Tag Archives: Brady Betzel

Fangs Film Gear’s Wolf Packs and Panther lens bags

By Brady Betzel

Summertime is the perfect time to make sure you have the right gear bags to throw your cameras, memory cards and lenses in. Fangs Film Gear is a brand from the company Release the Hounds Studios. They also have other products, like Ground Control color correction LUTs, Wave Brigade royalty-free sound effects and ambience, and a podcast called Video Dogpound.

I found out about them when I was watching some music videos for inspiration and slowly fell down a rabbit hole that led me to a great organization called Heart Support. It’s basically a group that lends a helping hand to people having a hard time. I found co-owner Casey Faris’ YouTube page, where he has some awesome and easily digestible video editing and color correction tutorials — mainly on Blackmagic Design Resolve. You can find his co-owner Dan Bernard’s YouTube page here. They were promoting some of their LUTs from Ground Control and also some gear bags, which I’m now reviewing.

Fangs Film Gear Panther Lens Bags
These are black weather-resistant drawstring lens bags lined with lens-quality micro fiber cloth. They come in three sizes: small for $19.99, medium for $22.99 and large for $24.99. You can also buy one of each for $64.99. Once you touch them you will immediately feel the durability on the outside but the softness a lens demands on the inside. When using these bags you will always have a great lens cloth nearby.

Not only have I been toting around my lenses in these bags, but they’ve made great GoPro carrying bags since the GoPro’s lens is constantly exposed. The small bag works with a compact DSLR lens and is perfect for something like the Nifty Fifty Canon 50mm lens; it’s about the size of an iPhone 7 Plus or my Samsung Galaxy S8 +. Even the Blackmagic Pocket Cinema Camera fits well — it measures 5×7 inches when lying flat. The medium bag measures 6×8 inches and is good for multiple GoPros or a medium-sized lens like my micro four-thirds Lumix 14-140. The large measures 6.5×9.25 inches and is obviously great for a longer lens, but in a rush I keep my Blackmagic Pocket Cinema Camera with 14-140 lens attached sometimes. All the bags are weather resistant, meaning you can splash some water on them and it won’t get through. However, as they are drawstring so water can still get in through the top.

If you are looking for a GoPro-specific gear bag they also carry something called The Viper, a GoPro-focused sling bag. And if you are a DJI Mavic owner, they sell a two-pack of Panther bags that will fit the remote and Mavic — it looks essentially like the small and large Panther bags.

Fangs Film Gear Tactical Production Organizers
These are called Wolf Packs but I like to call them sweet dad bags. Not only do they have a practical production purpose, but they are great for dads who have to carry baby stuff around but want a little more stylish look.

So first the production purpose of the Wolf Packs. It’s really genius and simple: one side is green for your charged batteries or unused memory cards, and the red side is for depleted batteries and used memory cards. No more worrying about which cards have been used, or having to try and label a bunch of MicroSD cards with some gaffers tape. Now for the dad use of the Wolf Packs — green for the clean diapers and red for the used diapers! If you’ve ever used cloth diapers you may be a little more familiar with this technique.

The Wolf Packs are ultra durable and haven’t shed a stitch since I’ve used them in production scenarios, and even Disneyland dad scenarios. The zippers are extremely sturdy, but what impressed me the most were the included carabiner and carabiner grommet on the Wolf Packs themselves. The grommet is very high quality and won’t rip. The carabiner itself isn’t of rock climbing grade but will do for almost any situation you will need it for. The clip makes these bags easy to attach anywhere but specifically my backpack.

Inside the Wolf Pack is a durable fabric that isn’t the same as the Panther Lens bags, so do not clean your lenses with these! The pockets are made to stand up to the abuses of throwing batteries in and out all day long. I would love to see one of these with the microfiber lining like the Panther bags, but I also see the benefit of using both of them separate. The Wolf Packs break down like this: the small is 6.5×5.5 inches for $29.99, the medium is 8.25×7 inches for $34.99 and the large is 9×9 inches for $39.99. You can also purchase all three for $99.99.

Summing Up
I’ve definitely put these bags through the wringer over an extended period of time to make sure they will hold up. I am particularly concerned about things like zippers, stitching and cinches, so just a month or so of testing won’t give you a great sample. So over multiple months I’ve put the Panther Lens Bags and Wolf Packs through the wringer, hiking in the Simi Valley mountains and running into rattle snakes with GoPros, batteries, memory cards, lenses, Blackmagic Pocket Cinema Cameras and much more.

Even lightly dropping some of the bags with GoPros and BMPCC’s in them into the water and found no damage. I’ve really come to love the lens bags, especially when I need a quick lens cleaning and I know that I always have that with me. The Wolf Packs are something I constantly keep with me, great for shoots where I need to change out batteries and memory cards but also great for kid snacks, chapstick and sunscreen. Without hesitation I would order these again; the fabric and stitching is top notch. I had my wife, who really likes to sew and make clothing, take a look at them and she was really impressed with the Wolf Packs… so much so there is now one missing.

Check them out at their website www.fangsfilmgear.com, Twitter @FangsFilmGear and their main company site. Finally, if you are interested in some positivity you should check out www.heartsupport.com.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.

Review: Sony’s a6300 E-mount camera

By Brady Betzel

It’s fair to say that the still and motion camera market isn’t boring. Canon and Nikon have been the huge players in the market, more so a few years ago when Canon introduced the landscape-changing 7D and full-frame 5D cameras. The 5D was the magic camera for the filmmaking community. Over the years, other companies have been breaking the 5D mold with cameras like Blackmagic with its Pocket Cinema Camera, but once the filmmaking community started lusting for higher frame rates that filmed at higher than 1920×1080 resolution, along with a Log or Log-like color space, the field began to really open up.

It seems that’s when Sony started taking the prosumer camera market seriously and doubled down on the Sony a6000 mirrorless E-mount camera, which eventually led to the 4K (technically UHD) recording-capable a6300 and a6500.

Once people started seeing the images and video that the APS-C-based a6300 produced, mixed with the awesome low-light capabilities and wide dynamic range using picture profiles like SLog2/3 — Sony had a bonafide hit on their hands. And if you still wanted more sensor size than the a6300 can provide with its crop sensor, you have the full-frame A7SII and A7RII (and, hopefully, soon the A7R/S III).

In this review, I am going to cover the Sony a6300 and explain why it’s a good value for anyone looking to make some great content, or even just have top-notch 4K home videos. The image fidelity that comes from the Sony a6300 is truly incredible. It’s a little hard to quantify for me, but I think that the Sony a6300 has a look from the sensor that is superbly unique to a handheld camera. The Sony a6300 delivers a top-notch product for around $949.99 (not including lenses) or $1049.99, which includes a 16-50mm lens… but more on pricing later.

Technically, the Sony a6300 is a handheld camera camera with an interchangeable E-mount lens system. Since this is an APS-C crop sensor camera, it is not full frame. The sensor will record images at 24.2 megapixels and up to UHD (3840×2160) resolution when recording video, and since I work in video I am focusing on that aspect of the a6300. It records in the Sony created xvYCC color space — essentially an extended gamut color space that allows for more saturation but is compatible with existing YCC color space. Short answer: more saturation. It accepts Sony Memory Stick Duo or SD memory cards to record on, but do some research on your memory card as not all will allow for UHD recording at the full 100Mb/s. In movie mode you have an ISO range of 100-25600, which really shines in the high ISO range when filming in low light.

In terms of video recording formats, the Sony a6300 stays in the family with its XAVC S, AVCHD and MP4 all of which are 8-bit out of the camera. Keep in mind that if you edit a lot of footage in XAVC- or AVCHD-based codecs, your computer will need to be on the higher end and/or you will want to create proxy media to edit before finishing and color correcting. The XAVC and AVCHD codecs allow for pretty good quality video to be recorded, but this really stresses editing systems because of the way interframe codecs work. If you notice your system can’t play down your clips, it might be time to think about transcoding them to a more edit-friendly codec like ProRes, Cineform or DNxHR.

When recording in XAVC S 4K/UHD (3840×2160) you can shoot in multiple framerates and bitrates — 24p @ 100/60Mbps; 30p @ 100/60Mbps; XAVC S HD (1920×1080) 60p/30p/24p @ 50Mbps and 120p @ 100/50Mbps as well as many other options — but for this review those are the ones that really matter. The real beauty in the Sony a6300 is the ability to shoot in Log color space, which in very basic terms is a video with a grayish-flat color that allows for advanced color correction in post production because there is more information to pull out of the shadows and highlights aka dynamic range.

S-Log 2 split screen.

To enable the Log color spaces, find the Picture Profile menu under menu five and select PP7, PP8 or PP9. This is where you will find the Gamma menu and S-Log 2- or 3-enabled by default. There are more options but the next one that concerns a lot of people is the Color Mode, which can be changed to S-Gamut, S-Gamut3.Cine, S-Gamut3 and more. These are a little tricky, and my best piece of advice is to try each combination in different lighting environments like sunset, a bright blue sky with gradations and low light to see which works best for each situation. I noticed I got a good amount of noise in S-Log3 S-Gamut3.Cine, but I really tried to push the low light in that mode. I fixed excessive shadow noise when I was color correcting by using Red Giant’s Magic Bullet Suite Denoiser — read my review.

I noticed S-Log2 left me a little more detail in the highlights, while S-Log 3 gave a little more detail in the shadows; that may have just been my experience, but that is what I noticed. In addition, when shooting in S-Log 2/3 I noticed some macro-blocking/banding in shots that had color gradations, like a blue sky turning into white or even very bright lights — this will look like square digital artifacts or bands arcing across the gradient. I even saw a dead pixel flash when shooting some really low-light footage. The real test is to watch this footage on a huge TV or output monitor above 32-inches because you will really start to see the noise and banding that is present. I did some testing with noise removal, and with a little bit of noise removal elbow grease you can get a great picture. Overall, I am very impressed with the Log type images I was able to pull out of the a6300 and how well they held up in color correction. Typically, a camera that can pull this type of image would be at least over $5,000-6,000 or more plus lenses, so the a6300 is a steal.

After all that S-Log talk you might be asking, “What if I just want to shoot great video and not worry about Logs and Gamuts?” Well, you can set the Picture Profile to 1-6 and get a great image with little to no color correction needed. Specifically, Picture Profile 1 is really the automatic setting to use; it is described by Sony as being the “Movie Gamma,” which basically means your video will look good.

For more descriptions on the Picture Profiles of the Sony a6300, check out their help guide. You will need to test out all of the Picture Profiles though as they all have different characteristics, such as more detail in the shadows but less accurate color in the highlights. Just something to take a few hours and test out.

More Cool Stuff
The internal microphone on the a6300 is ok, but probably shouldn’t be used to use as your primary audio recording. I would suggest something like the Røde VideoMic Pro. Unfortunately without being able to monitor your audio by headphones you will definitely need to test your external microphone to check whether you need a pre-amp, or if something like the VideoMic Pro +20dB boost will be enough or too loud.

One thing that really stuck out to me was how fast the automatic focus was on the Sony a6300. I am used to using a Canon EOS Rebel t2i camera, and the Sony a6300 is lightning fast, almost instantaneous. It really impressed me. I was visiting Disneyland when I had the a6300 and was taking some stills and video around the park, I took a picture of my son, but the Sony a6300 had accidentally caught a bubble in the autofocus and very clearly took a picture of that bubble. It was accidentally incredible.

In addition to the camera, Sony let me borrow a few lenses when I tested out the a6300, including the 50mm f1.8 ($249.99), E 35mm f1.8 ($449.99) and E PZ 16-50mm f3.5-5.6 ($349.99). While the 35mm and 50mm are great , I felt that the 16-50mm zoom lens did the job for me overall. In low-light situations it definitely helped to have the f1.8 prime lenses in my bag, but during daylight, and even dusk, the zoom lens was great. However, when taking portraits or footage where I wanted a nice bokeh background, the prime lenses were what I had to use.

If I was going to buy this camera for myself I would weigh the idea of spending a little more money and grabbing a really nice lens, whether it be a prime or zoom. The only problem with that is most of the upgraded lenses are for full-frame cameras, which brings me to my next point: Would I just go all the way to a full-frame Sony A7rII or A7sII camera? In my mind, if I have enough money to get a full-frame camera I do it. The quality, in my eyes, is far superior. However, you are going to be paying an extra $1,000 to $2,500, depending on the lenses, whether you buy new or used. So a middle ground might be to buy the full-frame lenses like the G Master series for the a6300. This way when you find the right Sony body you don’t have to upgrade lenses as the full-frame lenses will work on the a6300. Keep in mind you will have a crop factor of 1.5, which means a full-frame 50mm lens will actually be a 75mm lens. That might be more confusing than helpful, but it is a constant fight for Sony a6300 owners after they see what the Sony cameras can do. Another option is to take a look at Craigslist or Ebay and see if anyone is selling a used a6300 or A7srII. I did a cursory search when writing this article and found a Sony a6300 with four lenses and extra accessories for $1,300, and another a6300 for sale with one lens for $700, so there are options for used cameras at a great price.

So what didn’t I like about the Sony a6300? There is no headphone jack to monitor your audio. That’s a big one, but one possible solution is using the micro-HDMI port. If you use an external monitoring solution, like an Atomos or a SmallHD monitor, you will be able to use their audio monitoring. Also, I just can’t get used to Sony’s menu and button setup. Maybe because I’ve been used to Canon’s menu, button and wheel setup for a while, but Sony’s setup for some reason throws me off. I feel like I have to go in to one or two extra menus before I get to the settings I want.

Summing Up
The bottom line is that the Sony a6300 is an incredible UHD-capable camera that can be purchased with a lens for around $1,000. It lacks things like proper audio monitoring but gives you great control over your color correction when filming in SLog 2 or 3, and with a little noise reduction you will have clean low-light footage in the palm of your hand.

There is a newer version of this camera in the a6500, which has the following upgrades over the a6300 — 5-axis image stabilization, touchscreen LCD (can swipe to change focus on an object or touch to set focus) and improved menu system. The a6500 costs $1,399.99 for the body only. The image stabilization is what really sells the a6500 since you can now use any lens (with adapters) that you want while still benefitting from image stabilization. Either way, the a6300 is the best bet to get a great UHD-capable camera at a great price, especially if you can find someone selling a used one with a bunch of lenses and batteries. The video that comes from the Sony line of cameras is unmistakable, and will add a level of professionalism to anyone’s videography arsenal.

You can see my Sony a6300 Slow Motion SLog 2/SLog 3 test as well as my UHD tests on YouTube.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.

My top workstation accessories

By Brady Betzel

As a working video editor, I’m at my desk and on my computer all day. So when I get home I want my personal workstation to feel as powerful as possible and having the right tools to support that experience are paramount.

I’m talking workstation accessories. I’ve put together a short list based on my personal experience. Some are well known, while some are slightly under the radar. Either way, they all make my editing life easier and more productive.

They make my home-based workstation feel like a full-fledged professional edit suite.

Wacom Intuos Pro Medium
In my work as an offline editor, I started to have some wrist pain when I used a mouse in conjunction with my keyboard. That is when I decided to jump head first into using a Wacom tablet. Within two weeks, all of my pain went away and I felt that I had way more control over drawing objects and shapes. I specifically noticed more precision when working inside of apps like Adobe’s After Effects and Photoshop when drawing accurate lines and shapes with bezier handles.

In addition, you can program minimal macros on the express keys on the side of the tablet. While the newest Wacom Intuos Pro Medium tablet costs a cool $349.95, it will pay for itself with increased efficiency and, in my experience, less wrist pain.

Genelec 8010A Studio Monitors
One workstation accessory that will blow you away is a great set of studio monitors. Genelec is known for making some great studio monitors and the 8010A are a set I wish I could get. These monitors are small —  around 8-inches tall by 4-inches deep and 4-inches wide — but they put out some serious power at 96dBs.

Don’t be fooled by their small appearance; they are a great complement to any serious video and audio power user. They connect via XLR, so you may need to get some converters if you are going straight out of your station, without runing through a mixer. These speakers are priced at $295 each; they aren’t cheap, but they are another important accessory that will further turn your bay into a professional suite.

Tangent Element & Blackmagic Resolve Color Correction Panels
If you work in color correction, or aspire to color correct, color correction panels are a must. They not only make it easier for you to work in apps like Blackmagic DaVinci Resolve, but they free your mind from worrying about where certain things are and let your fingers do the talking. It is incredibly liberating to use color correction panels when doing a color grade — it feels like you have another arm you can use to work.

The entire set of Tangent Element Panels costs over $3,300, but if you are just getting started, the Tangent Element Tk (just the trackballs) can be had for a little over $1,100. What’s nice about the Tangent panels is that they work with multiple apps, including Adobe Premiere, FilmLight Baselight, etc. But if you know you are only going to be using Resolve, the Resolve Micro or Mini panels are a great deal at under $1,000 and $3,000, respectively.

Logitech G13 Advanced Gameboard
This one might sound a bit odd at first, but once you do some research you will see that many professional editors use these types of pads to program macros of multiple button pushes or common tasks. Essentially, this is a macro pad that has 25 programmable keys as well as a thumb controlled joystick. It’s a really intriguing piece of hardware that might be able to take place of your mouse in conjunction with your keyboard. It is competitively priced at only $79.99 and, with a little Internet research on liftgammagain.com, you can even find forums of user’s custom mappings.

Logickeyboard Backlit Keyboard
Obviously, the keyboard is one of the most used workstation accessories. One difficulty is trying to work with one in a dark room. Well, Logickeyboard has a dimmable backlit keyboard series for apps like Resolve and Avid Media Composer.

In addition to being backlit, they also have two powered USB 2.0 ports that really come in handy. These retail for around $140, so they are a little pricey for a keyboard but, take it from me, they will really polish that edit suite.

OWC USB-C Dock
With ports on Mac-based systems being stripped away, a good USB-C dock is a great extension to have in your edit suite. OWC offers a Mini-DisplayPort or HDMI-equipped version in the colors that match your MacBook Pro, if you have one.

In addition, you get five USB 3.1-compatible ports — including two of those being a high-powered charging port and a USB type C port — a Gig-E port, front facing SD card reader, combo audio in/out port and Mini-DisplayPort or HDMI port. These retail for under $150.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.

 

Review: The GoPro Karma drone

By Brady Betzel

It seems like every week there is a remarkable update to drone technology or the introduction of a completely new drone. From DJI, GoPro, Yuneec or even Parrot, there are a lot of drones to choose from.

I’ve reviewed the DJI Phantom 4 drone and it was awesome. There were a few issues I had with the Phantom 4, like wanting a higher data rate for the footage and a smaller form factor — DJI answered both of those requests with the DJI Mavic Pro and their more recent small drone Spark. So what would GoPro’s Karma drone offer that DJI could not? To be honest, I wasn’t sure GoPro could rise up to DJI’s level. But the GoPro Karma is actually pretty different from the DJI Phantom.

Last year, GoPro sent me up to Squaw Valley in Northern California for the unveiling of the GoPro Hero 5 and Karma Drone. I’ve written about the Hero 5 line of cameras on this site and I still think the Hero 5 is a top-notch camera. If you follow tech news you probably saw that GoPro had to recall the first version of the Karma Drone due to the power from the battery disconnecting mid-flight. So that wasn’t good, but GoPro found a solution by adding a latch to the battery compartment to keep it in place. So here I am with the new and improved GoPro Karma Drone.

The GoPro Karma drone can be purchased in a few different configurations: $1,099 for the entire package, including the Hero 5 Black camera, Karma grip and Karma drone; $799 for the Karma grip and Karma drone (no camera); and $599 for the Flight Kit, which includes just the drone (you have to supply the Karma grip and camera). You can buy it here. If you have a Hero 4 you can purchase that camera harness for $29.99.

Unpacking the Box
When you buy the complete Karma with Hero 5 Black kit, you get the drone itself, a slick carrying case that doubles as a backpack, a charger, a battery, all-in-one-controller (no need for a phone), Karma grip and Hero 5 Black Edition. When I opened the box I immediately charged the batteries on each component: the camera, the Karma grip, controller and the Karma drone battery. It’s a lot of things to charge so make sure you have enough outlets. The charger that comes with the kit will charge a battery as well as a USB-C connected device, like the Karma drone controller or the Hero 5 Black Edition itself.

My advice is to let everything charge overnight if you can contain yourself. If you can’t, then let everything charge for an hour or so. You should at least be able to get a few minutes of flight time. If nothing else get that Karma controller plugged in and run through the built-in Flight Simulator and Learn to Fly apps; they will at least get you comfortable with the Karma and how it operates.

You do not need the Karma drone powered on like you do with the DJI Phantom to access the flight simulator, so you can pretty much start practicing immediately. After you master the flight simulator, do some research and check your local drone laws. One day you might have to register your drone, or you might not. It’s a constantly changing landscape of drone laws right now and you don’t want to get into trouble or accidentally hurt someone, so checking out the FAA website is a good place to start your research.

After you have your entire GoPro package charged, insert the Karma drone battery completely into the drone body, insert just the stabilizer from the Karma grip into the drone body and lock it into place (you can pack the Karma battery grip for later), spin the propellers on and tighten with the supplied tool, unfold the landing gear and legs, press the power button on the drone, and press the power button on the remote — now you will be flying. One of the first things I noticed when putting the Karma Drone together was that I definitely liked the way the Phantom 4’s propellers connected to the drone more than the way the Karma’s attached.

Before leaving the ground, I got into the routine of setting my Hero 5 video settings before I launched (when I remembered). Personally, I think the video settings sweet spot on the Hero 5 Black Edition is at a resolution of 2.7K and running at a frame rate of 60fps to allow for smooth slow motion when editing (slow-motion drone footage when done right seems to always make people say “wow”). In terms of the ProTune, I set the appropriate white balance and knocked down EV compensation to -1 when the sun is out or clouds are bright. Knocking the EV down helps to retain the details in bright white colors. Think of it like built-in sunglasses (or digital ND filters). And 2.7K, 60fps seems to be a pretty happy medium in terms of quality vs. storage space on the Hero 5.

Keep in mind that the data rate of your video will stay between 50Mb/s and 60Mb/s no matter what resolution you use on the Hero 5. Logically, that means that 4K will stretch that data rate out, leaving you with a bigger image but technically less detail. Hopefully, GoPro will ramp up their data rates and check out another codec like the H.265 or maybe a new Cineform codec in their next release; everyone would really appreciate the extra image detail and color. And while I’m at it suggesting things, I wouldn’t mind seeing some 10-bit 4:2:2 recording — know that is wishful thinking.

Like most drones, the Karma batteries didn’t last all day. They were lasting between 18 to 24 minutes, depending on wind conditions. The heavier the wind gusts the more your Karma will try and compensate to stay straight, which will drain your batteries fast. Mine started to get between 13 to 14 minutes with medium wind gusts. A second battery is definitely worth it.

The Remote
Arguably my favorite part of the Karma drone, besides the actual drone, is the remote. The screen could be a little brighter outside but it looks good: it is a touchscreen, and it is very comfortable to hold. I never really liked the way the DJI Phantom remote felt, but the GoPro Karma remote feels awesome. In my opinion, the GoPro Karma drone remote is the best drone remote I’ve used. Besides controlling the settings of your GoPro camera from the remote, you can run the flight simulator and access any maps you have downloaded as well as the automatic flight settings.

You get four auto shot paths: Dronie, Cable Cam, Reveal and Orbit. Dronie starts off either close to the operator and flies up and out, or the reverse. Cable Cam has you set two points and will fly between those points. Reveal starts with the camera pointed down and slowly pans up to reveal the horizon. Orbit will circle an object you pre-determine. With all of these paths, you set the start and end points as well as speed and distance they travel. Once you tell these auto shot paths to begin you can control other parts of the drone easier, such as camera movement and orientation, as well as speed. They are awesome to play with and make great opening or closing shots for a movie.

When you are running out of battery, the Karma will automatically return to home base where you took off. This is something you need to keep in mind when flying because the GoPro Karma does not have collision avoidance, and if you simply hit return to home or it does it on its own, it could fly straight into power lines or something like a tree… and that will not go well. But when you are ready to fly back to your home base or on top of your Karma carrying case, which makes a great launch pad, you can hit “Return to You” or “Return to Launch.” If you’ve walked away and you want your Karma to come to where the remote is “Return to You” is what you want to hit. Again, this is when you need to be aware of what obstacles are in the Karma’s path.

On one of my outings I was going hiking about a half mile away from where I live in the hills of Simi Valley, California. It was a few months back when the hills were lush green from the recent rain, but it was warm. I had the Karma backpack on and was walking up a narrow path for about 15 minutes as I was chanting, “Please no snakes, please no snakes” in my head. Well, low and behold, Mr. Snake popped his head out from the side of the trail and said hi. It was probably a rattlesnake that wasn’t mad as we have tons of those in the hills around Ventura County. Nonetheless, I got out of there without any footage. If I had my wits about me I probably could have got a decent shot with the Karma Grip…nope. Let’s be real. I was out of there faster than the Flash.

I did discover that if you leave your Hero 5 in the Karma stabilizer while plugged into the drone or the Karma Grip, it will drain your Hero 5 battery. So take it out while it’s in storage. I really don’t have much to criticize in the Karma drone, but my wish list would include proximity sensors for collision avoidance, a higher data rate for the Hero line of cameras, which may come in their next release of the Fusion camera, and possibly a smaller form factor.

Summing Up
In the end, you won’t really get the idea of how fun drones are to fly until you get your hands on one. Drone filmmaking is not easy; it takes time to get beautiful shots. Think about it, there are camera people who make a good living off getting great shots. So don’t beat yourself up if it takes a few times to get the hang of just being comfortable flying a drone around while trying to keep everyone and everything safe.

However, once you get past the initial paranoia when flying a drone, you can get some unique shots that you may never have thought were possible. In my opinion, the GoPro Karma is the easiest and overall best drone to use. While it may not have all of the collision avoidance that the Phantom or Mavic have, it has an ease of use that is unrivaled.

The controller is so easy. My wife, who doesn’t really care about drones and would rather sew, was able to pick it up and fly within 20 minutes. This definitely wasn’t possible on the Phantom. In addition, being able to pull out the Karma stabilizer and attach it to the Karma grip within minutes is a game changer for someone running around the beach or hiking in the mountains.

If you are already a fan of the GoPro products, the Karma drone and grip are definite items to add to your shopping cart. GoPro even sent me the Karma Grip extension cable to play with. You can use it to stash the grip handle away from the stabilizer and then use a chest mount, or even the mount on the strap of the GoPro Seeker backpack, bringing stabilization everywhere.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.

Review: Zylight’s IS3 LED lights

By Brady Betzel

I see a lot of footage from all over the world captured on all sorts of cameras and shot in good and bad lighting conditions. Besides camera types and lenses, proper lighting is consistently an area that needs the most attention.

If you troll around YouTube, you will see all sorts of lighting tutorials (some awful, but some outstanding) — some tutorials offer rundowns on what lighting you can get for your budget, from the clamp-style garage lights with LED bulbs that can be purchased at your local Lowe’s, a standard three-piece lighting kit, or even the ever-trendy Kino Flo lights. There are so many choices it’s hard to know what you should be looking at or even why you are choosing things like LED over tungsten or fluorescent.

In this review, I am going to go over the Zylight IS3/c LED light. The “c” in IS3/c stands for the Chimera softbox, which can be purchased with the light.

Recently, I have really been interested in lighting, and a few months back Zylight sent me the IS3/c to try out. Admittedly, I am not a world-famous DP or photographer with extensive experience in lighting. I know my way around a mid-level lighting setup and can get my way through a decent-looking three-light setup, so my apologies if I don’t touch on the difference between the daylight and tungsten foot candle output. Not that footcandles are not interesting subjects, but those can take a while to figure out and are probably best left to a good Lynda.com tutorial, or better yet a physics class on optics and lighting like the one I took in college.

Diving In
The Zylight IS3/c comes with the light head itself, Yoke bar with 5/8-inch baby pin-adapter, some knobs and washers, AC adapter and hanging pouch, safety cable, guide and the Chimera softbox (if you purchased the IS3/c package). Before reading the manual, which would have been the proper thing to do, I immediately opened the box and plugged in the light. It lit up the whole interior of my house at night — think Christmas Vacation when Clark plugged in the Christmas lights (good movie). I saw, in one second, how I could immediately paint a wall (or all of my walls) with the IS3.

The beauty of LED lights is that they are typically lightweight and some can reproduce any color you can dream of while staying cool to the touch. So I wanted to see if I could paint a 15-foot wall chromakey green. With little effort I switched into color mode by flipping the rocker switch on the back of the light, turned the Hue knob until I hit green, and adjusted the saturation to 100% to try and literally paint my wall green with light. It was pretty incredible and dead simple.

The IS3 has a 90-degree beam angle on center with a 120-degree beam angle total (I found multiple specs on this like 95/115-degree beam angle, so this is approximate), has a power consumption of 220 watts max, can be purchased in black and white and is made in the USA. The IS3 has two presets for white light and two presets for color. In white mode the IS3 can output any color temperature between 2500K and 10,000K. The Kelvin range is adjusted in 50K steps. Because LEDs are known for giving off a green tint, there is an adjustment knob to lower or raise the green adjustment. There is also a dimmer knob that allows for dimming with little color shift. In color mode, there are three adjustments: hue, saturation and dimming.

One of the big features among IS3 lights, and Zylight lights in general, is the built-in wireless transmitter that can talk to the Zylink bridge and Zylink iOs app. You can link multiple lights together and control them simultaneously. With the iOs app you can set hue values and even color presets like crossfade, strobe, police and flame. You can run the Zylight by either the AC adapter or rechargeable battery. The outside of the light is built sturdy with a rubberized front and a metal back that doubles as heat dissipation as well. In addition to the Zylink wireless connection, you can use the DMX connection to connect to and control the Zylight.

In the end, the Zylight IS3/c is the soft light as well as wall wash light that I’ve been dreaming of. I was even thinking I could use the IS3 as Christmas lights. I could get a couple IS3s to paint the house red and green.

The Zylight is as easy to configure as any light I have ever used; unfortunately the price doesn’t match its ease of use. It’s pricey. The IS3/c is currently listed on Adorama.com for $2,699, and just the IS3 is $2,389. But you get what you pay for — it’s a professional light that will run 50,000 hours without needing calibration, it weighs 11 pounds and measures 18.5” x 10.75” x 1.9” — and you will most likely not need to replace this light.

If you run a stage show and need to control multiple lights with multiple color combinations quickly, the Zylink wireless bridge and iOs app may be just for you.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.

Review: Red Giant Magic Bullet Suite 13, Part 2

By Brady Betzel

In Part 1 of my review of Red Giant’s Magic Bullet Suite 13, I went through Magic Bullet Looks 4 as well as Colorista IV. Both are color correction and grading plug-ins that are compatible with Adobe’s After Effects and Premiere Pro and Apple’s Final Cut Pro X and Motion.

For this review, I will cover the rest of the Magic Bullet Suite 13, including Denoiser III, Mojo II, Cosmo II, Renoiser and Magic Bullet Film. Denoiser III is my definite favorite, by the way.

Denoiser III
In my opinion, Denoiser III is one of the standouts in the Magic Bullet Suite 13 plug-in package because of its magical ability to remove noise quickly and easily. Noise reduction is typically a very long render because of the sheer complexity that is involved in the process. Denoiser III has been rewritten and now adds near realtime playback in most cases; the better the discrete graphics card you have, the better your playback will be. You can check out graphics card compatibility here.

Denoiser 3 – Looks and Denoiser applied.

The options are limited and I believe we are better off for it. A lot of denoise plug-ins have an abundance of options when, in reality, unless you are an online editor nerd like me or a colorist, you probably don’t have time to mess around with the different noise removal options and render each time. Denoiser III has five options: Reduce Noise, Smooth Colors, Preserve Detail, Sharpen Amount and Sharpen Radius.

When removing noise from footage, remember that the more you crank up your noise reduction the longer your render time will be, and you will also start to lose detail in your image. Occasionally, you will remove and sharpen an image and think that it looks a little too cleaned up. This is when you will want to jump into Magic Bullet Renoiser or apply your own film grain or noise to the footage. Another tip is to always place Denoiser III first in your effects chain. You can even put Magic Bullet Looks 4 after Denoiser III, apply your look in Looks and jump back into Denoiser III to adjust your noise after corrected.

When testing in Premiere Pro, I imported some Sony A6300 S-Log3/S-Gamut3 footage lying around. I filmed a close-up of my wife sewing, with just the light of the sewing machine to light the scene. In addition, I shot it in slow motion at 1920×1080 at 23.98fps. I exported 15 seconds of the “raw” footage from Premiere Pro via Adobe Media Encoder as a 1920×1080, 50Mb/s H.264, which took 33 seconds. With Denoiser III applied, it took 46 seconds, about a 29% increase in time. With Denoiser III and Magic Bullet Looks 4 applied, the export took the same 46 seconds. After I was done exporting, I saw that all of the H.264 exports with Denoiser III applied to them were corrupt and unusable in a traditional sense. In another sense, they were pretty awesome. Either way, be sure to check out that link to graphics card compatibility that I have earlier in this review. That should be strictly adhered to. In my head, I thought “Yeah right, I know you say you need an Nvidia or AMD GPU, but I’m sure my Intel…. Nope. Didn’t work.” So check out the compatibility before jumping in head first like me. Aside from that one hiccup, the screen grabs I took will show you how well the Denoiser III works. I tried Denoiser III on a much higher-end system with a discrete Nvidia Quadro card, and Denoiser III worked just as described.

Denoiser III either comes bundled in the Magic Bullet Suite 13 for $899 or can be purchased separately for $199.

Renoiser
As you have read, I just pulled out a lot of noise with Denoiser III, but I definitely want to put back just a touch of texture and noise with Renoiser. A common problem when removing noise from footage is that you are left having an overly processed look from smoothing. Typically, you can somewhat fix that with a little sharpening and/or adding back in some sort of film grain.

Denoiser and Renoiser

Magic Bullet Renoiser will allow you to add GPU-accelerated film-style grain and/or digital style noise to your footage in Premiere Pro, After Effects, Final Cut Pro X, Motion, Blackmagic’s Resolve, Eduis and HitFilm. You can find specfic version compatibility info for these apps with Renoiser here.

Typically, to add noise or grain back to your footage you would purchase stock film grain from somewhere like www.rampantdesigntools.com or gorillagrain.com. Both companies have some great grain offerings, so you should check them out, but stock grain is applied over the footage with a blending mode, like overlay. What Renoiser does is apply the grain and noise as part of your moving image; it’s not an overlay. If you zoom into your image after applying one of the Renoiser presets you will see the actual picture being pseudo-recreated with the grain and/or noise.

Under the Renoiser plug-in you get some quick sharpening options that are handy, even though it’s not a sharpening plug-in. There are 16 presets, including 8mm and 16mm, as well as grain settings like size, color channels, monochrome options and even Tonal Range adjustments to dial in your highlight, midtone and shadow grain work. While this plug-in is GPU-accelerated, it does work with Intel GPUs, so it did not give the same errors on export that I got with Denoiser III.

For my tests, I liked the preset Big Kahuna for the sunset shot I had. This was shot on the Sony a6300 in S-Log3/S-Gamut3, but this time with a UHD 3840×2160 clip in a 1920×1080 timeline, lending itself to a good amount of noise in the shadows. First I added Denoiser III, then Colorista IV to do some balancing and add some saturation and then I finished it off with Renoiser.

I really cranked up the Renoiser to show off its work, but adding noise is usually a practice in subtly. Typically, adding noise is to give an overall cohesion to your film or, oppositely, a disruption. For my footage, while I cranked Renoiser way up it really didn’t overdo it, which is nice; it seems like Red Giant kind of allows you to go all out without destroying your footage with too much artificial grain or noise.

While watching Stu Maschwitz’s (@5tu) Renoiser tutorial I picked up a great tip that I had never thought about — when sending your project through a second compression service, like YouTube, you may notice some of your footage can get artifacting such as banding (rings in things like sunsets or gradients). Stu suggests that because your footage may be too smooth, the compressor can cheat a bit and not fully process your footage, leaving certain areas with banding. A workaround can be to add a light amount of noise to your footage to ensure that the compressor processes your footage completely. In Renoiser, there are a couple of presets like Light Noise, Image Vitamins, and Compression Proofing that might help in getting past those issues.

To test the rendering/exporting power of Renoiser I made a 30-second 50Mb/s H.264 QuickTime from my UHD media, downscaled to HD through Media Encoder. With Magic Bullet Colorista IV and Renoiser applied to the 30-second clip, it took three minutes and four seconds to export. Without Renoiser but with Colorista IV, it took one minute and 30 seconds — roughly 100% speed decrease when using Renoiser. Keep in mind I am on a slower Intel-based GPU, so if you have something like an Nvidia GTX 1080, your results will probably be significantly improved. However, adding and removing noise is an intensive process so that is definitely something to remember.

At first I wasn’t sure if I would be pumped on using Renoiser, since there are so many options out there for adding noise to footage, but I have been convinced. The quality of noise generation and options to personalize it are outstanding. Using Denoiser III, Looks 4 or Colorista IV and Renoiser seems to be a great combo when finishing your project. In the future, I would like to see some more options in the preset category, but with the 16 presets there now, and even an option for a custom preset of your own, you have plenty to choose from.

Mojo II
Out of all the Magic Bullet Suite 13 plug-ins. Mojo II is the one that will provide an instantly recognizable look with one click. Mojo II will basically pull the orange and blue trick while adding a nice contrast curve. A common trend in color correction is to cool off the shadows with blue and warm up the skin tones/mid tones with orange; this is a very popular look from Michael Bay films, hence the preset “Optimus” inside of the Mojo II presets.

Mojo II

To begin, you need to specify whether you have footage that is video, flat, Log or Log Pro. Essentially, Log Pro is footage shot with high-end cameras like the Alexa. But you’ll need to experiment because these are essentially a starting LUT and you have control over what looks the best. For instance, I brought in some more Sony s6300 S-Log3/S-Gamut3 footage, and at first I thought regular old Log would do it, but Log Pro was actually the right fit. There are 15 presets in Mojo II, including Optimus, Light, Mojo and War. Applying a preset really seems like the best way to start in Mojo II.

Since you probably aren’t going to dive too heavily into color correction, adding a preset is the best way to start. There are 13 options in Mojo. A few important ones are: Mojo, which essentially lets you customize the amount of orange and blue that goes into a shot; Punch It, which is contrast; Bleach It; Fade it; and Corrections, which allows for exposure adjustments and other important footage correcting options.

To test my export speed, I used my handy YouTube-friendly preset: 1920×1080 50Mb/s H.264. Exporting a 30-second clip took 30 seconds without Mojo II and one minute and one second with Mojo II applied. So, like the other plug-ins, Mojo II took me about double realtime for the render. At $99, Mojo II is the fastest way to take your footage and give it that orange and blue Hollywood-style look. I was pleasantly surprised at how well the plug-in worked. Immediately, I thought of how someone not familiar with color correction could apply Magic Bullet Suite Mojo II and have a great color grade without the hassle of diving deep into color correction tools. Even if you need to do a little cleanup, there are options like the Skin Tone overlay to get your skin colors right.

Cosmo II
One of the most underused color correction methods is skin correction. A lot of people will color correct for a wrong skin tone, or color cast in a shot, but most will not do beauty work. Why? Because it’s not so easy. A lot of times you have to pull a color key of the skin you want to correct, do a light blur, re-sharpen, re-noise and hope the talent doesn’t move their head too much or you will be tracking as well. With Red Giant’s Cosmo II you can easily select a skin tone to balance, remove lines or even attempt to remove blemishes. Skin correction is a very tough skill to master; there is a delicate balance between overly corrected and not corrected enough.

Cosmo II

With Cosmo II, you can select the skin tone of the subject you want to correct with the eyedropper and adjust how far outside of your color selection you want Cosmo to go with tolerance and offset. Further down the effects menu are two other categories of options: Skin Smoothing and Skin Color. Typically, in skin correction you might see someone go overboard with the softening (or blurring). One way that Red Giant is combatting bad skin correction is with adjustments like Preserve Detail, Preserve Contrast and even Restore Noise. When used in concert you can achieve some great wrinkle removal, but allow some of the authentic contours of the skin to stay intact with Preserving Detail.

Under the Skin Color menu you can fix things like blotchy colors with Skin Yellow/Pink and Skin Color Unify. Much like the other Red Giant Magic Bullet Suite 13 plugins, you can also enable the “Show Skin Overlay,” which throws an orange grid over your skin tone selection to help guide you towards a proper skin color. Nothing is better, however, than the human eye when using a properly calibrated monitor, so don’t forget to take a step back and actually digest the adjustments you are making.

Magic Bullet Film
Last in the Magic Bullet Suite 13 package is Magic Bullet Film — a set of negative stocks and print stocks that help you emulate the look of actual film. First you choose your type of video: Video, Flat, or Log. Then you can choose a Negative Stock and Print Stock. While I am a post nerd, I definitely do not have every print and negative stock committed to memory, so cycling through the options is helpful. I had some footage I shot at Disneyland California Adventure that was captured inside of a room with tons of crazy lights and screens, but it seemed to be a great shot to test Magic Bullet Film on. I applied the negative stock Prolochrome P4400 and the print stock Fujifilm 3521XD. My shot had some nice greens and blues in it and these seemed to complement it well. I was really impressed with how the footage looked with Magic Bullet Film applied; it gave a really over-the-top teal look. After you apply the look you can dial-in some specifics like color temperature, exposure, contrast, skin tone, grain and even a vignette.

Magic Bullet Film

Another interesting adjustment is the Vintage/Modern slider, which, when boosted, adds a contrasty blue and yellow look. When lowered, it adds a brown, washed-out look.

Summing Up
When I finally finished this two-part extra-long review, my appreciation for “set-it-and-forget-it” plug-ins. Magic Bullet Suite 13 is a phenomenal set of color correction plug-ins that allow you to do as much or as little as you want to your footage while always having a great end product.

You really can’t put a value on a truly great colorist — they put a certain shine on video that sometimes can’t even be put into words. But with that responsibility and skill comes a heavy price tag — for the rest of us you can still get a great look with Magic Bullet Suite 13. Find out more on Red Giant’s website — the entire suite runs $899, but you can purchase each plug-in separately.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.

My NAB 2017 top five

By Brady Betzel

So once again, I didn’t go to NAB. I know, I should go, but to be honest I get caught up in my day job and my family, so usually I forget about NAB until the week before and by that time it’s too late to pull off. I’m hoping to go next year, like really hoping I make plans.

So there or not, I was paying close attention to the announcements that came out of new products, and even updates to older products. Let’s be real, other than doing some face-to-face networking, you can really get the same if not more info by lurking online. Below are five announcements that really got my attention.

Blackmagic’s DaVinci Resolve 14
Blackmagic saw that this year’s Resolve update from 12.5.5 to 14 is so good they skipped 13. There was a significant drop in the DaVinci Resolve Studio price from $999 to $299, while adding features that many of the top NLE/color correction software dogs are lacking.

The beauty of Resolve is that it is first and foremost an industry-proven color correction powerhouse, one that is used on many of the top movies and television shows in the industry.

They are also expanding their footprint laterally to encompass professional audio as well as professional video. In Resolve 14, Blackmagic has added a Fairlight audio page to allow for a much more Pro Tools-like editing experience within the same Resolve app we have all grown to become extremely excited about. In my mind that means that at a professional facility, or your own garage, you can have a editor/colorist sitting with a re-recording engineer to review a movie or a show with the client at the same time.

The Fairlight page within Resolve 14.

As long as you have two separate workstations, the colorist and audio mixer can be addressing notes on the same sequence inside of Resolve 14 because of the newly updated collaboration enhancements. The Audio mixer or colorist could then refresh their sequence to update it with any changes the other had made and see them immediately reflected.

I haven’t gotten my hands on this update in a proper environment to test out the collaboration functionality, but the timeline comparison and review features seem like a godsend to anyone who does any sort of conform work. It is the beginning of Blackmagic’s path toward Avid Media Composer’s lock on the industry with their sequence and project sharing.

On Twitter, Blackmagic’s director of DaVinci software engineering, Rohit Gupta answered my question about whether EDLs and AAFs will fall in line with the timeline review. He said it will work “irrespective of how you create the timeline. So it will work with EDL/AAF too.”

Clip, sequence and bin locking are the future for collaborative workflow inside of Resolve. I would love to see how someone uses these features in a large collaborative environment of 10 or more editors, sound editors and colorists. How does Resolve 14 handle multiple sequence updates and multiple people knocking on a bin? How does Resolve work on something like an Avid Nexis?

Moving on, while I’m not an audio guy I do realize that Fairlight is a big player in the pro audio industry, maybe not as sizable a footprint as Avid Pro Tools in the United States, but it still has its place. So Blackmagic inserting Fairlight technology, including hardware compatibility, into Resolve 14 is remarkable.

The Resolve 14 update seems to have been focused on everything but the color correction tools. Except for the supposed major speed boost and options like face tracking, Blackmagic is putting all its eggs into the general NLE basket. It doesn’t bother me that much to be honest, and I think Blackmagic is picking up where a few other NLE players are leaving off. I just hope they don’t spread Resolve so thin that it loses its core audience. But again, with the price of Resolve 14 Studio coming in at $299 it’s becoming the major player in the post nonlinear editor, color correction, and now audio finishing market.

Keep in mind, Resolve 14 is technically still in beta so you will most likely run into bugs, probably mostly under the Fairlight tab, so be careful if you plan on using this version in time-critical environments.

You can find all of Blackmagic’s NAB 2017 updates at www.blackmagicdesign.com, including a new ATEM Studio Pro HD switcher, UltraStudio HD Mini with Thunderbolt 3 and even a remote Bluetooth camera control app for the Ursa Mini Pro.

SmallHD Focus
There was a lot of buzz online about SmallHD’s Focus monitor. It’s an HDMI-based external touchscreen monitor that is supposedly two to three times brighter than your DSLR’s monitor. People online were commenting about how bright the monitor actually was and about the $499 price tag. It looks like it will be released in June, and I can’t wait to see it.

In addition to being a bright external monitor it has a built-in waveform, false color, focus assist, 3D LUTs, Pixel Zoom and many more features. I really like the feature that offers auxiliary power out to power your camera with the Focus’ Sony L Series battery. You can check it out here.

Atomos Sumo
Another external monitor that was being talked about was the 1,200-nit Atomos 19-inch Sumo, a self-proclaimed “on-set and in-studio 4Kp60 HDR 19-inch monitor-recorder.” It boasts some heavy specs, like the ability to record 4K 12bit Raw and 10-bit ProRes/DNxHR — plus it’s 19 inches!

What’s really smart is that it can double as an HDR grading monitor back in the edit suite. It will map color formats Log, PQ and HLG with its AtomHDR engine. Technically, it supports Sony SLog2/SLog3, Canon CLog/CLog 2, Arri Log C, Panasonic Vlog, JVC JLog, Red LogFilm Log formats and Sony SGamut/SGamut3/SGamut3.cine, Canon Cinema, BT2020, DCI P3, DCI P3+, Panasonic V Gamut and Arri Alexa Wide Gamut color gamuts. While the Sumo will record in 4K, it’s important to note that the monitor is actually a 10-bit, 1920×1080 resolution monitor with SDI and HDMI inputs and outputs.

The Atomos Sumo is available for pre-order now for $2,495. Get the complete list of specs here.

Avid Everywhere
This year, Avid Media Composer editors saw a roadmap for future updates like an updated Title Tool that is higher than HD compatible (finally!), an advanced color correction mode and Avid Everywhere based on the MediaCentral platform.

If you’ve ever seen an app like Avid Media Composer work through the cloud, you will probably agree how amazing it is. If you haven’t, essentially you will log in to Media Composer via a web browser or a light on machine app that runs all of the hard processing on the server that you are logging in to. The beauty of this is that you can essentially log in wherever you want and edit. Since the hard work is being done on the other end you can log in using a laptop or even a tablet that has decent Internet speed and edit high-resolution media. Here comes that editing on the beach job I was wanting. You can check out all of the Avid Everywhere updates here.

In addition Avid announced Media Composer First — a free version of Media Composer. They also released an updated IO – DNxIQ, essentially with the Thunderbolt 3 update along with a live cross-convert .

Sony a9
With all eyes on Sony to reveal the most anticipated full frame cameras in prosumer history — a7RIII and a7SIII — we are all surprised when they unveiled the 24.4MP a9. The a9 is Sony’s answer to heavy weights Canon and Nikon professional full-frame cameras that have run the markets for years.

With a pretty amazing blackout-free continuous shooting ability alongside an Ethernet port and dual SD card slots, the a9 is a beauty. While I am not a huge fan of Sony’s menu setup, I am really interested to see the footage and images come out on the web; there is something great about Sony’s images and video in my eyes. Besides my personal thoughts, there is also a five-axis in-body stabilization, UHD (3840×2160) video recording across the entire width of the sensor and even Super 35 recording. Check out more info here .

In the end, NAB 2017 was a little lackluster in terms of barn-burner hardware and software releases, however I feel that Blackmagic has taken the cake with the DaVinci Resolve 14 release. Keep in mind Blackmagic is also releasing updates to products like the Ursa Mini Pro, new Hyperdeck Studio Mini and updates to the ultra-competitive Blackmagic Video Assist, adding ever-valuable scopes.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.

Review: Red Giant Magic Bullet Suite: Looks 4 and Colorist IV

By Brady Betzel

Color grading is an art unto itself. A dedicated colorist can make your footage look so good, your response upon seeing it will likely be, “I had no idea it could look like this.”

Unfortunately, as an editor you don’t have the opportunity to spend 10 hours a day honing the craft of color correction. You don’t sit in front of high-end color correction panels while surrounded by thousands of dollars worth of equipment whose reason for being is taking everyday footage and pulling peoples’ minds inside out.

Even with Blackmagic’s free version of DaVinci Resolve out in the wild, color correction is a skill that takes a lot of time to hone. Don’t fool yourself, one, two or three years doesn’t really even scratch the surface of the dedication you need to dive into the dark art of color correction, and most color correction artists are more than willing to tell you that. Hopefully, that doesn’t discourage you on your journey to becoming a color master, because it is an awesome career in my opinion. I mean how many people get to play with what are essentially digital crayons all day and get paid to do it?

For those who don’t have hundreds of hours to learn the magic of apps like Resolve, Pablo Rio and Baselight, or even color correction inside of an NLE like Avid Symphony or Adobe Premiere for that matter — you still have the ability to create stunning footage with plug-ins like Red Giant’s Magic Bullet Suite.

The Magic Bullet Suite is a set of color correction and video finishing plug-ins that work in multiple multimedia apps like Adobe’s Premiere and After Effects, and some even work inside of Final Cut Pro X, Motion, Resolve and Avid Media Composer/Symphony.

If you’ve been around editing for a while, you’ve probably heard of Magic Bullet Looks; it’s one of the most common color correction plug-ins that people use to quickly and easily color correct and grade their footage. The full contents in Magic Bullet Suite 13 include Magic Bullet Looks, Magic Bullet Colorista IV, Magic Bullet Film, Magic Bullet Cosmo II, Magic Bullet Denoiser III, Magic Bullet Mojo II and Magic Bullet Denoiser. While all of these Magic Bullet plug-ins can be purchased separately, they are available as a suite for $899 as well as at an academic price of $449. There is also an upgrade price of $299 if you are a previous version user.

Magic Bullet Suite 13 has been overhauled, with one of the biggest additions being OpenGL and OpenCL support, allowing incredible speed gains. In this review, I am going to provide a plug-in-by-plug-in review, so you can see if $899 is an investment you should make. Up first is the heavy hitter of the suite: Magic Bullet Looks.

Magic Bullet Looks
At $399, Magic Bullet Looks 4 is just one piece of the Magic Bullet Suite 13 set, but it’s probably the most well known. Looks is a color correction plug-in that works with most major nonlinear editing apps, including Premiere Pro CC, After Effects CC, Final Cut Pro X 10.2.3 and up, Apple Motion 5.2.3 and up, Magix Vegas Pro 14, Avid Media Composer 8.5-8.7, Blackmagic DaVinci Resolve 12.5, Edius 8.2 and Hit Film Pro 2017.

Essentially, Magic Bullet Looks 4 is a color correction plug-in that you would typically start with a preset correction or grade that Looks has built in. Think of it like a set of over 200 color grading LUTs (Look-Up Tables) that can be finessed, changed and layered — from there you can add vignetting, video noise or even one of my favorites: chromatic aberration.

There are a few new updates in Looks 4 that make this version the one to purchase. Version 3 had GPU acceleration, but Version 4 includes OpenCL- and OpenGL-compatibility for better realtime playback with color graded footage; the Renoiser Tool which can help to add video noise or film grain back into denoised footage; and my favorite technical feature that I hope other apps include — the ability to resize the color scopes and even zoom into the Hue/Saturation scope.

While using Magic Bullet Looks, I discovered just how easy Red Giant made it to add a “look” to footage, add some grain and a vignette and then export. While the Lumetri Color tools in Premiere Pro CC were a great addition, they left some things to be desired, and in my opinion, Red Giant Magic Bullet Looks picks up where Premiere’s Lumetri Color tools left off. To apply Magic Bullet Looks 4, you can find it in the Effects drop-down under Video Effects > Magic Bullet > Looks, scrub over to the Effect Controls window and click on “Edit Look.” From there you will be launched into the Magic Bullet Looks plugin GUI. Before you get started it might be handy to open up the Magic Bullet Looks user guide, especially the keyboard shortcuts.

To try out Magic Bullet Looks, I had some Sony a6300 footage lying around waiting to be color corrected. Once inside of the Magic Bullet Looks’ GUI I saw another new feature called the Source tool, which quickly allows you to specify if you are working with Log, flat or video footage — basically, a quick LUT to get you to a starting point — nothing ground breaking, but definitely handy. From there you can open the “Looks” slideout and choose from the hundreds of preset looks. I immediately found “Color Play” and chose “Skydance,” a trippy, ultra-saturated preset with a couple of color gradients, a preset color grade using Colorista (which I will cover later in this space) and some curve adjustments.

If you want to check the values against a scope you can click on the “Scopes” slideout. If you are on a small monitor you may have to close the “Looks” slideout to see the scopes. From here you can check out your footage on a scalable RGB Parade, Slice Graph (displays color values from one line in your image), zoomable Hue/Saturation, Hue/Lightness, Memory Colors (really interesting and deserves a read), and Skin Tone Overlay, which adds lines over your image where it believes the true skin tone colors are coming through.

To apply and begin customizing a look, you can add a preset by double clicking it. It will then apply itself to your clip or adjustment layer. At the same time, it will layout any specific tools used into what Red Giant calls the “Tool Chain,” or the row of tools along the bottom of the GUI. This Tool Chain is important because it is the order of operations. If you put a tool on the right side of the Tool Chain it will impact the preceding tools on the left. For example, if you double click the Print Bleach Bypass tool (which is also awesome and gives a shiny silvery-like polish) it will place the effect naturally at the end of the Tool Chain. This impacts all previous effects, basically creating an end to the order of operations. If you want to get tricky, Magic Bullet Looks allows you to disrupt the order of operations in the Tool Chain by Alt+dragging the tool to a different spot in the Tool Chain. This can be a great method for building a unique look, essentially disrupting the normal order of operations to get a new perspective (on a Mac it is Option+drag).

Once I completed my quick look build, I clicked the check mark on the bottom of the window and was back in Premiere Pro CC 2017 playing my Sony a6300 footage in realtime with the Magic Bullet Look applied at 100 percent strength with no slowdowns. To be clear, I am not running a super-fast machine. In fact, it’s essentially a powerful tablet with an Intel i7 3.10Ghz processor, 8GB of RAM and an Intel Iris GPU, so playing down this look in realtime is pretty amazing.

For a test I trimmed my clip down to one minute in length and added Magic Bullet Look’s Color Play preset “Skydance” — which I mentioned earlier adds chromatic aberration inside of the plugin. I then exported it as a 1080p H.264 QuickTime at around 10 to12 Mb/s, which is basically a highly compressed QuickTime for YouTube, Instagram or Twitter. It took about four minutes and eighteen seconds with the look applied, and one minute without the look applied. So it took quite a bit longer to export with the look, but that can expected with a heavy color grading process. Obviously, with a fast system with a GPU like an Nvidia GTX 1080, you will be chewing through this type of export.

In the end, Magic Bullet Looks 4 is a great paint-by-numbers way of color correcting and grading, but with the ability to highly modify what is being used to create that look. I really love it. As someone who color corrects most of his footage the “old” way with wheels and such, it’s a breath of fresh air to jump into a plug-in that will give you a pretty great output with the same ability to dial in your look that a colorist may be used to but in half the time.

One thing you will notice as I review the rest of the plug-ins in the rest of the Magic Bullet Suite 13 is that the plugins Colorista, Renoiser, and Mojo II are also included with Magic Bullet Looks 4 but only when used inside of the plug-in. When you purchase the entire Magic Bullet Suite 13 you get those as standalone plugins, a feature that I actually like a lot better than working inside of the Looks plug-in. It’s something to consider if you can’t shell out the full $899.

Colorista IV
Colorista IV is a color correction and grading plug-in that is similar in function to Adobe’s Lumetri color tools, but surpasses it. It is compatible with Premiere Pro CC, After Effects CC, Final Cut Pro X 10.2.3 and up, and Motion 5.2.3 and up. Inside of Premiere, Colorista IV offers a much more intuitive workflow for color correction and color grading than Lumetri. But I really think Colorista shines in apps like After Effects where you don’t have as robust color correction options.

Colorista IV consists of a three-way color corrector with the standard Shadows, Midtones and Highlight adjustments, new Temperature and Tint controls to help adjust white balance issues, an exposure compensation, Highlight Recovery, Pop, Hue-Saturation-Lightness wheels and many more adjustments. Right off the bat you can now specify whether your footage is video (basically Rec.709) or Log. When you specify Log, Colorista will actually work a little differently and a little better for your footage than if you tried to use the video color mode. While that is not an uncommon feature/workflow in color correction apps, it is an important update to the Colorista toolset.

Another update is the Guided Color correction, which walks you through color balancing an image in seven steps. I have to say it’s not too bad. After about five different guided color balances using the Guided Color Correction I came to the same conclusion: it looks a little too contrasty but it’s not a bad starting point. Think of it like a guided auto correct. It even shows before and afters of your image while making adjustments in the Guided section. In fact, if you are learning to color correct this is a great way to simply understand a basic initial step when correcting.

After you run through the guided correction, you can fine-tune anything you did in that process, including using Colorista’s Key Mode. The Key Mode of Colorista is a simplified version of secondary keying in color correcting apps. If you want to isolate a skin tone or a specific color that is possibly too saturated, you can enable the Key Mode, select the color you want to adjust by using the color selectors or even using the HSL Cube, and adjust your selection From here Colorista gives you a few options: “Apply” the key, “Cutout” the key, or “Show Key” which will turn the image into a black and white matte for some more advanced adjustments that reach beyond the scope of this review but can be fun and extremely helpful.. You can also select the “Show Skin Overlay” checkbox that will overlay a checkerboard-like pattern on the parts of your image when they have “proper” skin tone colors; it’s pretty useful when doing beauty work and keys in Colorista.

The last two categories in Colorista IV are the Structure & Lighting and Tone Curve & LUT. Structure allows for quick adjustments to the shadows, highlights, pop (basically sharpness) and adding a vignette. The Tone Curve is a multipoint curve, much like curves in every other color correcting app, and at the bottom is where you can load your own LUT or choose a specific technical LUT, such as Sony’s Slog 2 or 3.

Summing Up
In the end, Magic Bullet Looks and Colorist IV are plug-ins that can be super simple or very meticulous depending on your mood or skill level. While almost everything in these plug-ins can be achieved without a plug-in, Colorista IV and Looks gives a simple and straightforward interface for accomplishing great color balance, a correction and grade.

One of my favorite features inside the updated Colorista IV is the new panel, which can be opened by clicking on the menu bar: Window > Extensions > Magic Bullet Colorista IV. You can keep this panel open and instantly begin color correcting a clip without having to drag the effect onto every clip you want to correct; it will automatically apply it to whichever layer is selected. If you are interested in color correction and want to ease into the complexity, Magic Bullet Looks 4 and Colorist IV are a great way to learn.

In the next Magic Bullet review I will be covering the rest of the plugins that comprise the Suite 13 plug-in set, including Magic Bullet Denoiser III which has been revamped and rivals Neat Video (an industry standard noise reduction plug-in), Cosmo II, Renoiser and Film. To buy all of these together check this out, where you can occasionally find everything at a discount.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.

Review: Blackmagic’s DaVinci Resolve Mini Panel

By Brady Betzel

If you’ve never used a color correction panel like the Tangent Element, Tangent Ripple, Avid Artist Color, or been fortunate enough to touch the super high-end FilmLight Blackboard 2, Blackmagic Advanced Panel or the Nucoda Precision Control Panel, then you don’t know what you are missing.

If you can, reach out to someone at a post house and sit at a real color correction console; it might change your career path. I’ve talked about it before, but the first time I sat in a “real” (a.k.a. expensive) color correction/editing bay I knew that I was on the right career path.

Color correction can be done without using color correction panels, but think of it like typing with one hand (maybe even one finger) — sure it can be done, but you are definitely missing out on the creative benefit of fluidity and efficiency.

In terms of affordable external color correction panels, Tangent makes the Ripple, Wave and Element panel sets that range from $350 to over $3,300, but work with pretty much every color correction app I can think of (even Avid if you use the Baselight plug-in). Avid offers the Artist Color panel, which also works with many apps, including Avid Media Composer, and costs about $1,300. Beyond those two, you have the super high-end panels that I mentioned earlier; they range from $12,000 to $29,999.

Blackmagic recently added two new offerings to their pool of color correction panel hardware: the DaVinci Resolve Micro Panel and DaVinci Resolve Mini Panel. The Micro is similar in size and functionality to the Avid Artist panel, and the Mini is similar to the center part of most high-end color correction panels.

One important caveat to keep in mind is that you can only use these panels with Blackmagic’s Resolve, and Resolve must be updated to at least version 12.5.5 to function. They connect to your computer via USB 3 Type C or Ethernet.

I received the Resolve Mini Panel to try out for a couple of weeks, and immediately loved it. If you’ve been lucky enough to use a high-end color correction panel like Blackmagic’s Advanced Panel, then you will understand just how great it feels to control Resolve with hardware. In my opinion, using hardware panels eliminates almost 90 percent of the stumbling when using color correction software as opposed to using a keyboard and mouse. The Resolve Mini Panel is as close as you are going to get to professional-level color correction hardware panel without spending $30,000.

Digging In
Out of the box, the panel feels hefty but not too heavy. It’s solid enough to sit on a desk and not have to worry about it walking around while you are using it. Of course, because I am basically a kid, I had to press all the buttons and turn all the dials before I plugged it in. They feel great… the best-feeling wheels and trackballs on a $3,000 panel I’ve used. The knobs and buttons feel fine. I’m not hating on them, but I think I like the way the Tangent buttons depress better. Either way, that is definitely subjective. The metal rings and hefty trackballs are definitely on the level of the high-end color correction panels you can see in pro color bays.

Without regurgitating Blackmagic’s press release in full, I want to go over what I think really shines on this panel. I love the two five-inch LCD panels just above the main rings and trackballs. Below the LCDs and above the row of 12 knobs are eight more knobs that interact with the LCDs. Above the LCDs are eight soft buttons and a bunch of buttons that help you navigate around the node tree and jump into different modes, like qualifiers and tracking.

Something I really loved when working with the Mini Panel was adding points on a curve and adjusting those individual points. This is one of the best features of the Mini Panel, in my opinion. Little shortcuts like adding a node + circle window in one key press are great features. Directly above the trackballs and rings are RGB, All and Level buttons that can reset their respective parameters for each of the Lift Gamma and Gain changes you’ve made. Above those are buttons like Log, Offset and Viewer — a quick way to jump into Log mode, Offset mode and full-screen Viewer mode.

When reading about the user buttons and FX buttons in the Resolve manual it states that they will be enabled in future releases, which gets me excited about what else could be coming down the pike. NAB maybe?

Of course, there can be improvements. I mean, it is a Version 1 product, but everything considered Blackmagic really hit it out of the park. To see what some pros think needs to be changed and/or altered troll over to the holy grail of color correction forums: Lift Gamma Gain. You’ll even notice some Blackmagic folks sniffing around answering questions and hinting at what is coming in some updates. In addition, Blackmagic has their own forum where an interesting post popped up titled DaVinci Mini Panel Suggestion Box. This is another great post to hang around.

Wishlist/Suggestions
When using the panels, when I would exit Resolve the LCDs didn’t dim or go into screen-saver mode like some other panels I’ve used. Furthermore, there isn’t a dimmer for the brightness of the LCD screens and backlit buttons. In the future, I would love the ability to dim or completely shut off the panels when I am in other apps or presenting to a client and don’t want the panel glowing. The backlit keys aren’t terribly bright though, so it’s not a huge deal.

While in the forums, I did notice posts about the panel’s inability to do the NLE-style of transport control: double tapping fast forward to go faster. Furthermore, a wheel might be a nice transport addition for scrubbing. In the node shortcut buttons, I couldn’t find an easy way to delete a node or add an outside node directly from the panel. On other panels, I love moving shapes/windows around using the trackballs but, unfortunately, you can only move/adjust the windows around with knobs, which isn’t terrible but is definitely less natural than using the trackballs. Lastly, I kind of miss the ability to set and load memories from a panel, with the Mini Panel we don’t have that option….yet. Maybe it will come in an update since there are buttons with numbers on them, but who knows.

Mini and Micro Panel
Technically, the Mini Panel is the Micro Panel but with the addition of the top LCDs and buttons. It also has the ability to connect the panel not just by USB-C but also via Ethernet. If connecting via Ethernet, there has been some talk of power over Ethernet (PoE) compatibility, which powers your panel without the need for a power cable. Some folks have had less success with standard PoE, but have had success using PoE+ appliances — something to keep in mind.

Both the Micro and Mini Panels have the standard three trackballs and rings, 12 control knobs and 18 keys hard coded for specific tasks and transport controls. In addition, the Mini Panel has two 5-inch screens, eight additional soft buttons, eight additional soft knobs and 30 additional hard-coded buttons that focus on node navigation and general mode navigation.

Both the Micro and Mini Panels are powered via USB-C, but the Mini Panel also adds PoE connection as mentioned earlier, as well as a 4-pin XLR DC power connection. Something to note: I thought that when I received the Mini Panel I might have been missing a power cable from the box because I had a test unit, but upon more forum reading I found that you do not get a power cable with the Mini Panel. While Blackmagic does ship a USB 3.0 to USB-C adapter cable with the Mini and Micro Panels, they do not ship a power cable, which is unfortunate and an odd oversight, but since the panels are affordable I guess it’s not that big of a deal. Plus, if you are a post nerd like me, you probably have a few 5-15 to C13 power cables lying around the house.

I can’t shake the feeling that Blackmagic is going to be adding some additional external panels to piece together something like the Advanced Panel set-up (much like how the Tangent Element panel set can be purchased). Things like an external memory bank or an X-Keys type set-up seem not too far off for Blackmagic. I would even love to be able to turn the LCD screens into scopes if possible, and even hook up an Ultrascope via the panel so I don’t have to purchase additional hardware. Either way, the Mini Panel gets me real excited about the path Blackmagic is carving for their Resolve users.

Summing Up
In the end, if you are a professional colorist looking for a semi-portable panel and haven’t committed to the Tangent Element ecosphere yet, the Resolve Mini Panel is for you … and your credit card. The Mini Panel is as close to a high-end color correction panel that I have seen, and has a wallet-friendly retail price of $2,995. It is very solid and doesn’t feel like a substitute for a full-sized panel — it can hold its own.

One thing I was worried about when I began writing this review was questioning whether or not tying myself down to one piece of software was a good idea. When you invest in the Mini Panel, you are wholeheartedly dedicating yourself to DaVinci Resolve, and I think that is a safe bet.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.

Review: GoPro’s Karma Grip and Quik Key

By Brady Betzel

There has been a flood of GoPro-compatible accessories introduced over the last several years, with few having as much impact as handheld stabilizers. Stabilizers have revolutionized videography (more specifically GoPro videography) and they are becoming extremely compact and very reasonably priced.

A while ago, I reviewed a GoPro Hero 3- and 4-compatible handheld stabilizer from Polaroid, which was good but had a few kinks to work out, like a somewhat clumsy way of mounting your camera.

Over the last year, GoPro has ventured into the drone market with the Karma Drone where it unfortunately fell out of grace — it was recalled because of a battery latch issue — but has recently returned to the market.

When I first got my hands on the Karma Drone (the initial release), I immediately saw the benefit of buying GoPro’s drone. Along with the GoPro Karma Drone came the Karma Grip, a handheld stabilizer for the newly released Hero 5 action camera. It is really mind blowing to be flying a drone one minute and seconds later remove the Karma Grip from the Karma Drone and then be creating beautifully smooth shots. Handheld stabilizers like the GoPro Karma Grip have really helped shooters to create more cinematically styled footage at a relatively low cost.

When GoPro sent me the Karma Grip to borrow for a few weeks, I was really excited. I received the Karma Grip between the time they recalled the Karma Drone and when they subsequently re-released it. In addition to the Karma Grip they sent me the Quik Key, a mobile microSD card reader.

In this review I’m going to share my experience with the Karma Grip as well as touch on the Quik Key and why it’s a phenomenal accessory if you want to quickly upload photos from your GoPro action cam.

Jumping In
When testing the Karma Grip I used my GoPro Hero 5 Black Edition, which is important to note because the Hero 5 has a different case build than previous GoPro models. You’ll need to purchase a different harness if you have a Hero 4. Nonetheless, I love the Hero 5. While the Hero 4 and Hero 5 have similar camera sensors, they have some major differences. First, the Hero 5 has some really sweet voice control. I’m not a huge Siri user, so I was initially skeptical when GoPro tried to sell me on the voice control. To my surprise I love it, especially when paired with the Remo waterproof voice-activated remote. To not be a total GoPro fanboy, I will avoid reviewing the Remo for now but it’s something that I really love.

The Hero 5 has a built-in waterproof housing (unlike previous versions that needed a separate waterproof housing), voice activation, easy-to-use touch screen menu system and many other features. What I’m getting at is that the Karma Grip comes out of the box to fit the Hero 5, but you can purchase the Hero 4 Harness for an additional $29.99. The Session mount will be released later in the summer.

What makes the GoPro Karma Grip different from other handheld stabilizers, in my opinion, is its build quality, ease of use and GoPro-focused mounting options. Immediately when opening the Karma Grip box you get four key components: the removable grip handle ($99.99), mounting ring ($29.99) and stabilizer ($249.99) with the Hero 5 harness attached ($29.99). In addition, it all comes in a form-fitted case. The case is sturdy but kind of reminds me of a trombone case; it does the job but is a little unwieldy. When you buy the Karma Grip as a set it retails for $299.99, which is a little pricey, but in my opinion completely worth it — especially if you plan to buy the Karma drone because you can purchase the drone separately.

If you know you are going to buy the Karma Drone, you should probably just go ahead and buy the whole drone package now ($1099.99 Karma Drone with the Grip and Hero 5, $799.99 Karma Drone with the Grip). If you decide you want the Karma Drone you can purchase the Flight Kit for the Karma Grip for $599. For those counting at home that comes to $899 if you purchase the Grip and the Karma Drone separately, so it’s definitely a better deal to buy it all at once if you can.

Once I opened the form-fitted Karma Grip case, I plugged the USB-C charging cable into the base of the Karma Grip handle. I kind of wish the cable plugged in somewhere other than the base, since I like to rest stabilizers on their base, but not really a big deal if you have your case around. I set the Karma Grip to charge overnight, but the manual writes it will take six hours on a standard 1A charger, and one hour and 50 minutes if you use the “Supercharger” — immediately I was like what the hell is this Supercharger and why don’t I have one? They are $49.99 and can be found here.

So the next day I tried using the Karma Grip in conjunction with a suction cup mount inside of my car on my ride home from work. I wanted to see how the Karma Grip would work when mounted to a windshield (inside my car) to film a driving timelapse. To attach the Karma Grip you have to put a separate mounting ring between the handle and the stabilizer. Like a typical bonehead, I didn’t read the manual, so I tried mounting the ring with the GoPro mount. It took me a few tries to get it on right, but once it is on it actually feels very sturdy.

From there you have to do a typical GoPro mount connecting dance to get everything situated. You can check out my results here.

Admittedly, I probably should have locked the view of the Karma Grip to keep it focused straight forward, but I didn’t. It worked okay, but I definitely would need way more time to perfect this. However, if you can lock in your Karma Grip to something like the side of a train or airplane, your shooting options will become way smoother.

On the Move
Next I wanted to test running around with the Karma Grip. Once you lock your Hero 5 into the harness on the Karma Grip it’s as simple as powering on your Grip and hitting record. You can flip over the Grip to record a ground level view very easily. Flipping the Karma Grip over to a ground level view was the easiest transition on a handheld stabilizer I have ever experienced. Usually you have to either tell the stabilizer that you want to film ground level or you have to do a certain motion to not make the stabilizer flip out. The Karma Grip is incredibly easy to use; it lets you film smoothly with minimal effort.

To go a little further into testing I made a makeshift mount using a pipe and a 2×4 I had lying around. I screwed some sticky GoPro mounts to the 2×4 for mounting. In the end, I wanted to put my Hero 4 mounted alongside my Hero 5 mounted on the Karma Grip to demonstrate just how stable the Karma Grip makes your footage. You can check it out here. After a few hours of using the Karma Grip, I really felt like I had many more options when filming. I saw a staircase and knew I could run up it without my steps being reflected in my video recording; it really opens your creative brain.

One thing I wish was more easily accessible was a mount for an external microphone. In my video, I separated the audio on the left from the GoPro Hero 4 not mounted in the Karma Grip and the Hero 5 mounted in the Karma Grip. I did this so I could hear the difference. Once in the Karma Grip, the Hero 5’s audio becomes pretty muted. I know that GoPros aren’t necessarily supposed to be used with external mics, but with the GoPro’s audio not being high level all the time I sometimes use an external mic mounted on something like the iOgrapher Go or even the Karma Grip. If the Karma Grip could somehow mount a microphone along with possibly integrating a ¼-inch jack instead of having to buy a $49.99 converter I would be very happy.

Quik Key
The Quik Key is a great addition to the GoPro accessory line and is available for Lightning Port for the iOS ($29.99), Micro-USB ($19.99) and even USB-C ($19.99). It works directly with the GoPro Capture app on your mobile device to transfer photos and videos without having to hook up your GoPro or microSD card to your computer. Based on support documents, it seems like Android phones are more compatible with formats and resolutions, but since I have an iPhone the iOS version is what I am dealing with. You can get the specific iPhone resolution compatibility chart here. It’s interesting to note that ProTune footage is specifically not compatible with iOS.

The Quik Key is great for my dad adventures (or dad-ventures!) to Disneyland, Knott’s Berry Farm, hikes, baseball games, etc. If for some odd reason one of my sons takes a nap, I can transfer some videos or images to my phone and upload them to the web while on the run. The Quik Key comes with a carabiner-style clip to hang on, but it’s definitely small enough to keep in your pocket with the Remo remote. I love the Remo for the same dad-ventures with the kids; you can use the button as a shutter release and also change shooting modes from video to photos by just saying “GoPro Photo Mode.”

Summing Up
In the end, while GoPro is digging their way out of the Karma Drone battery latch caper, I continue to love their gear. The GoPro Hero 5 is my favorite camera they’ve made to date and it’s easy to take along since you no longer need an external housing to keep it waterproof. All of the GoPro accessories like the Karma Grip, Hero 5, Hero 5 Session, mounts, three-way mount and practically anything else fit perfectly in my favorite GoPro bag, The Seeker. It’s an incredible bag that even comes with room enough for your CamelBak water bladder.

The Karma Grip is smooth and super easy to use, it works flawlessly with the Hero 5 and coming soon in spring of 2017 is the Karma Grip extension cable. The extension cable allows you to put your Grip handle out of sight and mount the stabilizer inconspicuously, something I bet a lot of television shows will like to use, opening the GoPro creativity door a little more.

I really love GoPro products. Even if there are other options out there, I always know that for the most part the GoPro product line is made of high-quality accessories and cameras that everyone from moms and dads to professional broadcasters rely on. I can even give my GoPro to my sons to run around with and get muddy without a care in the world allowing them to capture the world from their own point of view. The GoPro product line including the Karma Grip is full of awesome gear that I can’t recommend enough.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.