OWC 12.4

Autodesk cloud-enabled tools now work with BeBop post platform

Autodesk has enabled use of its software in the cloud — including 3DS Max, Arnold, Flame and Maya — and BeBop Technology will deploy the tools on its cloud-based post platform. The BeBop platform enables processing-heavy post projects, such as visual effects and editing, in the cloud on powerful and highly secure virtualized desktops. Creatives can process, render, manage and deliver media files from anywhere on BeBop using any computer and as small as a 20Mbps Internet connection.

The ongoing deployment of Autodesk software on the BeBop platform mirrors the ways BeBop and Adobe work closely together to optimize the experience of Adobe Creative Cloud subscribers. Adobe applications have been available natively on BeBop since April 2018.

Autodesk software users will now also gain access to BeBop Rocket Uploader, which enables ingestion of large media files at incredibly high speeds for a predictable monthly fee with no volume limits. Additionally, BeBop Over the Shoulder (OTS) enables secure and affordable remote collaboration, review and approval sessions in real-time. BeBop runs on all of the major public clouds, including Amazon Web Services (AWS), Google Cloud Platform (GCP), and Microsoft Azure.


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