Assimilate is offering an open-beta version of Scratch 8.5, its realtime post system and workflow for dailies, conform, grading, compositing and finishing. Also in open beta is the Scratch VR Suite. Both open-beta versions give users the chance to work with the full suite of Scratch 8.5 and Scratch VR tools while evaluating and submitting requests and recommendations for additional features or updates.
Scratch Web for cloud-based, realtime review and collaboration, and Scratch Play for immediate review and playback, are also included in the ecosystem updates. Current users of Scratch 8.4 can download the Scratch 8.5 open beta. Those who are new to Scratch can access the Scratch 8.5 open-beta version for a 30-day free trial. The Scratch VR open-beta version can also be accessed for a 30-day free trial.
“Thanks to open-Beta programs, we get at lot of feedback from current Scratch users about the features and functions that will simplify their workflows, increase their productivity and enhance their storytelling,” explains Assimilate CEO Jeff Edson. “We have two significant Scratch releases a year for the open-beta program and then provide several incremental builds throughout the year. In this way Scratch is continually evolving to offer bleeding-edge functionality, as well as support for the latest formats, for example, Scratch was the first to support Arri’s mini-camera MXF format.”
New to Scratch 8.5
• Easy validation of availability of physical media and file references throughout a project, timeline and render
• Fast access to all external resources (media / LUT / CTL / etc.) through bookmarks
• Full set of ACES transforms as published by the Academy
• Publishing media directly to Facebook
• Option to launch Scratch from a command-line with a series of xml-script commands, which allows closer integration with post-infrastructure and third-party software and scripts
The new Scratch VR Suite includes all the features and functions of Scratch 8.5, Scratch Play and Scratch Web, plus substantial features, functions and enhancements that are specific to working in a 360 media environment.