I had no idea.

That was my first opportunity to edit, and I never went back to anything else. That was the day. That was it. I started to edit music videos and concerts and little music documentaries. Years and years later that led me to work with Rob Marshall on a music project.

The Tony Bennett American Classic special?
Exactly. I had known the Bennett family and worked with them since Tony Bennett’s “Unplugged.” When Rob was brought on to direct an NBC special celebrating Tony’s career, he wanted to bring his whole film team with him, but the TV network and the Bennett family wanted somebody who knew the music world, and that style of deadline, which is quite different from film.

I was brought in to interview with Rob, and we had a wonderful experience making that show. When it was done, he said, “Next time I make a film, I want you to come along.” To be completely honest, I didn’t believe him. I thought it was very kind of him, and he is a very nice man, but I was like, yeah, sure. In 2008, I think it was the Friday before they started shooting Nine, he called and said, “You gotta get to London.” I immediately quit my job and got on a plane.

I’m guessing the music world was a heavy influence on you, but were you drawn toward movies as well?
I have always been a movie junkie. At an early age, I saw a lot of the big epics, including David Lean’s films — Lawrence of Arabia, A Passage to India — which just transported me to another place and another culture. I loved that.

That was back in the early VHS days, and I had just about every Bond film that had been released. I watched them obsessively. In high school, my closest friend worked in a video rental store, so we constantly had movies. It was always a huge thing for me, but never in my life did I dream of pursuing it. The language of film was never anything I studied or thought about until I was kind of thrust into it.

What was it like coming into this film with Rob Marshall, after so many years of working with him? Do your collaborations now feel different from when you first started working together?
The most important part is trust. When I first met Rob, aside from just not having any confidence, I didn’t remotely know what I was doing. We all know that when you have your actors and your sets if something’s not quite right that’s the time to bring it up. But 12 years ago, the thought of me going to Rob and saying, “I don’t know if that really works, maybe you should grab a shot like…” I’d never, ever. But over the years we’ve developed that trust. I’m still very cautious with things like that, but I now know I can talk to him. And if he has a question, he’ll call me to set and say, “Quickly put this together,” or, “Stay here and watch this with me,” and he’ll explain to me exactly what he’s going for.

Then, once we reach post, unquestionably that relationship changes. We used to cut everything from scratch and start re-watching all the material and rebuilding the film again. Now we can work through existing cuts because I kind of know his intentions. It’s easier for me to see in the scene work what he’s going for, and that only comes from collaborating. Now I’m able to get the movie that’s in his head on screen a lot faster.

Mary Poppins Returns

You were working with complex animations and effects, and also combining those with elaborate choreography and live action. Was there more preplanning for this than you might normally have done?
I wasn’t really involved in the preplanning. I came in about a month before shooting to mostly to catch up with the schedules of the second unit, because I’m always going to work closely with them. I also went through all the storyboards and worked with visual effects and caught up on their look development. We did have a previz team, but we only really needed to previz two of the sequences in the film — the underwater bath time and the balloon sequence.

While previz gives you methodology, shot count, rough lenses and things, it’s missing the real emotion of the story because it is a video game and often cut like a music video. This is no disrespect to previz editors — they’re very good — but I always want to come in and do a pass before we start shooting because I find the timings are very different.

Doctor Strange

Take a film like Marvel’s Doctor Strange. So much of it had been prevized to figure out how to do it. When I came into the Doctor Strange previz cuts early on, they were exciting, psychedelic, wild and really imaginative, but I was losing actors. I found that something that was running at four minutes wasn’t representing any of the dialogue or the emotional content of the actors. So I asked them to give me stills of close-ups to cut them in. After putting in the dialogue, that four-minute sequence becomes seven minutes and you realize it’s too long. Before we go shoot it, how do we make it something that’s more manageable for the ultimate film?

Were you on set during most of the filming?
There were days where Rob would pull me onto set, and then days or weeks where I wouldn’t even see him. I did the traditional assembly process. Even the film I’m cutting right now, which has a very short schedule, four days after they were done shooting I had a cut of the film. It’s the only way for me to know that it’s working. It’s not a great cut, but I know that the movie’s all there. And, most importantly, I need to know, barring the last day of shooting, that I’ve seen every single frame of every take before they wrap. I need the confidence of knowing where it’s all going. I don’t want to discover any of that with a director in post.

On a project this complex, I imagine you must work with multiple assistants?
When I worked on the second Thor movie, The Dark World, I had a friend who was my first assistant, Meagan Costello. She has worked on many Marvel films. When Doctor Strange came up — I think it was almost a year before shooting that I got the call from the director saying I was in —within five seconds, I called Meagan because of her experience, her personality and her incredible skill set. Toward the end of Doctor Strange, when the schedule for Poppins was starting to lock in, she said, “I’ve always wanted to live in New York, and I’ve always wanted to work in a music hall.” I said, “We can make that happen.”

Thor: The Dark World

She is great at running the cutting room, taking care of all of my little, and many, prima donna bugaboos — how things are set up and working, technically, cutting in surround, having the right types of monitors, etc. What’s also important is having someone spiritually and emotionally connected into the film… someone I can talk to and trust.

We had two second assistant editors on Mary Poppins once we were in post — two in the US and two in London. It’s always interesting when you have two different teams. I try to keep as much consistency as I can, so we had Meagan all the way through London and New York. For second assistants in London, we had Gemma Bourne, Ben Renton and Tom Lane. Here in the states we had Alexander Johnson and Christa Haley. Christa is my first assistant on the film I’m currently doing for Focus Features, called Harriet.

On huge films like these, so much of the assistant editor’s time is dealing with the vast deliveries for the studio, the needs of a huge sound and music team as well as a lot of visual effects. In the end, we had about 1,300 hundred visual effect shots. That means a lot of turnovers, screenings and quality control so that nothing is ever coming in or going out without being meticulously watched and listened to.

The first assistant runs the cutting room and the stuff I shouldn’t be thinking about. It’s not stuff I would do well either. I want to be solely focusing on the edit, and when I’m lost in the movie, that’s the greatest thing. Having a strong editorial team allows me to be in a place where I’m not thinking about anything but the cut.

Mary Poppins Returns

That’s always good to hear. Most editors I talk to also care about making sure their assistants are getting opportunities.
When I started out, I had assistants in the room with me. It was very much film-style — the assistant was in the room helping me out with the director and the producers every day. If I had to run out of the room, the assistant could step in.

Unfortunately, the way the world has evolved, with digital post, the assistant editor and editor positions have diverged massively. The skill sets are very different. I don’t think I could do a first assistant editor’s job, but I know they could do my job. Also, the extra level of material keeps them very busy, so they’re not with me in the room. That makes for a much harder path, and that bothers me. I don’t quite know how to fix that yet, but I want to.

This industry started with apprentices, and it was very guild-like. Assistants were very hands on with the editor, so it was very natural to become an editor. Right now, that jump is a little tricky, and I wish I knew how to fix it.

Even if the assistants cut something together for you, it doesn’t necessarily evolve into them getting to work with a director or producer. With Poppins, there’s certainly a scene or two in the film that I asked Meagan to put together for that purpose. Rob works very closely in the cutting room each day, along with John DeLuca, our producer and choreographer. I was wondering if there would be that moment when maybe they’d split off, like, “Oh, go with Meagan and work on this, while I work on this with Rob.” But those opportunities never really arose. It’s hard to figure out how to get that door open.

Do you have any advice for editors who are just starting out?
I love the material I’m working on, and that’s the most important part. Even if something’s not for you, your job is not to make it what you want it to be. The job is to figure out who the audience is and how you make it great for them. There’s an audience for everything, you just have to tap into who that audience is.


Amy Leland is a film director and editor. Her short film, “Echoes”, is now available on Amazon Video. She also has a feature documentary in post, a feature screenplay in development, and a new doc in pre-production. She is an editor for CBS Sports Network and recently edited the feature “Sundown.” You can follow Amy on social media on Twitter at @amy-leland and Instagram at @la_directora.


ACE celebrates editing with 69th Eddie Award noms

The American Cinema Editors (ACE) has announced the nominations for its 69th Annual ACE Eddie Awards, which recognize outstanding editing in 11 categories of film, television and documentaries.

Winners will be revealed during ACE’s annual black-tie awards ceremony on February 1.  ACE president, Stephen Rivkin, ACE, will host. Final ballots open January 11 and close on January 21.   

Here are the nominees:

BEST EDITED FEATURE FILM (DRAMATIC):

BlacKkKlansman

Barry Alexander Brown 

Tom Cross, ACE

Bohemian Rhapsody

John Ottman, ACE 

First Man

Tom Cross, ACE

Roma

Alfonso Cuarón & Adam Gough 

A Star is Born

Jay Cassidy, ACE

BEST EDITED FEATURE FILM (COMEDY):

Crazy Rich Asians

Myron Kerstein

Deadpool 2

Craig Alpert, ACE, Elísabet Ronaldsdóttir and Dirk Westervelt

The Favourite

Yorgos Mavropsaridis, ACE

Green Book

Patrick J. Don Vito

Vice

Hank Corwin, ACE 

BEST EDITED ANIMATED FEATURE FILM:

Incredibles 2

Stephen Schaffer, ACE

Isle of Dogs

Andrew Weisblum, ACE, Ralph Foster and  Edward Bursch

Spider-Man: Into the Spider-Verse

Robert Fisher, Jr.

 

BEST EDITED DOCUMENTARY (FEATURE):

Free Solo

Bob Eisenhardt, ACE

Carla Gutierrez

RBG

Carla Gutierrez

Three Identical Strangers

Michael Harte

Won’t You Be My Neighbor?

Jeff Malmberg & Aaron Wickenden, ACE

 

BEST EDITED DOCUMENTARY (NON-THEATRICAL):

A Final Cut for Orson: 40 Years in the Making

Martin Singer

Robin Williams: Come Inside My Mind

Greg Finton, ACE and Poppy Das, ACE

Wild Wild Country, Part 3

Neil Meiklejohn

The Zen Diaries of Garry Shandling

Joe Beshenkovsky, ACE 

 

BEST EDITED COMEDY SERIES FOR COMMERCIAL TELEVISION:

Atlanta: Teddy Perkins

Atlanta: “Alligator Man”

Isaac Hagy

Atlanta: “Teddy Perkins”

Kyle Reiter

The Good Place: “Don’t Let the Good Life Pass You By” 

Eric Kissack

Portlandia: “Rose Route” 

Jordan Kim, Ali Greer, Heather Capps & Stacy Moon

 

BEST EDITED COMEDY SERIES FOR NON-COMMERCIAL TELEVISION:

Barry: “Make Your Mark” 

Jeff Buchanan

The Marvelous Mrs. Maisel

Insecure: “Obsessed-Like”

Nena Erb, ACE 

The Marvelous Mrs. Maisel: “Simone”

Kate Sanford, ACE

The Marvelous Mrs. Maisel: “We’re Going to the Catskills!”

Tim Streeto, ACE

 

BEST EDITED DRAMA SERIES FOR COMMERCIAL TELEVISION

The Americans: “Start”

Daniel Valverde 

Better Call Saul: “Something Stupid”

Skip Macdonald, ACE 

Better Call Saul: “Winner”

Chris McCaleb 

Killing Eve: “Nice Face”

Gary Dollner, ACE

 

BEST EDITED DRAMA SERIES FOR NON-COMMERCIAL TELEVISION:

Bodyguard: “Episode 1”

Steve Singleton

Ozark

Homecoming: “Redwood”

Rosanne Tan

Ozark: “One Way Out”

Cindy Mollo, ACE & Heather Goodwin Floyd 

Westworld: “The Passenger”

Andrew Seklir, ACE, Anna Hauger and Mako Kamitsuna

 

BEST EDITED MINISERIES OR MOTION PICTURE FOR TELEVISION:

The Assassination of Gianni Versace: American Crime Story: “A Random Killing”

Emily Greene

Escape at Dannemora: “Better Days”

Malcolm Jamieson & Geoffrey Richman ACE 

Sharp Objects: “Milk”

Véronique Barbe, Dominique Champagne, Justin Lachance, Maxime Lahaie, Émile Vallée and Jai M. Vee

 

BEST EDITED NON-SCRIPTED SERIES:

Anthony Bourdain – Parts Unknown: “West Virginia”

Hunter Gross, ACE

Deadliest Catch: “Storm Surge”

Rob Butler, ACE

Naked & Afraid: “Fire and Fury”

Molly Shock, ACE and Jnani Butler

 


Director Barry Jenkins on latest, If Beale Street Could Talk

By Iain Blair

If they handed out Oscars for shots of curling cigarette smoke, Barry Jenkins’ follow-up to his Oscar-winning Moonlight would win hands down. If Beale Street Could Talk looks certain to be an awards show darling, already picking up three Golden Globe nods — Best Drama Motion Picture, Best Screenplay for Jenkins and Best Supporting Actress for Regina King.

Based on the 1974 novel by writer and civil rights activist James Baldwin, it tells the story of a young black couple — Clementine “Tish” Rivers (KiKi Layne) and Alonzo “Fonny” Hunt (Stephan James) — who grow up together in Harlem and get engaged. But their romantic dreams soon begin to dissolve under the harsh glare of white authority and racism when Fonny is falsely accused of rape and thrown in jail, just as Tish realizes she is pregnant with their child.

While the couple is the focus of the film, the family drama also features a large ensemble cast that includes King as Tish’s mother and Colman Domingo as her father, along with Michael Beach, Brian Tyree Henry, Diego Luna, Pedro Pascal and Dave Franco.

Behind the camera, Jenkins reteamed with Moonlight cinematographer James Laxton, editors Nat Sanders and Joi McMillion, and composer Nick Britell.

I spoke with Jenkins about making the film and workflow.

Our writer Iain Blair with Barry Jenkins

It’s always a challenge to adapt an acclaimed novel for the screen. How tough was this one?
It was extremely tough, especially since I love James Baldwin so much. Every step of the way you’re deciding at which point you have to be completely faithful to the material and then where it’s OK to break away from the text and make it your own for the movie version.

I first read the novel around 2010, and in 2013 I went to Europe to get away and write the screenplay. I also wrote one for Moonlight, which then ended up happening first. This was a harder project to get made. Moonlight was smaller and more controllable. And this is told from a female’s perspective, so there were a lot of challenges.

What sort of film did you set out to make?
I wanted to take the energy of the novel and its lush romantic sensuality, and then pair it with the more biting, bitter social commentary of Baldwin’s non-fiction work. I see film as a very malleable art form, and I felt I could build it. So at times it could be extremely lush and beautiful — even distractingly so — but then it could turn very dark and angry, and contain all of that.

The film was shot by your go-to cinematographer James Laxton. Talk about the look you wanted and how you got it.
There are a lot of cinema references in Moonlight, but we couldn’t find many for this period set in this sort of neighborhood. There are nods to great directors and stylists, like Douglas Sirk and Hou Hsiao-hsien, but we ended up paying more attention to stills. We studied the work of the great photographers Roy DeCarava and Gordon Parks. I wanted it to look lush and beautiful.

You shot on location, and it’s a period piece. How hard was that?
It was pretty challenging because I’m the kind of guy — and James is too — where we like to have the freedom to point the camera anywhere and just shoot. But when you’re making a period film in New York, which is changing so fast every damn day, you just don’t have that freedom. So it was very constricting, and our production designer Mark Friedberg had to be very inventive and diligent about all the design.

Where did you post?
We split it between New York and partly in LA. We cut the whole film here in LA at this little place in Silverlake called Fancy Post, and did all the sound mix at Formosa. Then we moved to New York since the composer lives there, and we did the DI at Technicolor PostWorks in New York with colorist Alex Bickel, who did Moonlight. We spent a lot of time getting the look just right — all the soft colors. We chose to shoot on the Alexa 65, which is unusual for a small drama, but we loved the intimacy it gave us.

You reteamed with your go-to editors Nat Sanders, who’s cut all three of your films, and Joi McMillion, who cut Moonlight with Nat. Tell us how it worked this time.
Fancy Post is essentially a house, so they each had their own bedroom, and I’d come in each day and check on their progress. Both of them were at film school with me, and we all work really well together, and I love the editing process.

Can you talk about the importance of music and sound in the film?
Sound has always been so important to me, ever since film school. One of my professors there was Richard Portman, who really developed the overlapping, multi-track technique with Robert Altman.  I’ll always remember one of the first things he said to us about the importance of sound: a movie is 50 percent image and 50 percent sound, not ninety-five percent image and five percent sound. So that’s how I approach it.

We had a fantastic sound team: supervising sound editor Onnalee Blank and re-recording mixer Matt Waters. They usually do these huge projects with dragons and so on, like Game of Thrones, but they also do small dramas like this. They came on very late, but did incredible, really detailed work with all the dialogue. And there’s a lot of dialogue and conversation, most of it in interiors, and then there’s the whole soundscape that they built up layer by layer, which takes us back in time to the 1970s. They mixed all the dialogue so it comes from the front of the room, but we also created what we called “the voice of God” for all of Tish’s voiceovers.

 

In this story she really functions as the voice of James Baldwin, and while the voiceovers are in her head, we surround the audience with them. That was the approach. Just as with Moonlight, I feel that a film’s soundscape is beholden to the mental states and consciousness of the main characters, and not necessarily to a genre or story form. So in this, composer Nick Britell and I both felt that the sound of the film is paced by how Tish and Fonny are feeling. That opened it up in so many ways. Initially, we thought we’d have a pure jazz score, since it suited the era and location, but as we watched the actors working it evolved into this jazz chamber orchestra kind of thing.

This is obviously not a VFX-driven piece, but the VFX must have played a role in the final look. What was involved?
Crafty Apes in LA and Phosphene and Significant Others in New York did it all, and we had some period stuff, clean up and some augmentation, but we didn’t use any greenscreens on set. The big thing was that New York in the ‘70s was much grittier and dirtier, so all the graffiti on the subway cars was VFX. I hadn’t really worked much with visual effects before, but I loved it

There’s been so much talk in Hollywood about the lack of diversity — in front of and behind the camera. Do you see much improvement since we last spoke?
Well, look at all the diverse films out last year and now this year — Green Book, The Hate U Give, Black Panther, Widows, BlacKkKlansman — with black directors and casts. So there has been change, and I think Moonlight was part of a wave, increasing visibility around this issue. There’s more accountability now, and we’re in the middle of a cycle that is continuing. Change is a direction, not a destination.

Barry Jenkins on set.

We’re heading into awards season. How important are they for a film like this?
Super important. Look, Moonlight would not have had the commercial success it had if it hadn’t been for all the awards attention and talk.

Where do you keep your Oscar?
I used to keep it on the floor behind my couch, but I got so much shit about keeping it hidden that now it sits up high on a speaker. I’m very proud of it.

What’s next?
I’m getting into TV. I’m doing a limited series for Amazon called The Underground Railroad, and we’re in pre-production. I’ve got a movie thing on the horizon, but my focus is on this right now.


Industry insider Iain Blair has been interviewing the biggest directors in Hollywood and around the world for years. He is a regular contributor to Variety and has written for such outlets as Reuters, The Chicago Tribune, The Los Angeles Times and the Boston Globe.


2018 HPA Award winners

The 13th annual Hollywood Professional Association (HPA) Awards took place last week, honoring the accomplishments of industry  artists and engineering teams. The HPA Awards recognize individuals and companies for outstanding contributions made in the creation of feature films, television, commercials and other entertainment content.  

Awards were given to talented individuals and teams working in 12 creative craft categories, including color grading, sound, editing and visual effects for commercials, television and feature film. Victoria Alonso, EVP production of Marvel, was honored with the HPA Charles S. Swartz Award, and special awards were presented for Engineering Excellence.

The winners of the 2018 HPA Awards are:

Outstanding Color Grading – Feature Film

WINNER: “Alpha”
Maxine Gervais // Technicolor – Hollywood

Maxine Gervais

“Avengers: Infinity War”Steven J. Scott, Charles Bunnag // Technicolor – Hollywood

“Red Sparrow”
Dave Hussey // Company 3

“The Shape of Water”
Chris Wallace // Deluxe – Toronto

“The Greatest Showman”
Tim Stipan // Company 3

Outstanding Color Grading – Television

WINNER: “The Crown – Paterfamilias”
Asa Shoul // Molinare

“Damnation – Sam Riley’s Body”
Paul Allia // Picture Shop

“The Marvelous Mrs. Maisel – Pilot”
Steven Bodner // Light Iron

“Game of Thrones – Beyond the Wall”
Joe Finley // Sim

“The Crossing – Pilot”
Tony Smith // Picture Shop

                    

Outstanding Color Grading – Commercial  

WINNER (TIE): Volkswagen – “Kids’ Dreams”
Adam Scott // The Mill

WINNER (TIE): Zara – “Spring/Summer 2018 Main”
Tim Masick // Company 3

Bottega Veneta – “Spring/Summer 2018 Trailer”
Tim Masick // Company 3

Tile – “Lost Panda”
Tom Poole // Company 3

Audi – “Final Breath”
Sofie Borup // Company 3

 

Outstanding Editing – Feature Film

Sponsored by Blackmagic Design

WINNER: “A Quiet Place”
Christopher Tellefsen, ACE

“Coco”
Steve Bloom

“You Were Never Really Here”
Joe Bini

“Mission: Impossible – Fallout”
Eddie Hamilton, ACE

“Believer”
Demian Fenton

 

Outstanding Editing – Television (30 Minutes and Under)

Sponsored by Blackmagic Design

WINNER: “VICE – After the Fall”
Kelly Kendrick // Vice
     

“The End of the F***ing World –  Episode One”
Mike Jones

“Vida – Episode 6”
JoAnne Yarrow

“Barry – Chapter Eight: Know Your Truth”
Kyle Reiter

“Vice Principals –The Union of the Wizard and The Warrior”
Justin Bourret

 

Outstanding Editing – Television (Over 30 Minutes)

Sponsored by Blackmagic Design

WINNER: “The Defiant Ones – Part 2”
Doug Pray, Lasse Järvi

“Stranger Things – Chapter Nine: The Gate”
Kevin D. Ross, ACE

“Game of Thrones – The Dragon and the Wolf”
Crispin Green

“Westworld – The Passenger”
Anna Hauger, Mako Kamitsuna, MPEG, Andrew Seklir, ACE

“Counterpart – The Crossing”
Dana E. Glauberman, ACE

 

Outstanding Sound – Feature Film

WINNER: “The Shape of Water”
Christian Cooke, Brad Zoern, Nelson Ferreira, Nathan Robitaille // Deluxe – Toronto

“Ant-Man and The Wasp”
Katy Wood, Addison Teague, Juan Peralta, Tom Johnson // Skywalker Sound

“Avengers: Infinity War”
Shannon Mills, Tom Johnson, Juan Peralta, Dan Laurie // Skywalker Sound

“Blade Runner 2049”
Mark Mangini, Ron Bartlett, Theo Green, Doug Hemphill, Mac Ruth // Formosa Group

“Black Panther”
Benjamin A. Burtt, Steve Boeddeker, Brandon Proctor // Skywalker Sound

 

Outstanding Sound – Television

WINNER: “Altered Carbon – Out of The Past”
Brett Hinton, Mark Allen, Owen Granich-Young, Andy King, Keith Rogers // Atomic Sound

“Yellowstone – Daybreak”
Alan Robert Murray, Tim LeBlanc, Dean Zupancic // Warner Bros.

“Waco – Operation Showtime”
Craig Mann, Kelly Oxford, Laura Wiest, Karen Vassar Triest, David Brownlow, Beau Borders // Technicolor – Hollywood

“Dark – Secret”
Alexander Würtz, Achim Hofmann, Jorg Elsner, Christian Bichoff // ARRI Media GmbH
Ansgar Frerich // Basis Berlin

“Yellowstone – Kill the Messenger”
Alan Robert Murray, Tim LeBlanc, Dean Zupancic // Warner Bros.


Outstanding Sound – Commercial 

WINNER: OXFAM – “The Heist No One is Talking About”
Neil Johnson // Factory Studios

KIA – “Fueled by Youth”
Nathan Dubin // Margarita Mix

SANE – “Let Me Talk”
Anthony Moore, Jack Hallett // Factory Studios

Monster – “Opportunity Roars”
Tom Jucarone // Sound Lounge

ICRC – “Hope”
Anthony Moore // Factory Studios

 

Outstanding Visual Effects – Feature Film

WINNER: “Avengers: Infinity War”
Matt Aitken, Charles Tait, Paul Story, Sidney Kombo-Kintombo, Marvyn Young // Weta Digital

“Maze Runner: The Death Cure”
R. Christopher White, Daniel Macarin, Phillip Leonhardt, Paul Ramsden, Jeremy Fort // Weta Digital

“Blade Runner 2049”
Richard Clegg, Axel Akesson, Wesley Chandler, Stefano Carta, Ian Cooke-Grimes // MPC

“Rampage”
Erik Winquist, Benjamin Pickering, Stephen Unterfranz, Thrain Shadbolt, David Clayton // Weta Digital

“Thor: Ragnarok”
Kyle McCulloch, Alexis Wajsbrot, Ben Loch, Harry Bardak // Framestore

 

Outstanding Visual Effects – Television (Under 13 Episodes)

WINNER: “Game of Thrones – Beyond The Wall”
Joe Bauer, Steve Kullback, Ted Rae // HBO
Eric Carney // The Third Floor
David Ramos // El Ranchito

“Altered Carbon – Out of The Past”
Everett Burrell, Tony Meagher, Steve Moncur, Christine Lemon, Paul Jones // DNEG

“Outlander – Eye of The Storm”
Richard Briscoe // Outlander Production
Daniel Norlund, Filip Orrby // Goodbye Kansas
Aladino Debert, Greg Teegarden // Digital Domain

“Black Mirror – Metalhead”
Russell McLean // House of Tomorrow
Michael Bell, Pete Levy, Steven Godfrey, Stafford Lawrence // DNEG

“Westworld – The Passenger”
Jay Worth, Bruce Branit // Deep Water FX
Bobo Skipper // Important Looking Pirates
Kama Moiha // COSA VFX
Mike Enriquez // DNEG

Agents of Shield winners

  

Outstanding Visual Effects – Television (Over 13 Episodes)

WINNER: “Agents of SHIELD – Orientation: Part 1”
Mark Kolpack, Sabrina Arnold // Marvel
Kevin Yuille, David Rey, Hnedel Maximore // FuseFX
 

“Supergirl – For Good”
Armen V. Kevorkian, Gevork Babityan, Kris Cabrera, Jerry Chalupnik, Jason Shulman // Encore VFX

“Hawaii Five-O – A’ole e ‘olelo mai ana ke ahi ua ana ia”
Adam Avitabile, Daniel Toomey, Michael Kirylo, Ryan Smolarek, Wayne Hollingsworth // Picture Shop

“Legends of Tomorrow – The Good, The Bad and The Cuddly”
Armen V. Kevorkian, Andranik Taranyan, Jason Shulman, Dan Aprea, Lycee Anaya // Encore VFX

“NCIS: LA – A Line in the Sand/Ninguna Salida”
Dylan Chudzynski, Michael Carter, Joe Suzuki, Jacob Kuhne // DigitalFilm Tree

The following special awards, which were previously announced, were also presented:

HPA Engineering Excellence Award

The winners of the 2018 HPA Award for Engineering Excellence are:

  • Blackmagic Design – DaVinci Resolve 15
    DaVinci Resolve 15, released at NAB this year, offers a major step forward for the post-production workflow, a significant shift in technically and creatively matched toolsets as well as overall efficiency. The platform, designed to provide a full suite of post-production tools, from ingest to delivery, directly integrated in a single ecosystem, includes significant improvements in quality, functionality and time to delivery. Exchange formats, translation and conform can be eliminated, and last-minute change efficiently managed for feature film, episodic TV and short form productions.
  • Canon – Visual and Technical Monitoring of HDR Images
    Canon has seen the need for not only visually seeing HDR images on set, in editorial, and in finishing but also for engineering tools to know exact values of the HDR images and its pixels; compare SDR and HDR images; compare different HDR deliverable systems; out of gamut warnings; and connection to various manufacturers camera metadata. This complete system from Canon ensures that HDR and SDR image creation is easily and accurately be accomplished.

    Cinnafilm’s Lance Maurer

  • Cinnafilm, Inc. – PixelStrings
    PixelStrings is a cloud-based video conversion service focusing on ultimate playback quality for media.  Leveraging the award-winning framerate conversion, retiming, artifact/noise/telecine correction, and transcode technologies from Cinnafilm, this PaaS enables the mass creation of best-possible video versions while leveraging infinite, GPU-enabled cloud compute power.  The platform is a growing hub of other best-of-breed media technologies and is a simple pay-as-you-use toolset available 24/7 though a browser.  PixelStings enables the freedom of a predictable OpEx process.

  • IBM Aspera & Telestream – Telestream Vantage with Lightspeed Live Capture
    IBM Aspera and Telestream have developed a game-changing solution for high-speed capture and production of live, broadcast quality video from remote locations for faster production turnaround. The API integration of Aspera’s FASPStream streaming technology with Telestream Vantage and Lightspeed Live enables open-file workflows so production teams can work on live video feeds from remote locations in real time, with dramatically lower costs compared to satellite delivery, fiber or on-location production and more flexible deployment options.

The HPA Engineering Excellence Award is recognized as one of the most important technology honors in the industry, spotlighting companies and individuals who draw upon technical and creative ingenuity to develop breakthrough technologies. Submissions for this peer-judged award may include products or processes and must represent a step forward for its industry beneficiaries. Honorable Mention was awarded to Samsung for Samsung Onyx.

Charles S. Swartz Award

The Charles S. Swartz Award is awarded to a person, group, or company that has made a significant artistic, technological, business or educational impact across diverse aspects of the media industry. The award recognizes broad, impactful and lasting contributions that have advanced and/or provided some unique purpose to the larger media content ecosystem.  This year’s honoree is Victoria Alonso, respected producer and Executive Vice President, Production for Marvel Studios.


The 2018 HPA Awards nominees

The Hollywood Professional Association (HPA) has announced the 2018 nominees for the HPA Awards creative categories. The Awards honor achievement and artistic excellence by individuals and teams who bring stories to life and outstanding content to audiences around the world.

Launched in 2006, the HPA Awards recognize outstanding achievement in editing, sound, visual effects and color grading for work in television, commercials and feature films. The winners of the 13th Annual HPA Awards will be announced at a ceremony on November 15, 2018 at the Skirball Cultural Center in Los Angeles.

Outstanding Color Grading – Feature Film

-Avengers: Infinity War

Steven J. Scott, Charles Bunnag // Technicolor – Hollywood

-Red Sparrow

Dave Hussey // Company 3

Shape of Water

–The Shape of Water

Chris Wallace // Deluxe – Toronto

-Alpha

Maxine Gervais // Technicolor – Hollywood

-The Greatest Showman

Tim Stipan // Company 3

 

Outstanding Color Grading – Television

-Damnation – “Sam Riley’s Body”

Paul Allia // Picture Shop

The Marvelous Mrs. Maisel

-The Marvelous Mrs. Maisel – “Pilot” 

Steven Bodner // Light Iron

-The Crown – “Paterfamilias”

Asa Shoul // Molinare

-Game of Thrones – “Beyond the Wall”

Joe Finley // Sim

-Game of Thrones – “Beyond the Wall”

Joe Finley // Sim

-The Crossing – “Pilot”

Tony Smith // Picture Shop

 

Outstanding Color Grading – Commercial

-Bottega Veneta – “Spring/Summer 2018 Trailer”

Tim Masick // Company 3 

-Tile – Lost Panda

Tom Poole // Company 3

-Volkswagen – Kids Dream

Adam Scott // The Mill

-Audi – Final Breath

Sofie Borup // Company 3

-Bottega Veneta – “Spring/Summer 2018 Main”

Tim Masick // Company 3

 

Outstanding Editing – Feature Film

-A Quiet Place

Christopher Tellefsen, ACE

Coco

-Coco

Steve Bloom

-You Were Never Really Here

Joe Bini

-Mission: Impossible – Fallout

Eddie Hamilton, ACE

-Believer

Demian Fenton

 

Outstanding Editing – Television (30 Minutes and Under)

-The End of the F***ing World – Episode One

Mike Jones

-Vida – Episode 6”

JoAnne Yarrow

-Vice – “After the Fall”

Kelly Kendrick // Vice

-Barry – “Chapter Eight: Know Your Truth”

Kyle Reiter

Vice Principals

-Vice Principals – “The Union of the Wizard and The Warrior”

Jeff Seibenick

 

Outstanding Editing – Television (Over 30 Minutes)

-Stranger Things – “Chapter Nine: The Gate”

Kevin D. Ross, ACE

-The Defiant Ones – Part 2

Doug Pray, Lasse Järvi

-Game of Thrones – “The Dragon and the Wolf”

Crispin Green

-Westworld – “The Passenger”

Anna Hauger, Mako Kamitsuna, MPEG, Andrew Seklir, ACE

-Counterpart – “The Crossing”

Dana E. Glauberman, ACE

 

Outstanding Sound – Feature Film

-Ant-Man and The Wasp

Katy Wood, Addison Teague, Juan Peralta, Tom Johnson // Skywalker Sound

-The Shape of Water

Christian Cooke, Brad Zoern, Nelson Ferreira, Nathan Robitaille // Deluxe – Toronto

-Avengers: Infinity War

Shannon Mills, Tom Johnson, Juan Peralta, Dan Laurie // Skywalker Sound

-Blade Runner 2049

Black Panther

Mark Mangini, Ron Bartlett, Theo Green, Doug Hemphill, Mac Ruth // Formosa Group

-Black Panther

Benjamin A. Burtt, Steve Boeddeker, Brandon Proctor // Skywalker Sound

 

Outstanding Sound – Television

-Yellowstone – “Daybreak” 

Allan Murray, Tim LeBlanc, Dean Zupancic // Warner Bros

-Waco – “Operation Showtime”

Craig Mann, Kelly Oxford, Laura Wiest, Karen Vassar Triest, David Brownlow, Beau Borders // Technicolor – Hollywood

-Dark – “Secrets”

Alexander Würtz, Achim Hofmann, Jörg Elsner, Ansgar Frerich, Christian Bischoff  // Basis Berlin

-Yellowstone – “Kill the Messenger” 

Allan Murray, Tim LeBlanc, Dean Zupancic // Warner Bros.

-Altered Carbon – “Out of The Past” 

Brett Hinton, Mark Allen, Owen Granich-Young, Andy King, Keith Rogers // Atomic Sound

 

Outstanding Sound – Commercial

-OXFAM – The Heist No One is Talking About

Neil Johnson // Factory Studios

-KIA Fueled by Youth

Nathan Dubin // Margarita Mix

-SANE – Let Me Talk

Anthony Moore, Jack Hallett // Factory Studios

-Monster – Opportunity Roars

Tom Jucarone // Sound Lounge

-ICRC – Hope

Anthony Moore // Factory Studios

 

Outstanding Visual Effects – Feature Film

-Maze Runner: The Death Cure

R. Christopher White, Daniel Macarin, Philip Leonhardt, Paul Ramsden, Jeremy Fort // Weta Digital

-Blade Runner 2049

Richard Clegg, Axel Akesson, Wesley Chandler, Stefano Carta, Ian Cooke-Grimes // MPC

Rampage

-Rampage

Erik Winquist, Benjamin Pickering, Stephen Unterfranz, Thrain Shadbolt, 

David Clayton // Weta Digital

-Thor: Ragnarok

Kyle McCulloch, Alexis Wajsbrot, Ben Loch, Harry Bardak // Framestore

-Avengers: Infinity War

Matt Aitken, David Conley, Charles Tait, Paul Story, Marvyn Young // Weta Digital

 

Outstanding Visual Effects – Television (Under 13 Episodes)

-Altered Carbon – “Out of The Past”

Altered Carbon

Everett Burrell, Tony Meagher, Steve Moncur, Christine Lemon, Paul Jones // DNEG

-Outlander – “Eye of The Storm”

Richard Briscoe // Outlander Production

Daniel Nordlund, Filip Orrby // Goodbye Kansas

Aladino Debert, Greg Teegarden // Digital Domain

-Black Mirror – “Metalhead”

Russel McLean, Michael Bell, Pete Levy, Steven Godfrey, Stafford Lawrence // DNEG

-Game of Thrones – “Beyond The Wall” 

Joe Bauer, Steve Kullback, Ted Rae, Eric Carney // HBO 

David Ramos // El Ranchito

-Westworld – “The Passenger”

Jay Worth, Bruce Branit // Deep Water FX

Bobo Skipper // Important Looking Pirates

Kama Moiha // COSA VFX

Mike Enriquez // DNeg

 

Outstanding Visual Effects – Television (Over 13 Episodes)

-Supergirl – “For Good”

Armen V. Kevorkian, Gevork Babityan, Kris Cabrera, Jerry Chalupnik, Jason Shulman // Encore VFX

-Agents of SHIELD – “Orientation: Part 1” 

Mark Kolpack, Sabrina Arnold // Marvel 

Kevin Yuille, David Rey, Hnedel Maximore // FuseFX

-Hawaii Five-O – “A’ole e ‘olelo mai ana ke ahi ua ana ia”

Adam Avitabile, Daniel Toomey, Michael Kirylo, Ryan Smolarek, Wayne Hollingsworth // Picture Shop

-Legends of Tomorrow – “The Good, The Bad and The Cuddly”

Armen V. Kevorkian, Andranik Taranyan, Jason Shulman, Dan Aprea, Lycee Anaya // Encore VFX

-NCIS: Los Angeles – “A Line in the Sand/Ninguna Salida

Dylan Chudzynski, Michael Carter, Joe Suzuki, Jacob Kuhne // DigitalFilm Tree


Crafting sound for Emmy-winning Atlanta

By Jennifer Walden

FX Network’s dramedy series Atlanta, which recently won an Emmy for Outstanding Sound Editing For A Comedy or Drama Series (Half-Hour)tells the story of three friends from, well, Atlanta — a local rapper named Paper Boi whose star is on the rise (although the universe seems to be holding him down), his cousin/manager Earn and their head-in-the-clouds friend Darius.

Trevor Gates

Told through vignettes, each episode shows their lives from different perspectives instead of through a running narrative. This provides endless possibilities for creativity. One episode flows through different rooms at a swanky New Year’s party at Drake’s house; another ventures deep into the creepy woods where real animals (not party animals) make things tense.

It’s a playground for sound each week, and MPSE-award-winning supervising sound editor Trevor Gates of Formosa Group and his sound editorial team on Season 2 (aka, Robbin’ Season) got their 2018 Emmy based on the work they did on Episode 6 “Teddy Perkins,” in which Darius goes to pick up a piano from the home of an eccentric recluse but finds there’s more to the transaction than he bargained for.

Here, Gates discusses the episode’s precise use of sound and how the quiet environment was meticulously crafted to reinforce the tension in the story and to add to the awkwardness of the interactions between Darius and Teddy.

There’s very little music in “Teddy Perkins.” The soundtrack is mainly different ambiences and practical effects and Foley. Since the backgrounds play such an important role, can you tell me about the creation of these different ambiences?
Overall, Atlanta doesn’t really have a score. Music is pretty minimal and the only music that you hear is mainly source music — music coming from radios, cell phones or laptops. I think it’s an interesting creative choice by producers Hiro Murai and Donald Glover. In cases like the “Teddy Perkins” episode, we have to be careful with the sounds we choose because we don’t have a big score to hide behind. We have to be articulate with those ambient sounds and with the production dialogue.

Going into “Teddy Perkins,” Hiro (who directed the episode) and I talked about his goals for the sound. We wanted a quiet soundscape and for the house to feel cold and open. So, when we were crafting the sounds that most audience members will perceive as silence or quietness, we had very specific choices to make. We had to craft this moody air inside the house. We had to craft a few sounds for the outside world too because the house is located in a rural area.

There are a few birds but nothing overt, so that it’s not intrusive to the relationship between Darius (Lakeith Stanfield) and Teddy (Donald Glover). We had to be very careful in articulating our sound choices, to hold that quietness that was void of any music while also supporting the creepy, weird, tense dialogue between the two.

Inside the Perkins residence, the first ambience felt cold and almost oppressive. How did you create that tone?
That rumbly, oppressive air was the cold tone we were going for. It wasn’t a layer of tones; it was actually just one sound that I manipulated to be the exact frequency that I wanted for that space. There was a vastness and a claustrophobia to that space, although that sounds contradictory. That cold tone was kind of the hero sound of this episode. It was just one sound, articulately crafted, and supported by sounds from the environment.

There’s a tonal shift from the entryway into the parlor, where Darius and Teddy sit down to discuss the piano (and Teddy is eating that huge, weird egg). In there we have the sound of a clock ticking. I really enjoy using clocks. I like the meter that clocks add to a room.

In Ouija: Origin of Evil, we used the sound of a clock to hold the pace of some scenes. I slowed the clock down to just a tad over a second, and it really makes you lean in to the scene and hold what you perceive as silence. I took a page from that book for Atlanta. As you leave the cold air of the entryway, you enter into this room with a clock ticking and Teddy and Darius are sitting there looking at each other awkwardly over this weird/gross ostrich egg. The sound isn’t distracting or obtrusive; it just makes you lean into the awkwardness.

It was important for us to get the mix for the episode right, to get the right level for the ambiences and tones, so that they are present but not distracting. It had to feel natural. It’s our responsibility to craft things that show the audience what we want them to see, and at the same time we have to suspend their disbelief. That’s what we do as filmmakers; we present the sonic spaces and visual images that traverse that fine line between creativity and realism.

That cold tone plays a more prominent role near the end of the episode, during the murder-suicide scene. It builds the tension until right before Benny pulls the trigger. But there’s another element too there, a musical stinger. Why did you choose to use music at that moment?
What’s important about this season of Atlanta is that Hiro and Donald have a real talent for surrounding themselves with exceptional people — from the picture department to the sound department to the music department and everyone on-set. Through the season it was apparent that this team of exceptional people functioned with extreme togetherness. We had a homogeny about us. It was a bunch of really creative and smart people getting together in a room, creating something amazing.

We had a music department and although there isn’t much music and score, every once in a while we would break a rule that we set for ourselves on Season 2. The picture editor will be in the room with the music department and Hiro, and we’ll all make decisions together. That musical stinger wasn’t my idea exactly; it was a collective decision to use a stinger to drive the moment, to have it build and release at a specific time. I can’t attribute that sound to me only, but to this exceptional team on the show. We would bounce creative ideas off of each other and make decisions as a collective.

The effects in the murder-suicide scene do a great job of tension building. For example, when Teddy leans in on Darius, there’s that great, long floor creak.
Yeah, that was a good creak. It was important for us, throughout this episode, to make specific sound choices in many different areas. There are other episodes in the season that have a lot more sound than this episode, like “Woods,” where Paper Boi (Brian Tyree Henry) is getting chased through the woods after he was robbed. Or “Alligator Man,” with the shootout in the cold open. But that wasn’t the case with “Teddy Perkins.”

On this one, we had to make specific choices, like when Teddy leans over and there’s that long, slow creak. We tried to encompass the pace of the scene in one very specific sound, like the sound of the shackles being tightened onto Darius or the movement of the shotgun.

There’s another scene when Darius goes down into the basement, and he’s traveling through this area that he hasn’t been in before. We decided to create a world where he would hear sounds traveling through the space. He walks past a fan and then a water heater kicks on and there is some water gurgling through pipes and the clinking sound of the water heater cooling down. Then we hear Benny’s wheelchair squeak. For me, it’s about finding that one perfect sound that makes that moment. That’s hard to do because it’s not a composition of many sounds. You have one choice to make, and that’s what is going to make that moment special. It’s exciting to find that one sound. Sometimes you go through many choices until you find the right one.

There were great diegetic effects, like Darius spinning the globe, and the sound of the piano going onto the elevator, and the floor needle and the buttons and dings. Did those come from Foley? Custom recordings? Library sounds?
I had a great Foley team on this entire season, led by Foley supervisor Geordy Sincavage. The sounds like the globe spinning came from the Foley team, so that was all custom recorded. The elevator needle moving down was a custom recording from Foley. All of the shackles and handcuffs and gun movements were from Foley.

The piano moving onto the elevator was something that we created from a combination of library effects and Foley sounds. I had sound effects editor David Barbee helping me out on this episode. He gave me some library sounds for the piano and I went in and gave it a little extra love. I accentuated the movement of the piano strings. It was like piano string vocalizations as Darius is moving the piano into the elevator and it goes over the little bumps. I wanted to play up the movements that would add some realism to that moment.

Creating a precise soundtrack is harder than creating a big action soundtrack. Well, there are different sets of challenges for both, but it’s all about being able to tell a story by subtraction. When there’s too much going on, people can feel the details if you start taking things away. “Teddy Perkins” is the case of having an extremely precise soundtrack, and that was successful thanks to the work of the Foley team, my effects editor, and the dialogue editor.

The dialogue editor Jason Dotts is the unsung hero in this because we had to be so careful with the production dialogue track. When you have a big set — this old, creaky house and lots of equipment and crew noise — you have to remove all the extraneous noise that can take you out of the tension between Darius and Teddy. Jason had to go in with a fine-tooth comb and do surgery on the production dialogue just to remove every single small sound in order to get the track super quiet. That production track had to be razor-sharp and presented with extreme care. Then, with extreme care, we had to build the ambiences around it and add great Foley sounds for all the little nuances. Then we had to bake the cake together and have a great mix, a very articulate balance of sounds.

When we were all done, I remember Hiro saying to us that we realized his dream 100%. He alluded to the fact that this was an important episode going into it. I feel like I am a man of my craft and my fingerprint is very important to me, so I am always mindful of how I show my craft to the world. I will always take extreme care and go the extra mile no matter what, but it felt good to have something that was important to Hiro have such a great outcome for our team. The world responded. There were lots of Emmy nominations this year for Atlanta and that was an incredible thing.

Did you have a favorite scene for sound? Why?
It was cool to have something that we needed to craft and present in its entirety. We had to build a motif and there had to be consistency within that motif. It was awesome to build the episode as a whole. Some scenes were a bit different, like down in the basement. That had a different vibe. Then there were fun scenes like moving the piano onto the elevator. Some scenes had production challenges, like the scene with the film projector. Hiro had to shoot that scene with the projector running and that created a lot of extra noise on the production dialogue. So that was challenging from a dialogue editing standpoint and a mix standpoint.

Another challenging scene was when Darius and Teddy are in the “Father Room” of the museum. That was shot early on in the process and Donald wasn’t quite happy with his voice performance in that scene. Overall, Atlanta uses very minimal ADR because we feel that re-recorded performances can really take the magic out of a scene, but Donald wanted to redo that whole scene, and it came out great. It felt natural and I don’t think people realize that Donald’s voice was re-recorded in its entirety for that scene. That was a fun ADR session.

Donald came into the studio and once he got into the recording booth and got into the Teddy Perkins voice he didn’t get out of it until we were completely finished. So as Hiro and Donald are interacting about ideas on the performance, Donald stayed in the Teddy voice completely. He didn’t get out of it for three hours. That was an interesting experience to see Donald’s face as himself and hear Teddy’s voice.

Where there any audio tools that you couldn’t have lived without on this episode?
Not necessarily. This was an organic build and the tools that we used in this were really basic. We used some library sounds and recorded some custom sounds. We just wanted to make sure that we could make this as real and organic as possible. Our tool was to pick the best organic sounds that we could, whether we used source recordings or new recordings.

Of all the episodes in Season 2 of Atlanta, why did you choose “Teddy Perkins” for Emmy consideration?
Each episode had its different challenges. There were lots of different ways to tell the stories since each episode is different. I think that is something that is magical about Atlanta. Some of the episodes that stood out from a sound standpoint were Episode 1 “Alligator Man” with the shootout, and Episode 8 “Woods.” I had considered submitting “Woods” because it’s so surreal once Paper Boi gets into the woods. We created this submergence of sound, like the woods were alive. We took it to another level with the wildlife and used specific wildlife sounds to draw some feelings of anxiety and claustrophobia.

Even an episode like “Champagne Papi,” which seems like one of the most basic from a sound editorial perspective, was actually quite varied. They’re going between different rooms at a party and we had to build spaces of people that felt different but the same in each room. It had to feel like a real space with lots of people, and the different spaces had to feel like it belonged at the same party.

But when it came down to it, I feel like “Teddy Perkins” was special because there wasn’t music to hide behind. We had to do specific and articulate work, and make sharp choices. So it’s not the episode with the most sound but it’s the episode that has the most articulate sound. And we are very proud of how it turned out.


Jennifer Walden is a New Jersey-based audio engineer and writer. You can follow her on Twitter at @audiojeney.com.

Marvel’s Victoria Alonso to receive HPA’s Charles S. Swartz Award

The Hollywood Professional Association (HPA) has announced that Victoria Alonso, producer and executive VP of production for Marvel Studios, will receive the organization’s 2018 Charles S. Swartz Award at the HPA Awards on November 15. The HPA Awards recognize creative artistry, innovation and engineering excellence, and the Charles S. Swartz Award honors the recipient’s significant impact across diverse aspects of the industry.

A native of Buenos Aires, Alonso moved to the US at the age of 19. She worked her way up through the industry, beginning as a PA and then working four years at the VFX house Digital Domain. She served as VFX producer on a number of films, including Ridley Scott’s Kingdom of Heaven, Tim Burton’s Big Fish, Andrew Adamson’s Shrek and Marvel’s Iron Man. She won the Visual Effects Society (VES) Award for outstanding supporting visual effects/motion picture for Kingdom of Heaven, with two additional shared nominations (best single visual effects, outstanding visual effects/effects-driven motion picture) for Iron Man.

Eventually, she joined Marvel as the company’s EVP of visual effects and post, doubling as co-producer on Iron Man, a role she reprised on Iron Man 2, Thor and Captain America: The First Avenger. In 2011, she advanced to executive producer on the hit The Avengers and has since executive produced Marvel’s Iron Man 3, Captain America: The Winter Soldier and Captain America: Civil War, Thor: The Dark World, Avengers: Age of Ultron, Ant-Man, Guardians of the Galaxy, Doctor Strange, Guardians of the Galaxy Vol. 2, Spider-Man: Homecoming, Thor: Ragnarok, Black Panther, Avengers: Infinity War and most recently, Ant-Man and the Wasp.

She is currently at work on the untitled fourth installment of Avengers and Captain Marvel.

The Charles S. Swartz Award was named after executive Charles Swartz, who had a far ranging creative and technical career, eventually leading the Entertainment Technology Center at the University of Southern California, a leading industry think tank and research center. The Charles S. Swartz Award is awarded at the discretion of the HPA Awards Committee and the HPA Board of Directors, and is not given annually.