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Lost in Time game show embraces ‘Interactive Mixed Reality’
By Daniel Restuccio

The Future Group — which has partnered with Fremantle Media, Ross Video and Epic Games — have created a new super-agile entertainment platform that blends linear television and game technology into a hybrid format called “Interactive Mixed Reality.”

The brainchild of Bård Anders Kasin, this innovative content deployment medium generated a storm of industry buzz at NAB 2016, and their first production Lost in Time — a weekly primetime game show — is scheduled to air this month on Norwegian television.

The Idea
The idea originated more than 13 years ago in Los Angeles. In 2003, at age 22, Kasin, a self-taught multimedia artist from Notodden, Norway, sent his CV and a bunch of media projects to Warner Bros. in Burbank, California, in hopes of working on The Matrix. They liked it. His interview was on a Wednesday and by Friday he had a job as a technical director.

Kasin immersed himself in the cutting-edge movie revolution that was The Matrix franchise. The Wachowskis' visionary production was a masterful inspiration and featured a compelling sci-fi action story, Oscar-winning editing, breakthrough visual effects (“bullet-time”) and an expanded media universe that included video games and an animè-style short, The Animatrix. The Matrix Reloaded and The Matrix Revolutions were shot at the same time, as well as more than an hour of footage specifically designed for the video game. The Matrix Online, an Internet gaming platform, was a direct sequel to The Matrix Revolutions.

Fast forward to 2013 and Kasin has connected with software engineer and serial entrepreneur Jens Petter Høili, founder of EasyPark and Fairchance.

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Review: Soundly — an essential
tool for sound designers

By Ron DiCesare

The people behind the sound effects database Soundly and I think alike. We both imagine a world where all audio files are accessible from any computer at any time.

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Quick Chat: Brent Bonacorso
on his Narrow World short

Filmmaker Brent Bonacorso has written, directed and created visual effects for The Narrow World, which examines the sudden appearance of a giant alien creature in Los Angeles.

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Behind the Title: Brian Mitchell from Audiomotion

HPA Tech Retreat takes on realities of virtual reality
By Tom Coughlin

Alkemy X adds creative director Geoff Bailey

Scott Gershin: The Sound Lab at Technicolor
By Randi Altman

Swedish post/VFX studio Chimney opens in LA

Looking at the ACES color workflow on Café Society
By Sarah Priestnall

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