Featured post

BlacKkKlansman director Spike Lee

By Iain Blair

Spike Lee has been on a roll recently. Last time we sat down for a talk, he’d just finished Chi-Raq, an impassioned rap reworking of Aristophanes’ “Lysistrata,” which was set against a backdrop of Chicago gang violence. Since then he’s directed various TV, documentary and video projects. Continue reading

DigitalGlue 1.10

Efilm’s Natasha Leonnet: Grading Spider-Man: Into the Spider-Verse

By Randi Altman

Sony Pictures’ Spider-Man: Into the Spider-Verse is not your typical Spider-Man film… in so many ways. The most obvious is the movie’s look, which was designed to make the viewer feel they are walking inside a comic book. This tale, which blends CGI with 2D hand-drawn animation and comic book textures, Continue reading


Patrick J. Don Vito on editing Green Book

By Randi Altman

Universal Pictures’ Green Book tells the tale of an African-American piano virtuoso and his white driver. Based on a true story, this unlikely pair must navigate the Deep South in 1962 for a concert tour during a time most places to eat and sleep were segregated.

This unlikely pairing of the well-educated and sophisticated Dr. Continue reading


Quick Chat: Digital Arts’ Josh Heilbronner on Audi, Chase spots

New York City’s Digital Arts provided audio post on a couple of 30-second commercial spots that presented sound designer/mixer Josh Heilbronner with some unique audio challenges. They are Audi’s Night Watchman via agency Venables Bell & Partners in New York and Chase’s Mama Said Knock You Out, Continue reading



VFX editor Warren Mazutinec on life, work and Altered Carbon

By Jeremy Presner

Long-time assistant editor Warren Mazutinec’s love for filming began when he saw Star Wars as an eight-year-old in a small town in Edmonton, Alberta. Unlike many other Lucas-heads, however, this one got to live out his dream grinding away in cutting rooms from Vancouver to LA working with some of the biggest editors in the galaxy. Continue reading


Review: iOgrapher Multi Case for mobile filmmaking

By Brady Betzel

Thanks to the amazing iPhone X, Google Pixel and Samsung Galaxy, almost everyone has a high-end video camera on their person at all times and this is helping to spur on mobile filmmaking and vlogging.

From YouTube to Instagram to movies like Unsane (Steven Soderbergh) or Tangerine (Sean Baker) — and regardless of whether you think a $35,000 camera setup tells a story better than a $1,000 cell phone (looking at you Apple Phone XS Max) — mobile filmmaking is here to stay and will only get better. Continue reading


Review: Audionamix IDC for cleaning dialogue

By Claudio Santos

Sound editing has many different faces. It is part of big-budget blockbuster movies and also an integral part of small hobby podcasting projects. Every project has its own sound needs. Some edit thousands upon thousands of sound effects. Others have to edit hundreds of hours of interviews. What most projects have in common, Continue reading

Rodeo VFX supe Arnaud Brisebois on the Fantastic Beasts sequel

By Randi Altman

Fantastic Beasts: Crimes of Grindelwald, directed by David Yates and written by J.K. Rowling, is a sequel to 2016’s Fantastic Beasts and Where to Find Them. It follows Newt Scamander (Eddie Redmayne) and a young Albus Dumbledore (Jude Law) as they attempt to take down the dark wizard Gellert Grindelwald (Johnny Depp). Continue reading

From artist to AR technologist: What I learned along the way

By Leon Hui

As an ARwall co-founder and chief technology officer (CTO), I manage all things relating to technology for the company. This includes overseeing software and technology development, designs, engineering, IT, troubleshooting and everything in-between. Launching the company, I solely developed the critical pieces of technology required to achieve the ARwall concept overall. Continue reading