Tag Archives: Mettle

Review: Mettle VR plug-ins for Adobe Premiere

By Barry Goch

I was very frustrated. I took a VR production class, I bought a LG 360 camera, but I felt like I was missing something. Then it dawned on me — I wanted to have more control. I started editing 360 videos using the VR video viewing tools in Adobe Premiere Pro, but I still was lacking the control I desired. I wanted my audience to have a guided, immersive experience without having to be in a swivel chair to get the most out of my work. Then, like a bolt of lightning, it came to me — I needed to rotate the 360 video sphere. I needed to be able to reorient it to accomplish my vision, but how would I do that?

Rotate Sphere plug-in showing keyframing.

Mettle’s Skybox 360/VR Tools are exactly what I was looking for. The Rotate Sphere plug-in alone is worth the price of the entire plug-in package. With this one plug-in, you’re able to re-orient your 360 video without worrying about any technical issues — it gives you complete creative control to re-frame your 360 video — and it’s completely keyframable too! For example, I mounted my 360 camera on my ski helmet this winter and went down a ski run at Heavenly in Lake Tahoe. There are amazing views of the lake from this run, but I also needed to follow the skiers ahead of me. Plus, the angle of the slope changed and the angle to the subjects I was following changed as well. Since the camera was fixed, how could I guide the viewer? By using the Rotate Sphere plug-in from Mettle and keyframing the orientation of the shot as the slope/subject relationship changed relative to my position.

My second favorite plug-in is Project 2D. Without the Project 2D plug-in, when you add titles to your 360 videos they become warped and you have very little control over their appearance. In Project 2D, you create your title using the built-in titler in Premiere Pro, add it to the timeline, then apply the Project 2D Mettle Skybox plug-in. Now you have complete control over the scale, rotation of the titling element and the placement of the title within the 360 video sphere. You can also use the Project 2D plug-in to composite graphics or video into your 360 video environment.

Mobius Zoom transition in action.

Rounding out the Skybox plug-in set are 360 video-aware plug-ins that every content creator needs. What do I mean but 360 video-aware? For example, when you apply a blur that is not 360 video-content-aware, it crosses the seam where the equi-rectangular video’s edges join together and makes the seam unseemly. With the Skybox Blur, Denoise, Glow and Sharpen plug-ins, you don’t have this problem. Just as the Rotate Sphere plug-in does the crazy math to rotate your 360 video without distortion or introducing artifacts, these plug-ins do the same.

Transitioning between cuts in 360 video is an evolving art form. There is really no right or wrong way. Longer cuts, shorter cuts, dissolves and dips to black are some of the basic options. Now, Mettle is adding to our creative toolkit by applying their crazy math skills on transitions in 360 videos. Mettle started with their first pack of four transitions: Mobius Zoom, Random Blocks, Gradient Wipe and Iris Wipe. I used the Mobius Zoom to transition from the header card to the video and then the Iris Wipe with a soft edge to transition from one shot to the next in the linked video.

Check out this video, which uses Rotate Sphere, Project 2D, Mobius Zoom and Iris wipe effects.

New Plug-Ins
I’m pleased to be among the first to show you their second set of plug-ins specifically designed for 360 / VR video! Chroma Leaks, Light Leaks, Spherical Blurs and everyone’s favorite, Light Rays!

Mettle plug-ins work on both Mac and Windows platforms — on qualified systems — and in realtime. The Mettle plug-ins are also both mono- and stereo-aware.

The Skybox plug-in set for Adobe Premiere Pro is truly the answer I’ve been looking for since I started exploring 360 video. It’s changed the way I work and opened up a world of control that I had been wishing for. Try it for yourself by downloading a demo at www.mettle.com.


Barry Goch is currently a digital intermediate editor for Deluxe in Culver City, working on Autodesk Flame. He started his career as a camera tech for Panavision Hollywood. He then transitioned to an offline Avid/FCP editor. His resume includes Passengers, Money Monster, Eye in the Sky and Game of Thrones. His latest endeavor is VR video.