Tag Archives: VIEW Conference

More speakers added for Italy’s upcoming View Conference

More than 50 speakers are confirmed for 2017’s View Conference, a digital media conference that takes place in Turin, Italy, from October 23-27. Those speakers include six visual effects Oscar winners, two Academy Sci-Tech award winners, animated feature film directors, virtual reality pioneers, computer graphics researchers, game developers, photographers, writers and studio executives.

“One of the special reasons to attend View is that our speakers like to stay for the entire week and attend talks given by the other speakers, so our attendees have many opportunities to interact with them,” says conference director Dr. Maria Elena Gutierrez. “View brings together the world’s best and brightest minds across multiple disciplines, in an intimate and collaborative place where creatives can incubate and celebrate.”

Newly confirmed speakers include:

Scott Stokdyk- This Academy Award winner (VFX supervisor, Valerian and the City of a Thousand Planets) will showcase VFX from the film – from concept, design and inspiration to final color timing.

Paul Debevec – This Academy Award winner (senior staff engineer, Google VR, ICT) will give attendees a glimpse inside the latest work from Google VR and ICT.

Martyn Culpitt – A VFX supervisor on Logan and at Image Engine company, he will breakdown the film Logan, highlighting the visual effects behind Wolverine’s gripping final chapter.

Jan-Bart Van Beek – This studio art director at Guerrilla Games will take attendees through the journey that Guerrilla Games underwent to design the post-apocalyptic world of the game franchise, Horizon Zero Dawn.

David Rosenbaum – This chief creative officer at Cinesite Studios along with Cinesite EP Warren Franklin will present at talk titled, “It’s All Just Funny Business: Looking for IP, Talent ad Audiences.”

Elisabeth Morant – This product manager for Google’s Tilt Brush will discusses the company’s VR painting application in a talk called, “Real Decisions, Virtual Space: Designing for VR.”

Donald Greenberg – This professor of computer graphics at Cornell University will be discussing the “Next-gen of Virtual Reality”

Steve Muench – He will present “The Labor of Loving Vincent: Animating Van Gogh to Solve a Mystery.”

Deborah Fowler – This professor of visual effects at Savannah College of Art and Design/SCAD will showcase “Procedural and Production Techniques using Houdini.”

Daniele Federico: This co-founder and developer at Toolchefs will present “Make us Alive. An In-Depth Look at Atoms Crowd Software.”

Jason Bickerstaff – This character artist from Pixar Animation Studios) will present “Crossing The Dimensional Rift.”

Steve Beck – This VFX art director from ILM will discuss “The Future of Storytelling.”

Nancy Basi – She is executive director of the Film and Media Centre – Vancouver Economic Commission.

For a complete listing of speakers visit http://www.viewconference.it/speakers

 

Speakers set for VIEW Conference 2017

This year, the VIEW Conference is once again taking place in Torino, Italy. Focusing on computer graphics, digital media and games, the conference spans five days (October 23-27) and features talks, workshops, panel discussions, interactive sessions, awards and more. An audience of 6,000 professionals and students is expected.

Here are the expected speakers so far:
Rob Pardo – CEO, Bonfire Studios. Videogame designer (World of Warcraft); Eric Darnell – chief creative officer, Baobab Studios. Co-director/co-writer all DreamWorks’ Madagascar films and projects including Invasion, Asteroids, Rainbow Crow; Phil Chen – co-founder, HTC Vive. Managing partner of Presence Capital VR/AR Venture Fund and partner of Horizons Ventures, which invests in VR/AR/AI; Joe Letteri – senior VFX supervisor, four-time Oscar winner, Weta Digital; Debevec – senior staff engineer, Google VR and Oscar winner; Kevin Lin – COO, Twitch.TV; Christopher Townsend – Overall VFX supervisor, Guardians of the Galaxy, Vol. 2; Vicki Dobbs Beck – executive in charge of ILM x LAB; Mark Osborne – The Little Prince and Kung Fu Panda, DreamWorks Animation; Kris Pearn – director The Willoughbys, Bron Animation and Cloudy With A Chance of Meatballs 2 co-director, Sony Pictures Animation; Shannon Tindle – director/writer, Sony Pictures Animation, Disney, Laika, Google Spotlight Story On Ice; Cinzia Angelini – director, upcoming CG Animated short Mila; Hal Hickel – animation director, Rogue One, ILM. Oscar and BAFTA Winner; Rob Coleman – head of animation, Lego Batman Movie, Animal Logic. Two-time Oscar nominee for his work on Star Wars; Kim White – DP, lighting, Cars 3, Pixar Animation; Noelle Triaureau – production designer, Smurfs: The Lost Village, Sony Pictures Animation; Mike Ford – VFX supervisor, Smurfs: The Lost Village, Sony Pictures Imageworks; Carlos Zaragoza – production designer, The Emoji Movie, Sony Pictures Animation; Maureen Fan – CEOfficer, Baobab Studios, VR; Larry Cutler – CTO, Baobab Studios; Eloi Champagne – technical director, National Film Board of Canada, VR; Claudio Pedica – senior interaction designer, Sólfar Studios & AI researcher at Reykjavik University; Michael Rubin – founder/chief photo officer, Neomodern; David Putrino – director of rehabilitation innovation, Icahn School of Medicine at Mount Sinai. Director of Telemedicine and Virtual Rehabilitation Medicine at Weill-Cornell Medical College. Chief mad scientist, Not Impossible Labs; Victor Perez – VFX supervisor, Gabriele Salvatores Invisible Boy sequel; Francesco Filippi – director, Mani Rosse (Red Hands), Studio Mistral; and Ed Hooks – mMulti-faceted theatrical professional, actor, author and acting teacher.

VIEW has also announced the opening of submissions for the show’s VIEW Awards. Celebrating the best in animation and video games, each year this competition receives hundreds of entries, vying for recognition in four categories for animated short films or videogames.

The VIEW Conference’s awards competition recognizes animated short films and videogames created between January 1, 2015 and September 15, 2017. Entry is available online here.

The awards categories are:
Best Short– category for those creating and animating shorts, music videos or commercials using 2D/3D animation.  The contest is open to students and professionals with a maximum length of 30 minutes. The best short will be evaluated based on design, environments and best character. First prize is 2,000 Euros.
• Social Contest – a short video clip or commercial focusing on social themes. First prize is 500 Euros.
• Game Contest – an award recognizing the best gameplay, design and mechanics. First prize is 500 Euros.
• ItalianMix – dedicated to the work of Italian artists, the work can be animated, experimental or documentary. Maximum length of 30 minutes. First prize is 500 Euros.

Speakers set for Italy’s CGI-focused VIEW Conference

The VIEW Conference 2016, a large computer graphics and digital media conference in Turin, Italy is set for October 24. The conference spans five days of talks, workshops, panel discussions, interactive sessions and awards presented to an expected audience of 6,000 students and professionals.

This year, VIEW is headlined by three keynotes:
• Byron Howard – Co-director of Walt Disney Animation Studios’ animated hit Zootopia (our main photo). He will discuss the film’s five-plus year evolution.
• Dr. Donald Greenberg – Director of the program of computer graphics at Cornell University, with research supported by Pixar, DreamWorks, Microsoft, Intel, Oculus, Valve and Autodesk, and with government funding. Greenberg will address the question of what’s necessary to make VR real.
• Brad Lewis – Producer of Warner Animation Groups’ second animated feature, Storks, will discuss creation of the film.

The VIEW Conference has also launched, and is now accepting submissions for a competition of animated short films or videogames created during 2015 and 2016. Competition entry information and information about the conferences’ growing list of speakers, sessions and workshops is available at http://www.viewconference.it.

VIEW Conference 2016 will also include a host of talks and workshops:

Workshop: The DNA of Disney Character Design – Byron Howard
In addition to his keynote, Howard will present this workshop on creating appealing characters for animation, including for Tangled and Bolt, both of which he directed.

Workshop: Visual Imaging in the Electronic Age – Dr. Donald Greenberg
In addition to his keynote, Greenberg’s workshop will discuss where technology is going, where it comes from, the future of graphic environments and with much of the answers depending on how we see or how we interpret what we see, how the medium is dependent on recent research in perception psychology.

Talk: The Visual Design of The Good Dinosaur – Sharon Calahan, DP, The Good Dinosaur, Pixar Animation Studios

Workshop: Storytelling with Light – Sharon Calahan

Talk: Kubo and The Two Strings – Marc Haimes – Screenplay writer, Kubo and The Two Strings, Laika

Talk: Finding Hank – John Halstead – Supervising technical director, Finding Dory, Pixar Animation Studios

Talk: Virtual Reality – Jump Into the Story – Maureen Fan – CEO, co-founder Baobab Studios

Talk: Google Spotlight Stories – Rain or Shine – Luke Youngman, executive producer/deputy head of production and Felix Massie, director, Nexus

Talk: The Making of Open Season: Scared Silly – David Feiss director, Open Season: Scared Silly, Sony Pictures Animation

Workshop: Storyboarding in Feature Animation With Sony Pictures Animation Director David Feiss – David Feiss

Talk: The Power of Ambition as a Motivating Force in Creative Endeavors – Josh Holmes, franchise creative director – 343 Industries

Talk: Neuroscience and Video Games: A New Class of Medicine, Adam Gazzaley, co-founder, chief science advisor, Akili Interactive and Matt Omernick, co-founder, chief creative officer, Akili Interactive

Talk: The Emotions of Game Development – Daryl Anselmo – art & creative director, Zynga

Talk: ADR1FT and at Peace – Adam Orth – CEO, creative director, Three One Zero

Talk: Alice Through the Looking Glass – Troy Saliba – snimation supervisor, Alice Through the Looking Glass, Sony Pictures Imageworks

Workshop: Animation Posing and Composition – Troy Saliba

Talk: New Directions for Stylized CG – Chris Perry – Associate professor of media arts and sciences, Hampshire College

Workshop: Directing the Visual Story- Chris Perry

Workshop: Portfolio review with J.C. Cornwell – J.C. Cornwell – director of training and artist development, Sony Pictures Imageworks

Workshop: 3D Animation Taster – Alex Williams – Head of animation, Escape Studios

Talk: Crafting a Photoreal Jungle for Disney’s The Jungle Book – Audrey Ferrara

Talk: Clinical Imaging of the Human Body: For Health, Visualization and Predictive Analytics – Pratik Shak

VIEW AWARDS
The VIEW conference is now accepting submissions in four categories for animated short films or videogames created during 2015 and 2016.

VIEW Award – 2,000 Euro first prize will be awarded to the best short film with 2D or 3D animation or visual effects. The category is open to students and professionals. In addition, awards will be given for Best Short, Best Design, Best Character and Best VFX.

VIEW Social Contest – A Wacom Intuos Pro Medium will be given for a short film, music clip, or commercial with 2D/3D animation and VFX that focuses on social issues.

VIEW Game Award – 500 Euros will be given to the game with the best story, design and mechanics.

VIEWTube Video Award – 500 Euros for the best YouTube video in 2016 about recycling.

Italianmix – Wacom Intuos Pro Medium tablet for the best short film (30 minutes or less) focusing on Italian themes.

The deadline for submissions is September 15.