Category Archives: on-set

Millennium Digital XL camera: development to delivery

By Lance Holte and Daniel Restuccio

Panavision’s Millennium DXL 8K may be one of today’s best digital cinema cameras, but it might also be one of the most misunderstood. Conceived and crafted to the exacting tradition of the company whose cameras captured such films as Lawrence of Arabia and Inception, the Millennium DXL challenges expectations. We recently sat down with Panavision to examine the history, workflow, some new features and how that all fits into a 2017 moviemaking ecosystem.

Announced at Cine Gear 2016, and released for rent through Panavision in January 2017, the Millennium DXL stepped into the digital large format field as, at first impression, a competitor to the Arri Alexa 65. The DXL was the collaborative result of a partnership of three companies: Panavision developed the optics, accessories and some of the electronics; Red Digital Cinema designed the 8K VV (VistaVision) sensor; and Light Iron provided the features, color science and general workflow for the camera system.

The collaboration for the camera first began when Light Iron was acquired by Panavision in 2015. According to Michael Cioni, Light Iron president/Millennium DXL product manager, the increase in 4K and HDR television and theatrical formats like Dolby Vision and Barco Escape created the perfect environment for the three-company partnership. “When Panavision bought Light Iron, our idea was to create a way for Panavision to integrate a production ecosystem into the post world. The DXL rests atop Red’s best tenets, Panavision’s best tenets and Light Iron’s best tenets. We’re partners in this — information can flow freely between post, workflow, color, electronics and data management into cameras, color science, ergonomics, accessories and lenses.”

HDR OLED viewfinder

Now, one year after the first announcement, with projects like the Lionsgate feature adventure Robin Hood, the Fox Searchlight drama Can You Ever Forgive Me?, the CBS crime drama S.W.A.T. and a Samsung campaign shot by Oscar-winner Linus Sandgren under the DXL’s belt, the camera sports an array of new upgrades, features and advanced tools. They include an HDR OLED viewfinder (which they say is the first), wireless control software for iOS, and a new series of lenses. According to Panavision, the new DXL offers “unprecedented development in full production-to-post workflow.”

Preproduction Considerations
With so many high-resolution cameras on the market, why pick the DXL? According to Cioni, cinematographers and their camera crew are no longer the only people that directly interact with cameras. Panavision examined the impact a camera had on each production department — camera assistants, operators, data managers, DITs, editors, and visual effects supervisors. In response to this feedback, they designed DXL to offer custom toolsets for every department. In addition, Panavision wanted to leverage the benefits of their heritage lenses and enable the same glass that photographed ‘Lawrence of Arabia’ to be available for a wider range of today’s filmmakers on DXL.

When Arri first debuted the Alexa 65 in 2014, there were questions about whether such a high-resolution, data-heavy image was necessary or beneficial. But cinematographers jumped on it and have leaned on large format sensors and glass-to-lens pictures — ranging from Doctor Strange to Rogue One — to deliver greater immersiveness, detail and range. It seems that the large format trend is only accelerating, particularly among filmmakers who are interested in the optical magnification, depth of field and field-of-view characteristics that only large format photography offers.

Kramer Morgenthau

“I think large format is the future of cinematography for the big screen,” says cinematographer Kramer Morgenthau, who shot with the DXL in 2016. “[Large format cinematography] gives more of a feeling of the way human vision is. And so, it’s more cinematic. Same thing with anamorphic glass — anamorphic does a similar thing, and that’s one of the reasons why people love it. The most important thing is the glass, and then the support, and then the user-friendliness of the camera to move quickly. But these are all important.”

The DXL comes to market offering a myriad of creative choice for filmmakers. Among the large format cameras, the Millennium DXL aims to be the crème de la crème — it’s built around an 46mm 8192×4320 Red VV sensor, custom Panavision large format spherical and anamorphic lenses, wrapped in camera department-friendly electronics, using proprietary color science — all of which complements a mixed camera environment.

“The beauty of digital, and this camera in particular, is that DXL actually stands for ‘digital extra light.’ With a core body weight of only 10 pounds, and with its small form factor, I’ve seen DXL used in the back seat of a car as well as to capture the most incredible helicopter scenes,” Cioni notes.

With the help of Light Iron, Panavision developed a tool to match DXL footage to Panavised Red Weapon cameras. Guardians of the Galaxy Vol. 2 used Red Weapon 8K VV Cameras with Panavision Primo 70 lenses. “There are shows like Netflix’s 13 Reasons Why [Season Two] that combined this special matching of the DXL and the Red Helium sensor based on the workflow of the show,” Cioni notes. “They’re shooting [the second season] with two DXLs as their primary camera, and they have two 8K Red cameras with Helium sensors, and they match each other.”

If you are thinking the Millennium DXL will bust your budget, think again. Like many Panavision cameras, the DXL is exclusively leasable through Panavision, but Cioni says they’re happy to help filmmakers to build the right package and workflow. “A lot of budgetary expense can be avoided with a more efficient workflow. Once customers learn how DXL streamlines the entire imaging chain, a DXL package might not be out of reach. We always work with customers to build the right package at a competitive price,” he says.

Using the DXL in Production
The DXL could be perceived as a classic dolly Panavision camera, especially with the large format moniker. “Not true,” says Morgenthau, who shot test footage with the camera slung over his shoulder in the back seat of a car.

He continues, “I sat in the back of a car and handheld it — in the back of a convertible. It’s very ergonomic and user-friendly. I think what’s exciting about the Millennium: its size and integration with technology, and the choice of lenses that you get with the Panavision lens family.”

Panavision’s fleet of large format lenses, many of which date back to the 1950s, made the company uniquely equipped to begin development on the new series of large format optics. To be available by the end of 2017, the Primo Artiste lenses are a full series of T/1.8 Primes — the fastest optics available for large format cinematography — with a completely internalized motor and included metadata capture. Additionally, the Primo Artiste lenses can be outfitted with an anamorphic glass attachment that retains the spherical nature of the base lens, yet induces anamorphic artifacts like directional flares and distorted bokeh.

Another new addition to the DXL is the earlier mentioned Panavision’s HDR OLED Primo viewfinder. Offering 600-nit brightness, image smoothing and optics to limit eye fatigue, the viewfinder also boasts a theoretical contrast ratio of 1,000,000:1. Like other elements on the camera, the Primo viewfinder was the result of extensive polling and camera operator feedback. “Spearheaded by Panavision’s Haluki Sadahiro and Dominick Aiello, we went to operators and asked them everything we could about what makes a good viewfinder,” notes Cioni. “Guiding an industry game-changing product meant we went through multiple iterations. We showed the first Primo HDR prototype version in November 2016, and after six months of field testing, the final version is both better and simpler, and it’s all thanks to user feedback.”

Michael Cioni

In response to the growing popularity of HDR delivery, Light Iron also provides a powerful on-set HDR viewing solution. The HDR Village cart is built with a 4K HDR Sony monitor with numerous video inputs. The system can simultaneously display A and B camera feeds in high dynamic range and standard dynamic range on four different split quadrants. This enables cinematographers to evaluate their images and better prepare for multi-format color grading in post, given that most HDR projects are also required to deliver in SDR.

Post Production
The camera captures R3D files, the same as any other Red camera, but does have metadata that is unique to the DXL, ranging from color science to lens information. It also uses Light Iron’s set of color matrices designed specifically for the DXL: Light Iron Color.

Designed by Light Iron supervising colorist Ian Vertovec, Light Iron Color deviates from traditional digital color matrices by following in the footsteps of film stock philosophy instead of direct replication of how colors look in nature. Cioni likens Light Iron Color to Kodak’s approach to film. “Kodak tried to make different film stocks for different intentions. Since one film stock cannot satisfy every creative intention, DXL is designed to allow look transforms that users can choose, export and integrate into the post process. They come in the form of cube lookup tables and are all non-destructive.”

Light Iron Color can be adjusted and tweaked by the user or by Light Iron, which Cioni says has been done on many shows. The ability to adjust Light Iron Color to fit a particular project is also useful on shows that shoot with multiple camera types. Though Light Iron Color was designed specifically for the Millennium DXL, Light Iron has used it on other cameras — including the Sony A7, and Reds with Helium and Dragon sensors — to ensure that all the footage matches as closely as possible.

While it’s possible to cut with high-resolution media online with a blazing fast workstation and storage solution, it’s a lot trickier to edit online with 8K media in a post production environment that often requires multiple editors, assistants, VFX editors, post PAs and more. The good news is that the DXL records onboard low-bitrate proxy media (ProRes or DNx) for offline editorial while simultaneously recording R3Ds without requiring the use of an external recorder.

Cioni’s optimal camera recording setup for editorial is 5:1 compression for the R3Ds alongside 2K ProRes LT files. He explains, “My rule of thumb is to record super high and super low. And if I have high-res and low-res and I need to make something else, I can generate that somewhere in the middle from the R3Ds. But as long as I have the bottom and the top, I’m good.”

Storage is also a major post consideration. An hour of 8192×4320 R3Ds at 23.976fps runs in the 1TB/hour range — that number may vary, depending on the R3D compression, but when compared to an hour of 6560×3100 Arriraw footage, which lands at 2.6TB an hour, the Millennium DXL’s lighter R3D workflow can be very attractive.

Conform and Delivery
One significant aspect of the Millennium DXL workflow is that even though the camera’s sensor, body, glass and other pipeline tools are all recently developed, R3D conform and delivery workflows remain tried and true. The onboard proxy media exactly matches the R3Ds by name and timecode, and since Light Iron Color is non-destructive, the conform and color-prep process is simple and adjustable, whether the conform is done with Adobe, Blackmagic, Avid or other software.

Additionally, since Red media can be imported into almost all major visual effects applications, it’s possible to work with the raw R3Ds as VFX plates. This retains the lens and camera metadata for better camera tracking and optical effects, as well as providing the flexibility of working with Light Iron Color turned on or off, and the 8K R3Ds are still lighter than working with 4K (as is the VFX trend) DPX or EXR plates. The resolution also affords enormous space for opticals and stabilization in a 4K master.

4K is the increasingly common delivery resolution among studios, networks and over-the-top content distributors, but in a world of constant remastering and an exponential increase in television and display resolutions, the benefit in future-proofing a picture is easily apparent. Baselight, Resolve, Rio and other grading and finishing applications can handle 8K resolutions, and even if the final project is only rendered at 4K now, conforming and grading in 8K ensures the picture will be future-proofed for some time. It’s a simple task to re-export a 6K or 8K master when those resolutions become the standard years down the line.

After having played with DXL footage provided by Light Iron, it was surprising how straightforward the workflow seems. For a very small production, the trickiest part is the requirement of a powerful workstation — or sets of workstations — to conform and play 8K Red media, with a mix of (likely) 4K VFX shots, graphics and overlays. Michael Cioni notes, “[Everyone] already knows a RedCode workflow. They don’t have to learn it, I could show the DXL to anyone who has a Red Raven and in 30 seconds they’ll confidently say, ‘I got this.’”

Baby Driver editors — Syncing cuts to music

By Mel Lambert

Writer/director Edgar Wright’s latest outing is a major departure from his normal offering of dark comedies. Unlike his Three Flavours Cornetto film trilogy — Shaun of the Dead, Hot Fuzz and The World’s End — and Scott Pilgrim vs. the World, TriStar Pictures’ Baby Driver has been best described as a romantic musical disguised as a car-chase thriller.

Wright’s regular pair of London-based picture editors, Paul Machliss, ACE, and Jonathan Amos, ACE, also brought a special brand of magic to the production. Machliss, who had worked with Wright on Scott Pilgrim, The World’s End and his TV series Spaced for Channel 4, recalls that, “very early on, Edgar decided that I should come along on the shoot in Atlanta to ensure that we had the material he’d already storyboarded in a series of complex animatics for the film [using animator Steve Markowski and editor Evan Schiff]. Jon Amos joined us when we returned to London for sound and picture post production, primarily handling the action sequences, at which he excels.”

Developed by Wright over the past two decades, Baby Driver tells the story of an eponymous getaway driver (Ansel Elgort), who uses earphones to drown out the “hum-in-the-drum” of tinnitus — the result of a childhood car accident — and to orchestrate his life to carefully chosen music. But now indebted to a sinister kingpin named Doc (Kevin Spacey), Baby becomes part of a seriously focused gang of bank robbers, including Buddy and Darling (Jon Hamm and Eiza González), Bats (Jamie Foxx) and Griff (Jon Bernthal). Debora, Baby’s love interest (Lily James), dreams of heading west “in a car I can’t afford, with a plan I don’t have.” Imagine, in a sense, Jim McBride’s Breathless rubbing metaphorical shoulders with Tony Scott’s True Romance.

The film also is indebted to Wright’s 2003 music video for Mint Royale’s Blue Song, during which UK comedian/actor Noel Fielding danced in a stationery getaway car. In that same vein, Baby Driver comprises a sequence of linked songs that tightly choreograph the action and underpin the dramatic arcs being played out, often keying off the songs’ lyrics.

The film’s opener, for example, features Elgort partly lipsyncing to “Bellbottoms,” by the Jon Spencer Blues Explosion, as the villains commit their first robbery. In subsequent scenes, our hero’s movements follow the opening bass riffs of The Damned’s “Neat Neat Neat,” then later to Golden Earring’s “Radar Love” before Queen’s “Brighton Rock” adds complex guitar cacophony to a key encounter scene.

Even the film’s opening titles are accompanied by Baby performing a casual coffee run in a continuous three-minute take to Bob & Earl’s “Harlem Shuffle” — a scene that reportedly took 28 takes on the first day of practical photography in Atlanta. And the percussion and horns of “Tequila” provide syncopation for a protracted gunfight. Fold in “Egyptian Reggae,” “Unsquare Dance,” and “Easy,” followed by “Debora,” and it’s easy to appreciate that Wright is using music as a key and underpinning component of this film. The director also brought in music video choreographer Ryan Heffington to achieve the timing precision he needed.

The swift action is reflected in a fast style of editing, including whip pans and crash zooms, with cuts that are tightly synchronized to the music. “Whereas the majority of Edgar’s previous TV series and films have been parodies, for Baby Driver he had a very different idea,” explains Machliss. Wright had accumulated a playlist of over 30 songs that would inspire various scenes in his script. “It’s something that’s very much a part of my previous films,” says director Wright, “and I thought of this idea of how to take that a stage further by having a character who listens to music the entire time.”

“Edgar had organized a table read of his script in the spring of 2012 in Los Angeles, at which he recorded all of the dialog,” says Machliss. “Taking that recording, some sound effects and the music tracks, I put together a 100-minute ‘radio play’ that was effectively the whole film in audio-only form that Edgar could then use as a selling tool to convince the studios that he had a viable idea. Remember, Baby Driver was a very different format for him and not what he is traditionally known for.”

Australia-native Machliss was on set to ensure that the gunshots, lighting effects, actors and camera movements, plus car hits, all happened to the beat of the accompanying music. “We were working with music that we could not alter or speed up or slow down,” he says. “We were challenged to make sure that each sequence fit in the time frame of the song, as well as following the cadence of the music.”

Almost 95% of music included in the first draft of Wright’s script made it into the final movie according to Machliss. “I laid up the relevant animatic as a video layer in my Avid Media Composer and then confirmed how each take worked against the choreographed timeline. This way I always had a reference to it as we were filming. It was a very useful guide to see if we were staying on track.”

Editing On Location
During the Atlanta shoot, Machliss used Apple ProRes digital files captured by an In2Core QTake video assist that was recording taps from the production’s 35mm cameras. “I connected to my Mac via Ethernet so I could create a network to the video assist’s storage. I had access to his QuickTime files the instant he stopped recording. I could use Avid’s AMA function to place the clip in the timeline without the need for transcoding. This allowed almost instantaneous feedback to Edgar as the sequence was built up.”

Paul Machliss on set.

While on location, Machliss used a 15-inch MacBook Pro, Avid Mojo DX and a JVC video monitor “which could double as a second screen for the Media Composer or show full-screen video output via the Mojo DX.” He also had a Wacom tablet, an 8TB Thunderbolt drive, a LaCie 500GB rugged drive — “which would shuttle my media between set and editorial” — and an APU “so that I wouldn’t lose power if the supply was shut down by the sparks!”

LA’s Fotokem handled film processing, with negative scanning by Efilm. DNX files were sent to Company 3 in Atlanta for picture editorial, “where we would also review rushes in 2K sent down the line from Efilm,” says Machliss. “All DI on-lining and grading took place at Molinare in London.” Bill Pope, ASC, was the film’s director of photography.

Picture and Sound Editorial in London
Instead of hiring out editorial suites at a commercial facility in London, Wright and his post teams opted for a different approach. Like an increasing number of London-based productions, they elected to rent an entire floor in an office building.

They located a suitable location on Berners Street, north of the Soho-based film community. As Machliss recalls: “That allowed us to have the picture editorial team in the same space as the sound crew,” which was headed up by Wright’s long-time collaborator Julian Slater, who served as sound designer, supervising sound editor and re-recording engineer on Baby Driver. “Having ready access to Julian and his team meant that we could collaborate very closely — as we had on Edgar’s other films — and share ideas on a regular basis,” as the 10-week Director’s Cut progressed.

British-born Slater then moved across Soho to Goldcrest Films for sound effects pre-dubs, while his co-mixer, Tim Cavagin, worked on dialog and Foley pre-mixes at Twickenham Studios. Print mastering of the Dolby Atmos soundtrack occurred in February 2017 at Goldcrest, with Slater handling music and SFX, while Cavagin oversaw dialog and Foley. “Following Edgar’s concept of threading together the highly choreographed songs with linking scenes, Jon and I began the cut in London against the pre-assembled material from Atlanta,” says Machliss.

To assist Machliss during his picture cut, the film’s sound designer had provided a series of audio stems for his Avid. “Julian [Slater] had been working on his sound effects and dialog elements since principal photography ended in Atlanta. He had prepared separate, color-coded left-center-right stems of the music, dialog and SFX elements he was working on. I laid these [high-quality tracks] into Media Composer so I could better appreciate the intricacies of Julian’s evolving soundtrack. It worked a lot better than a normal rough mix of production dialog, rough sound effects and guide music.”

“From its inception, this was a movie for which music and sound design worked together as a whole piece,” Slater recalls. “There is a large amount of syncopation of the diegetic sounds [implied by the film’s action] to the music track Baby is listening to. Sometimes it’s obvious because the action was filmed with that purpose in mind. For example, walking in tempo to the music track or guns being fired in tempo. But many times it’s more subtle, including police sirens or distant trains that have been pitched and timed to the music,” and hence blend into the overall musical journey. “We strived to always do this to support the story, and to never distract from it.”

Because of the lead character’s tinnitus, Slater worked with pitch changes to interweave elements of the film’s soundtrack. “Whenever Baby is not listening to music, his tinnitus is present to some degree. But it became apparent very soon in our design process that strident, high-pitched ‘whistle tones’ would not work for a sustained period of time. Working closely with composer Steven Price, we developed a varied set of methods to convey the tinnitus — it’s rarely the same sound twice. Much of the time, the tinnitus is pitched according to either the outgoing or incoming music track. This then enabled us to use more of it, yet at the same time be quite subtle.”

Meticulous Planning for Set Pieces and Car Chases
Picture editor Amos joined the project at the start of the Director’s Cut to handle the film’s set pieces. He says, “These set pieces were conceptually very different from the vast majority of action scenes in that they were literally built up around the music and then visualized. Meticulous development and planning went into these sequences before the shoot even began, which was decisive in making the action become musical. For example, the ‘Tequila’ gunfight started as a piece of music by Button Down Brass. It was then laced with gunfire and SFX pitched to the music, and in time with the drum hits — this was done at the script stage by Mark Nicholson (aka, Osymyso, a UK musician/DJ) who specializes in mashup/bastard pop and breakbeat.”

Storyboards then grew around this scripted sound collage, which became a precise shot list for the filmed sequences. “Guns were rigged to go off in time with the music; it was all a very deliberate thing,” adds Amos. “Clearly, there was a lot of editing still to be done, but this approach illustrates that there’s a huge difference between something that is shot and edited to music, and something that is built around the music.”

“All the car chases for Baby Driver were meticulously planned, and either prevised or storyboarded,” Amos explains. “This ensured that the action would always fit into the time slot permitted within the music. The first car chase [against the song ‘Bellbottoms’] is divided into 13 sections, to align to different progressions in the music. One of the challenges resulted from the decision to never edit the music, which meant that none of these could overrun. Stunts were tested and filmed by second unit director Darrin Prescott, and the footage passed back to editorial to test against the timing allowed in the animatic. If a stunt couldn’t be achieved in the time allowed, it was revised and tweaked until it worked. This detailed planning gave the perfect backbone to the sequences.”

Amos worked on the sequences sequentially, “using the animatic and Paul’s on-set assembly as reference,” and began to break down all the footage into rolls that aligned to specific passages of the music. “There was a vast amount of footage for all the set pieces, and things are not always shot in order. So generally I spent a lot of time breaking the material down very methodically. I then began to make selects and started to build the sequences from scratch, section by section. Once I completed a pass, I spent some time building up my sound layers. I find this helps evolve the cut, generating another level of picture ideas that further tighten the syncopation of sound and picture.”

Amos’ biggest challenge, despite all the planning, was finding ways to condense the material into its pre-determined time slot. “The real world never moves quite like animatics and boards. We had very specific points in every track where certain actions had to take place; we called these anchor points. When working on a section, we would often work backwards from the anchor point knowing, for instance, that we only had 20 seconds to tell a particular part of the story. Initially, it can seem quite restrictive, but the edits become so precise.

Jonathan Amos

“The time restriction led to a level of kineticism and syncopation that became a defining feature of the movie. While the music may be the driving force of the action scenes, editorial choices were always rooted in the story and the characters. If you lose sight of the characters, the audience will disengage with the sequence, and you’ll lose all the tension you’ve worked so hard to create. Every shot choice was therefore very considered, and we worked incredibly hard to ensure we never wasted a frame, telling the story in the most compelling, rhythmic and entertaining way we could.”

“Once we had our cut,” Machliss summarizes, “we could return the tracks to Julian for re-conforming,” to accommodate edit changes. “It was an excellent way of working, with full-sounding edit mixes.”

Summing up his experience in Baby Driver, Machliss considers the film to be “the hardest job I’ve ever done, but the most fun I’ve ever had. Ultimately, our task was to create a film that on one level could be purely enjoyed as an exciting/dramatic piece of cinema, but, on repeated viewing, would reveal all the little elements ‘under the surface’ that interlock together — which makes the film unique. It’s a testament to Edgar’s singular vision and, in that regard, he is a tremendously exciting director to work with.”


Mel Lambert has been involved with production industries on both sides of the Atlantic for more years than he cares to remember. He is principal of Content Creators, a LA-based copywriting and editorial service, and can be reached at mel.lambert@content-creators.com. He is also a long-time member of the UK’s National Union of Journalists.

Dell 6.15

Doing more with Thunderbolt 3

Streamlined speed on set or in the studio

By Beth Marchant

It was only six years ago that Thunderbolt, the high-speed data transfer and display port standard co-developed by Apple and Intel, first appeared in Apple’s MacBook Pros and iMacs. Since then, the blended PCI Express, DisplayPort and power plug cable has jolted its way toward ubiquity, giving computers and peripherals increased speed and functionality with every iteration.

Content creators were the first to discover its potential, and gamers quickly followed. Intel, which now owns the sole rights to the spec, announced in late May it would put Thunderbolt 3 into all of its future CPUs and release the spec to the industry in 2018. In a related blog post, Intel VP Chris Walker called Thunderbolt 3 “one of the most significant cable I/O updates since the advent of USB.” The company envisions not just a faster port, but “a simpler and more versatile port, available for everyone, coming to approximately 150 different PCs, Macs and peripherals by the end of this year,” said Walker.

So what can it do for you on set or in the studio? First, some thumbnail facts about what it does: with double the video bandwidth of Thunderbolt 2 and eight times faster than USB 3.0, Thunderbolt 3 clocks 40Gbps transfer speeds, twice as fast as the previous version. T3 also includes USB-C connectivity, which finally makes it usable with Windows-based workstations as well as with Macs. On top of those gains, a T3 port now lets you daisy-chain up to six devices and two 4K monitors — or one 5K monitor — to a laptop through a single connection. According to Intel’s Walker, “We envision a future where high-performance single-cable docks, stunning photos and 4K video, lifelike VR, and faster-than-ever storage are commonplace.” That’s an important piece of the puzzle for filmmakers who want their VR projects and 4K+ content to reach the widest possible audience.

The specification for Thunderbolt 3, first released in 2015, gave rise to a smattering of products in 2016, most importantly the MacBook Pro with Thunderbolt 3. At NAB this year, many more flexible RAID storage and improved T3 devices that connect directly to Mac and Windows computers joined their ranks. In June, Apple released iMacs with TB3.

For directors Jason and Josh Diamond, a.k.a. The Diamond Brothers, upgrading to new TB3-enabled laptops is their first priority. “When we look at the data we’re pushing around, be it 24 cameras from a VR shoot, or many TBs of 8K R3Ds from a Red Helium multicam shoot, one of the most important things in the end is data transfer speed. As we move into new computers, drives and peripherals, USB-C and TB3 finally have ubiquity across our Mac and PC systems that we either own or are looking to upgrade to. This makes for much easier integrations and less headaches as we design workflows and pathways for our projects,” says Jason Diamond, The Diamond Bros./Supersphere.

If you are also ready to upgrade, here are a sampling of recently released products that can add Thunderbolt 3 performance to your workflow.

CalDigit docking station

Clean Up the Clutter
CalDigit was one of the first to adopt the Thunderbolt interface when it came out in 2011, so it’s no surprise that the first shipment of the CalDigit Thunderbolt Station 3 (TS3) docking station introduced at NAB 2017 sold out quickly. The preorders taken at the show are expected to ship soon. TS3 is designed to be a streamlined, central charging hub for MacBook Pro, delivering 85W of laptop charging via USB 3.1 Type-A (plus audio in and out), along with two Thunderbolt ports, two eSATA ports, two USB 3.1 Type A ports, Gigabit Ethernet and a DisplayPort. DisplayPort lets users connect to a range of monitors with a DisplayPort to HDMI, DVI or VGA cable.

CalDigit also introduced the TS3 Lite, shipping now, which will work with any Thunderbolt 3 computer from PCs to iMacs or MacBook Pros and features two Thunderbolt 3 ports, Gigabit Ethernet, audio in and out, an AC power adapter and DisplayPort. It includes two USB 3.1 Type-A ports — one on the back and one on its face — that let you charge your iPhone even when the dock isn’t connected to your computer.

The Need for Speed
Like the other new T3 products on the market, LaCie‘s 6big and 12big Thunderbolt 3 RAID arrays feature both Thunderbolt 3 and USB 3.1 interfaces for Mac- or Windows-based connections.

LaCie 12Big

But as their names imply, the relatively compact “big” line ramps up to 120TB in the 12big desktop tower. The hardware RAID controller and 7200RPM drives inside the12big will give you speeds of up to 2600MB/s, and even 2400MB/s in RAID 5. This will significantly ramp up how quickly you ingest footage or move through an edit or grade in the course of your day (or late night!). Thanks to Thunderbolt 3, multiple streams of ProRes 422 (HQ), ProRes 4444 XQ and uncompressed HD 10-bit and 12-bit video are now much easier to handle at once. Preview render rates also get a welcome boost.

The new Pegasus3 R4, R6 and R8 RAIDs from Promise debuted at Apple’s WWDC 2017 in early June and were designed to integrate seamlessly with Apple’s latest Thunderbolt 3-enabled offerings, which will include the upcoming iMac Pro coming in December. They will deliver 16TB to 80TB of desktop storage and can also sync with the company’s Apollo Cloud personal storage device, which lets you share small clips or low-res review files with a group via mobile devices while in transit. When used with Promise’s SANLink Series, the new Pegasus3 models can also be shared over a LAN.

Lighten the Load on Set
If you regularly work with large media files on set, more than one G-Technology G-Drive ev series drives are likely on your cart. The latest version of the series so popular with DITs has a Thunderbolt 3-enabled drive for improved transfer speeds and an HDMI input so you can daisy-chain the drive and a monitor through a single connection on a laptop. Users of G-Tech ev series drives who need even more robust Thunderbolt 3 RAID on location — say to support multistream 8K and VR — now have another option: the 8-bay G|Speed Shuttle XL with ev Series Bay Adapters that G-Tech introduced at NAB. Shipping this month, it comes in RAID-0, -1, -5, -6 and -10 configurations, includes two T3 ports and ranges in price from $3,999.95 (24TB) to $6,599.95 (60TB).

Sonnet Cfast 2.0 Pro card reader

Transfer Faster on Location
One of the first card readers with a Thunderbolt interface is the SF3 Series — Cfast 2.0 Pro launched in May by Sonnet Technologies. Dual card slots let the reader ingest files simultaneously from Canon, Arri and Blackmagic cameras at concurrent data transfer speeds up to 1,000 MB/s, twice as fast as you can from a USB 3.0 reader. The lightweight, extruded aluminum shell is made to handle as much abuse as you can throw at it.

Stereoscopic-Ready
The Thunderbolt 3 version of Blackmagic’s UltraStudio 4K Extreme resolved two critical obstacles when it began shipping last year: it was finally fast enough to support RGB and stereoscopic footage while working in 4K and it could

Blackmagic UltraStudio 4K Extreme

be connected directly to color correction systems like DaVinci Resolve via its new Thunderbolt 3 port. The 40 Gbps transfer speeds are “fast enough for the most extreme, high bit-depth uncompressed RGB 4K and stereoscopic formats,” says Blackmagic’s Grant Petty.

Blackmagic introduced the UltraStudio HD Mini with Thunderbolt 3 at NAB this year. It adds 3G-SDI and HDMI along with analog connections for 10-bit recording up to 1080p60 and 2K DCI, likely making it the first of its kind. It’s aimed at the live broadcast graphics editing and archiving.

Connect Back to PCI-E and Be Eco-Friendly
OWC makes little black boxes that do two very important things: retrieve your PCI-Express card options, while also helping the planet. The zero emissions Mac and PC technology company began shipping the updated OWC Mercury Helios with Thunderbolt 3 expansion chassis in May. The box includes two Thunderbolt 3 ports, a PCI-E post, and a Mini DisplayPort, which lets you connect to high-bandwidth NIC cards, HBAs and RAID controllers and add video capture and processing cards and audio production PCIe cards. An energy saver mode also powers it on and off with your computer.


Dailies and post for IFC’s Brockmire

By Randi Altman

When the name Brockmire first entered my vocabulary, it was thanks to a very naughty and extremely funny short video that I saw on YouTube, starring Hank Azaria. It made me laugh-cry.

Fast forward about seven years and the tale of the plaid-jacket-wearing, old-school baseball play-by-play man — who discovers his beloved wife’s infidelity and melts down in an incredibly dirty and curse-fueled way on air — is picked up by IFC, in the series aptly named Brockmire. It stars Azaria, Amanda Peet and features cameos from sportscasters like Joe Buck and Tim Kurkjian.

The Sim Group was called on to provide multiple services for Brockmire: Sim provided camera rentals, Bling Digital provided dailies and workflow services, and Chainsaw provided offline editorial facilities, post finishing services, and deliverables.

We reached out to Chainsaw’s VP of business development, Michael Levy, and Bling Digital’s workflow producer, James Koon, with some questions about workflow. First up is Levy.

Michael Levy

How early did you get involved on Brockmire?
Our role with Brockmire started from the very beginning stages of the project. This was through a working relationship I had with Elizabeth Baquet, who is a production executive at Funny or Die (which produces the show).

What challenges did you have to overcome?
One of the biggest challenges was related to scaling a short to a multi-episode series and having multiple episodes in both production and in post at the same time. However, all the companies that make up Sim Group have worked on many episodic series over the years, so we were in a really good position to offer advice in terms of how to plan a workflow strategy, how to document things properly and how to coordinate getting their camera and dailies offline media from Atlanta to Post Editorial in Los Angeles.

What tools did they need for post and how involved was Chainsaw?
Chainsaw worked very hard with our Sim Group colleagues in Atlanta to provide a level of coordination that I believe made life much simpler for the Brockmire production/editorial team.

Offline editing for the series was done on our Avid Media composer systems in cutting rooms here in the Chainsaw/SIM Group studio in Los Angeles at the Las Palmas Building.

The Avid dailies media created by Bling-Atlanta, our partner company in the SimGroup, was piped over the Internet each day to Chainsaw. When the Brockmire editorial crew walked into their cutting rooms, their offline dailies media was ready to edit with on their Avid Isis server workspace. Whenever needed, they were also able to access their Arri Alexa full-rez dailies media that had been shipped on Bling drives from Atlanta.

Bling-Atlanta’s workflow supervisor for Brockmire, James Koon, remained fully involved, and was able to supervise the pulling of any clips needed for VFX, or respond to any other dailies related needs.

Deb Wolfe, Funny or Die’s post producer for Brockmire, also had an office here at Chainsaw. She consulted regularly with Annalise Kurinsky (Chainsaw’s in-house producer for Brockmire) and I as they moved along locking cuts and getting ready for post finishing.

In preparation for the finishing work, we were able to set-up color tests with Chainsaw senior colorist Andy Lichtstein, who handled final color for the series in one of our FilmLight Baselight color suites. I should note that all of our Chainsaw finishing rooms were right downstairs on the second floor of the same Sim Group Las Palmas Building.

How closely did you work with Deb Wolfe?
Very closely, especially in dealing with an unexpected production problem. Co-star Amanda Peet was accidentally hit in the head by a thrown beer can (how Brockmire! as they would say in the series). We quickly called in Boyd Stepan, Chainsaw’s Senior VFX artist, and came up with a game plan to do Flame paint fixes on all of the affected Amanda Peet shots. We also provided additional VFX compositing for other planned VFX shots in several of their episodes.

What about the HD online finish?
That was done on Avid Symphony and Baselight by staff online editor Jon Pehlke, making full use of Chainsaw’s Avid/Baselight clip-based AAF workflow.

The last stop in the post process was the Chainsaw Deliverables Department, which took care of QC and requested videotape dubs and creation and digital upload of specified delivery files.

James Koon

Now for James Koon…

James, what challenges did you have to overcome if any?
I would say that the biggest challenge overall with Brockmire was the timeframe. Twenty-four days to shoot eight episodes is ambitious. While in general this doesn’t pose a specific problem in dailies, the tight shooting schedule meant that certain elements of the workflow were going to need more attention. The color workflow, in particular, was one that created a fair amount of discussion — with the tight schedules on set, the DP (Jeffrey Waldron) wanted to get his look, but wasn’t going to have much time, if any, on-set coloring. So we worked with the DP to set up looks before they started shooting that could be stored in the camera and monitored on set and would be applied and tweaked as needed back at the dailies lab with notes from the DP.

Episode information from set to editorial was also an important consideration as they were shooting material from all eight episodes at once. Making sure to cross reference and double check which episode a shot was for was important to make sure that editorial could quickly find what they needed.

Can you walk us through the workflow, and how you worked with the producers?
They shot with the Arri’s Amira and Alexa Mini, monitoring with the LUTs created before production. This material was offloaded to an on-set back-up and a shuttle drive  — we generally use G-Tech G-RAID 4TB Thunderbolt or USB3 and  for local storage a Promise Pegasus drive and a back up on our Facilis Terrablock SAN — that was sent to the lab along with camera notes and any notes from the DP and/or the DIT regarding the look for the material. Once received at the lab we would offload the footage to our local storage and process the footage in the dailies software, syncing the material to the audio mixers recording and logging the episode, scene and take information for every take, using camera notes, script notes and audio logs to make sure that the information was correct and consistent.

We also applied the correct LUT based on camera reports and tweaked color as needed to match cameras and make any adjustments needed from the DPs notes. Once all of that was completed, we would render Avid materials for editorial, create Internet streaming files for IFC’s Box service, as well as creating DVDs.

We would bring in the Avid files and organize them into bins per the editorial specs, and upload the files and bins to the editorial location in LA. These files were delivered directly to a dailies partition on their Isis, so once editorial arrived in the morning, everything was waiting for them.

Once dailies were completed, LTO backups of the media and dailies were written as well as additional temporary backups of the source material as a safety. These final backups were completed and verified by the following morning, and editorial and production were both notified, allowing production to clear cards from the previous day if needed.

What tools did you use for dailies?
We used DaVinci Resolve to set original looks with the DP before the show began shooting, Colorfront Express Dailies for dailies processing, Media Composer for Avid editorial prep and bin organization and Imagine’s PreRoll Post for LTO writing and verification.


Paris Can Wait director Eleanor Coppola

By Iain Blair

There are famous Hollywood dynasties, and then there’s the Coppolas, with such giant talents as Francis, Sofia, Roman, Nic Cage and the late Carmine.

While Eleanor, the matriarch of the clan and Francis’ wife, has long been recognized as a multi-talented artist in her own right, thanks to her acclaimed documentaries and books (Hearts of Darkness: A Filmmaker’s Apocalypse, Notes on the Making of Apocalypse Now, Notes on a Life), it’s only recently — at the grand age of 81 — that she’s written, produced and directed her feature film debut, Paris Can Wait.

Eleanor Coppola on set in France.

It stars Oscar-nominee Diane Lane as a woman who unexpectedly takes a trip through France, which reawakens her sense of self and her joie de vivre. At a crossroads in her life, and long married to an inattentive movie producer (Alec Baldwin), she finds herself taking a car trip from Cannes to Paris with a garrulous business associate of her husband. What should be a seven-hour drive turns into a journey of discovery involving mouthwatering meals, spectacular wines and picturesque sights.

Maybe it’s something in the water — or the famed Coppola wine, or her genes — but like her many family members, Eleanor Coppola seems to have a natural gift for capturing visual magic, and the French road trip unfolds like a sun-drenched adventure that makes you want to pack your bags and join the couple immediately.

I recently spoke with Coppola about making the film.

You began directing feature films at an age when most directors have long since retired. What took you so long?
I made documentaries, and my nature is to be an observer, so I never thought about doing a fiction film. But I had this true story, this trip I took with a Frenchman, and it felt like a really good basis for a road movie — and I love road movies — so I began writing it and included all these wonderful, picturesque places we stopped at, and someone suggested that we break down. Then my son said, “You should fix it,” so I gradually added all these textures and colors and flavors that would make it as rich as possible.

I heard it took a long time to write?
I began writing, and once I had the script together I began looking for a director, but I couldn’t quite find the right person. Then one morning at breakfast (my husband) Francis said, “You should direct it.” I’d never thought of directing it myself, so I took classes in directing and acting to prepare, but it ended up taking six years to bring all the elements together.

I assume getting financing was hard?
It was, especially as I’m not only a first-time feature director, but my movie has no aliens, explosions, kidnappings, guns, train wrecks — and nobody dies. It doesn’t have any of the usual elements that bankers want to invest in, so it took a long time to patch together the money — a bit here, a bit there. That was probably the hardest part of the whole thing. You can’t get the actors until you have the financing, and you can’t get the financing until you have the actors. It’s like Catch-22, and you’re caught in this limbo between the two while you try and get it all lined up.

After Francis persuaded you to direct it, did he give you a lot of encouragement and advice?
I asked him a lot about working with actors. I’ve been on so many sets with him and watched him directing, and he was very helpful and supportive, especially when we ran into the usual problems every film has.

I heard that just two weeks into shooting, the actor originally set to play Michael was unable to get out of another project?
Yes, and I was desperate to find a replacement, and it was such short notice. But by some miracle, Alec Baldwin called Francis about something, and he was able to fly over to France at the last moment and fill in. And other things happened. We were going to shoot the opening at the Hotel Majestic in Cannes, but a Saudi Arabian prince arrived and took over the entire hotel, so we had to scramble to find another location.

How long was the shoot?
Just 28 days, so it was a mad dash all over France, especially as we had so many locations I wanted to fit in. Pretty much every day, the AD and the production manager would come over to me after lunch and say, “Okay, you had 20 shots scheduled for today, but we’re going to have to lose four or five of them. Which ones would you like to cut?” So you’re in a constant state of anxiety and wondering if the shots you are getting will even cut together.Since we had so little time and money, we knew that we could never come back to a location if we missed something and that we’d have to cut some stuff out altogether, and there’s the daily race to finish before you lose light, so it was very difficult at times.

Where did you do the post?
All back at our home in Napa Valley, where we have editing and post production facilities all set up at the winery.

You worked with editor Glen Scantlebury, whose credits include Godfather III and Bram Stoker’s Dracula for Francis, Michael Bay’s The Rock, Armageddon and Transformers, Conair, The General’s Daughter and Tomb Raider. What did he bring to the project?
What happened was, I had a French editor who assembled the film while we were there, but it didn’t make financial sense to then bring her back to Napa, so Francis put me together with Glen and we worked really well together. He’s so experienced, but not just cutting these huge films. He’s also cut a lot of indies and smaller films and documentaries, and he did Palo Alto for (my granddaughter) Gia, so he was perfect for this. He didn’t come to France.

What were the main editing challenges?As they say, there are three films you make: the one you wrote, the one you shot and the one you then edit and get onto the screen. It’s always the same challenge of finding the best way of telling the story, and then we screened versions for people to see where any weaknesses were, and then we would go back and try to correct them. Glen is very creative, and he’d come up with fresh ways of dealing with any problems. We ended up spending a couple of months working on it, after he spent an initial month at home doing his own assembly.

I must say, I really enjoyed the editing process more than anything, because you get to relax more and shape the material like clay and mold it in a way you just can’t see when you’re in the middle of shooting it. I love the way you can move scenes around and juxtapose things that suddenly work in a whole new way.

Can you talk about the importance of sound and music?
They’re so important, and can radically alter a scene and the emotions an audience feels. I had the great pleasure of working with sound designer Richard Beggs, who won the Oscar for Apocalypse Now, and who’s done the sound for so many great films, including Rain Man and Harry Potter, and he’s worked with (my daughter) Sofia on some of her films like Lost in Translation and Marie Antoinette.

He’s a master of his craft and helped bring the film alive. Also, he recommended the composer Laura Karpman, who’s won several Emmys and worked with Spielberg and John Legend and all sorts of people. Music is really the weakest part for me, because I just don’t know what to do, and like Glen, Laura was just a perfect match for me. The first things she wrote were a little too dark, I felt, as I wanted this to be fun and light, and she totally got it, and also used all these great finger-snaps, and the score just really captures the feeling I wanted. We mixed everything up in Napa as well.

Eleanor Coppola and writer Iain Blair.

Do you want to direct another feature now, or was once enough?
I don’t have anything cooking that I want to make, but I’ve recently made two short story films, and I really enjoyed doing that since I didn’t have to wait for years to get the financing. I shot them in Northern California, and they were a joy to do.

There’s been a lot of talk about the lack of opportunity for women directors. What’s your advice to a woman who wants to direct?
Well, first off, it’s never too late! (Laughs) Look at me. I’m 81, and this is my first narrative film. Making any film is hard, finding the financing is even harder. Yes, it is a boy’s club, but if you have a story to tell never give up. Women should have a voice.


Industry insider Iain Blair has been interviewing the biggest directors in Hollywood and around the world for years. He is a regular contributor to Variety and has written for such outlets as Reuters, The Chicago Tribune, The Los Angeles Times and the Boston Globe.


1stAveMachine makes coffee for Nespresso

People take their coffee very seriously. They want it brewed and served in a certain way, and any aberration could ruin the entire experience. With this in mind, 1stAveMachine and director Roman Rütten showcased the intricate brewing process of the Nespresso VertuoPlus (for agency 360i) in a mysterious way that actually shows little of the machine itself.

“You’re taken on this really interesting journey, and in the end this complex structure collapses into the actual machine, which makes it feel quite slick and sophisticated,” says Rütten. “We’re making the complex, hidden art of coffee-making from the inside look simple.”

1stAveMachine got involved in the project early on. “We really collaborated with the agency to come up with a concept that deconstructs the Nespresso machine and shows coffee brewing in an artistic way,” explains Rütten. “We wanted to inspire and surprise people with visuals that are usually hidden inside a coffee machine.”

Highlighting the inner workings of Nespresso’s VertuoPlus required a bit of creativity since all parties agreed to shoot everything in-camera. “We had to basically create a rig to show something in a way it has never been seen before while working with the real coffee on a macro level in high-speed,” he explains. “It’s just a really fragile process of fine-tuning adjustments, which just adds a lot of variables to the shoot as we’re dealing with real physics. So, you need the patience to keep pushing for the perfect shot. It can come quick or take a little bit longer, but in the end, every shot looked really pretty and very classy when we walked away from it.”

Why not go the visual effects route?  “An in-camera approach may add complexity but also creates a warm and tactile feel,” explains Rütten. “There is something really intimate about working with the product on a macro level like this, which you might not get when strictly using post. A practical approach is more difficult to achieve and replicate which shows a certain level of expertise and craft. This works really well with the Nespresso brand and their level of craft that goes into the development of their products.

The spot was was developed over a period of weeks and shot in two days with a Phantom and Bolt rig. “These were really challenging and long days since we were dealing with real physics at a macro level and just a slight adjustment gives a complete different result,” reports Rütten.

According to the director, embracing the spontaneity and unpredictability of any shoot can lead to such an ultimately rewarding result. “With an interesting creative concept, some unconventional framing and the natural epic-ness of high-speed photography, you get some really stunning results that are quite mesmerizing,” he says. “Every time it’s slightly new and we always learn a lot about how certain rigs perform and physics react. You try to set up the stage with some interesting variables and embrace happy accidents. When no take looks the same, it’s a blessing and curse at the same time. But with the right patience and talented crew, we can push the boundaries, come in with some fresh ideas and try to have a little fun.”

The spot was edited in Adobe Premiere and color graded in Blackmagic Resolve.


Review: Zylight’s IS3 LED lights

By Brady Betzel

I see a lot of footage from all over the world captured on all sorts of cameras and shot in good and bad lighting conditions. Besides camera types and lenses, proper lighting is consistently an area that needs the most attention.

If you troll around YouTube, you will see all sorts of lighting tutorials (some awful, but some outstanding) — some tutorials offer rundowns on what lighting you can get for your budget, from the clamp-style garage lights with LED bulbs that can be purchased at your local Lowe’s, a standard three-piece lighting kit, or even the ever-trendy Kino Flo lights. There are so many choices it’s hard to know what you should be looking at or even why you are choosing things like LED over tungsten or fluorescent.

In this review, I am going to go over the Zylight IS3/c LED light. The “c” in IS3/c stands for the Chimera softbox, which can be purchased with the light.

Recently, I have really been interested in lighting, and a few months back Zylight sent me the IS3/c to try out. Admittedly, I am not a world-famous DP or photographer with extensive experience in lighting. I know my way around a mid-level lighting setup and can get my way through a decent-looking three-light setup, so my apologies if I don’t touch on the difference between the daylight and tungsten foot candle output. Not that footcandles are not interesting subjects, but those can take a while to figure out and are probably best left to a good Lynda.com tutorial, or better yet a physics class on optics and lighting like the one I took in college.

Diving In
The Zylight IS3/c comes with the light head itself, Yoke bar with 5/8-inch baby pin-adapter, some knobs and washers, AC adapter and hanging pouch, safety cable, guide and the Chimera softbox (if you purchased the IS3/c package). Before reading the manual, which would have been the proper thing to do, I immediately opened the box and plugged in the light. It lit up the whole interior of my house at night — think Christmas Vacation when Clark plugged in the Christmas lights (good movie). I saw, in one second, how I could immediately paint a wall (or all of my walls) with the IS3.

The beauty of LED lights is that they are typically lightweight and some can reproduce any color you can dream of while staying cool to the touch. So I wanted to see if I could paint a 15-foot wall chromakey green. With little effort I switched into color mode by flipping the rocker switch on the back of the light, turned the Hue knob until I hit green, and adjusted the saturation to 100% to try and literally paint my wall green with light. It was pretty incredible and dead simple.

The IS3 has a 90-degree beam angle on center with a 120-degree beam angle total (I found multiple specs on this like 95/115-degree beam angle, so this is approximate), has a power consumption of 220 watts max, can be purchased in black and white and is made in the USA. The IS3 has two presets for white light and two presets for color. In white mode the IS3 can output any color temperature between 2500K and 10,000K. The Kelvin range is adjusted in 50K steps. Because LEDs are known for giving off a green tint, there is an adjustment knob to lower or raise the green adjustment. There is also a dimmer knob that allows for dimming with little color shift. In color mode, there are three adjustments: hue, saturation and dimming.

One of the big features among IS3 lights, and Zylight lights in general, is the built-in wireless transmitter that can talk to the Zylink bridge and Zylink iOs app. You can link multiple lights together and control them simultaneously. With the iOs app you can set hue values and even color presets like crossfade, strobe, police and flame. You can run the Zylight by either the AC adapter or rechargeable battery. The outside of the light is built sturdy with a rubberized front and a metal back that doubles as heat dissipation as well. In addition to the Zylink wireless connection, you can use the DMX connection to connect to and control the Zylight.

In the end, the Zylight IS3/c is the soft light as well as wall wash light that I’ve been dreaming of. I was even thinking I could use the IS3 as Christmas lights. I could get a couple IS3s to paint the house red and green.

The Zylight is as easy to configure as any light I have ever used; unfortunately the price doesn’t match its ease of use. It’s pricey. The IS3/c is currently listed on Adorama.com for $2,699, and just the IS3 is $2,389. But you get what you pay for — it’s a professional light that will run 50,000 hours without needing calibration, it weighs 11 pounds and measures 18.5” x 10.75” x 1.9” — and you will most likely not need to replace this light.

If you run a stage show and need to control multiple lights with multiple color combinations quickly, the Zylink wireless bridge and iOs app may be just for you.


Brady Betzel is an Emmy-nominated online editor at Margarita Mix in Hollywood, working on Life Below Zero and Cutthroat Kitchen. You can email Brady at bradybetzel@gmail.com. Follow him on Twitter @allbetzroff.


David Michôd on directing Brad Pitt’s latest, War Machine

By Iain Blair

Aussie writer/director David Michôd first burst onto the scene with his 2010 feature film debut Animal Kingdom, a gritty crime drama that won the World Cinema Grand Jury Prize at the 2010 Sundance Film Festival and 10 Australian Film Institute awards. The film was also earned Academy Award and Golden Globe nominations for Best Supporting Actress (Jacki Weaver).

David Michôd

Michôd followed that up with his second feature film, The Rover, a dystopian drama set in near future Australia following a global economic collapse. It starred Guy Pearce and Robert Pattinson.

His new film, War Machine, was inspired by the book “The Operators: The Wild & Terrifying Inside Story of America’s War in Afghanistan” by the late journalist Michael Hastings. It stars Brad Pitt as Glen McMahon, a successful, charismatic four-star general who leaps in like a rock star to command coalition forces in Afghanistan, only to be taken down by the quagmire of war, his own hubris and a journalist’s no-holds-barred expose.

Joining Pitt in this cautionary tale of the rise and fall of a larger-than-life military hero is a cast that includes Tilda Swinton, Sir Ben Kingsley, Topher Grace, John Magaro, Alan Ruck and Meg Tilly.

Michôd also assembled an accomplished team behind the camera, including director of photography Dariusz Wolski, production designer Jo Ford, editor Peter Sciberras and sound designer Sam Petty. War Machine has premiered globally on Netflix and opened in select theaters on May 26.

I recently talked to Michôd, who began his career making short films, about making the film, working with Pitt and his love of post.

What was the type of film you were trying to make with War Machine?
Something that was bat-shit crazy! That’s kind of glib, but it’s true. I’d been looking for a way into a war film for a while, and given my natural sensibilities I thought it would be a dark and menacing rumination on the horrors of war. Then when Plan B gave me Hastings’ book and I just couldn’t put it down. I began to see the film as a much larger thing, although I never lost sight of that kernel of an idea I initially had for a war film.

Suddenly the world around that idea got bigger and wilder and more interesting. I began to see a movie about the entire war machine, a multi-layered story that spanned the sort of hubristic buffoonery at the top levels, and the real impact and grave consequences that had on the troops on the ground. There was this huge chasm between them. So, I wanted to make a film about that absurd delusion at the top, but also the real horrors of war.

How tough was it walking the tonal tightrope between the beginning black comedy and the increasingly serious nature of the film?
It was very challenging, but the way to deal with it was to stay true to the tones we’d chosen to use, and to use them to show the huge disconnection between the upper and lower levels of the machine. So, I amplified those two tones — the black comedy and the seriousness of the situation. Where the movie starts to shift tonally is with the intimate scenes around Brad’s character, and that begins with the scenes with his wife, played by Meg Tilly. You start to see something underneath all the braggadocio for the first time. You see the ambitious little boy inside this man through her eyes, and around then the edifice starts to crumble.

What did Brad Pitt bring to his role?
He really got the character and the arc, from this vain, ambitious, comically-heightened general to a tragic figure. Today, these top generals often seem to be more academic, but this guy is more old school — the kind of guy who still thinks he’s like some great WWII general, like a MacArthur or a Patton. Brad loved that concept and really ran with it.

Any surprises working with him?
Not really. When I began writing this, it was under the assumption I’d be writing it for Brad, although it wasn’t guaranteed he’d play it. But that was the plan, and I was excited to write it in this comedic vein for him, as I think he’s been under-used in comedy roles. Usually, they’re just supporting roles here and there, like Burn After Reading and Inglourious Basterds, but this was a chance for him to use that skill set in a much larger way, as I wanted McMahon to be amplified and absurd, yet also sympathetic. I felt we should just swing for the fences and go big and go delusional. I knew he would do a great job with the character, and he did.

What were the main technical challenges of making this?
The big one was finding the right desert locations to stand in for Afghanistan, as we obviously couldn’t shoot there, and it’s not easy to recreate all its different terrains. We had to find somewhere in that part of the world to shoot, but so much of it now is very volatile. All the old go-to places like Jordan and Morocco are becoming tricky if you’re there for a long time with a high-profile cast. We also needed somewhere with access to all this military gear, and we knew we wouldn’t get any co-operation from the US military.

In the end, we used the United Arab Emirates (UAE), which stands in for Afghanistan, and then we did most of the interiors on London soundstages. We also shot stuff in Paris, Berlin and LA. The great thing about the UAE was that we had access to all the military hardware we needed, and the moment we started shooting there you could just feel the scope of the movie opening up. You’re looking at all the tanks and the Black Hawk helicopters and the hardware, and you start to feel the frighteningly attractive pull of it all, its raw power. I could really understand how if you were in charge of all this machinery, how it could start to make you feel very powerful. It’s a bit like a drug. If any one of these elements had collapsed, we probably couldn’t have made the movie, but it all fell into place.

How tough was the shoot?
We shot over 55 days, and it was tough because you had the heat and dust and so on, but no tougher than usual. Despite its size, it honestly didn’t feel any harder than making any of my shorts. When you’re on set and the clock is ticking, it’s the same anxiety, adrenaline and sense of joy of creating something out of nothing.

Do you like the post process and where did you do all the post?
I love post, the editing and doing the sound — the whole thing. Like the shoot, we were all over the place doing post. We began cutting in Sydney for four months and then moved up the coast for a while so we could work alongside my sound designer, Sam Petty. Then we moved everything to Goldcrest in London for another four months. The plan was to finish post there, but this movie’s so complex, with so many colors and layers, that we decided to keep working on it and then moved to LA for another four months, and kept cutting there and then went back to London to finish off the music and VFX and other stuff. It ended up being about a year on post.

You cut this film with editor Peter Sciberras. How did that relationship work?
He wasn’t on set, as he feels redundant and in everyone’s way, but he followed us around while we shot so we could talk and I could have a look every day. But I don’t like to pore over my dailies while I’m shooting. We shot Sony CineAlta 4K digital with three cameras often, so there was more footage than he knew what to do with. The big challenge in editing was dealing with that complex, strange triangle between politics, information and tone. The essence of the movie didn’t really change over that year — just the way in which we were framing it. We spent a lot of time getting that framing right.

Can you talk about the importance of the film’s music by Nick Cave and Warren Ellis, and the sound design by Sam Petty?
Because we were making a movie about the insanity of war, I wanted it to have that schizophrenic tone, and that fed into how we dealt with all the sound design and music. Sam did an amazing job, and I just love the music that Nick and Warren did, as it really embodies the tone I wanted. Their music drifts in and out of tones and tunes and time with all these layers. Really, it makes no sense, yet it all hangs together. We did the mix at Goldcrest.

This is obviously not a VFX-driven piece, but the VFX play a role. Who did them?
BlueBolt in London, and we had a lot, mainly recreating the look of Afghanistan, set extensions, augmentations, clean-up and so on.

How important was the DI on this and where did you do it?
Also at Goldcrest, and it’s so vital now, especially with this brave new world of streaming. The danger is you spend so long on your theatrical grade, yet this is a movie that’s largely going to be streamed. That applied to my last two movies; I spent two weeks doing a beautiful theatrical grade when they were mainly being seen on cable TV. The challenge is for me to pay as much attention in the DI to all the different platforms and formats out there now. It’s a bit mind-boggling.

What’s next?
Not sure. I always come out of a movie feeling like I never want to make another. I need a break to recharge.


Industry insider Iain Blair has been interviewing the biggest directors in Hollywood and around the world for years. He is a regular contributor to Variety and has written for such outlets as Reuters, The Chicago Tribune, The Los Angeles Times and the Boston Globe.


Behind the Title: Broadcast Management Group’s Todd Mason

NAME: Todd Mason

COMPANY: Broadcast Management Group (BMG) with offices in DC, NYC and LA.

CAN YOU DESCRIBE YOUR COMPANY?
Broadcast Management Group (BMG) is a video production company that focuses on music, news and entertainment events. We work with networks, event companies and digital media companies on multi-camera productions live to air or live to the web. We handle all of the technical design, engineering and management for each production as well as all the crewing, transmissions and overall logistics.

Additionally, we provide creative and editorial solutions as well as broadcast consulting services. We like to think of ourselves as a one-stop-shop for live production.

WHAT’S YOUR JOB TITLE?
CEO and Executive in Charge of Production.

Live streaming for Mashable during SXSW was one recent job for BMG.

WHAT DOES THAT ENTAIL?
As CEO, I’m involved in all of the day-to-day activity for the company as well as long-term strategic planning and client development. During our live productions, I serve as the executive in charge of production, in which I’m responsible for all aspects of the production. My job is to ensure that everything is running smoothly – from a technical, editorial and personnel perspective – and deal with any last-minute changes.

WHAT WOULD SURPRISE PEOPLE THE MOST ABOUT WHAT FALLS UNDER THAT TITLE?
Like most CEOs, I’m involved in all facets of the company — business development, accounting, marketing, etc. I think people would be surprised by how much of the hands-on work I participate in.

WHAT’S YOUR FAVORITE PART OF THE JOB?
It’s hard to explain to people outside of the industry, but there’s an adrenaline rush that you get during a live production. That’s my favorite part of the job. At BMG, we like to say that we’re adrenaline junkies.

WHAT’S YOUR LEAST FAVORITE?
Being on the road constantly is a challenge for me and my family.

WHAT IS YOUR FAVORITE TIME OF THE DAY?
Early morning before everyone else is in the office and there aren’t any distractions.

IF YOU DIDN’T HAVE THIS JOB, WHAT WOULD YOU BE DOING INSTEAD?
Growing up I wanted to be a truck driver. I don’t know what it was that drew me to that, but I always told my parents it was something I wanted to do. Luckily, I found television production instead.

HOW EARLY ON DID YOU KNOW THIS WOULD BE YOUR PATH?
When I was growing up, the church I attended started to televise their weekly church services. I was fascinated by all of the technology and the live production aspect. I was able to negotiate my way into being on the production crew — even though I was younger than the required age limit — and I was immediately hooked.

The Oscars party for IMDb.


CAN YOU NAME SOME RECENT PROJECTS YOU HAVE WORKED ON?

In February, Broadcast Management Group produced a live Oscars Watch Party for IMDb. The program consisted of a 30-minute pre-show, 30-minute post show and a three-hour second screen show that ran concurrent to the Oscars broadcast. The show streamed live on Twitter and Twitch and drew 13 million viewers. After that, we produced live programming for Mashable during SXSW in Austin. Our program streamed live on Twitter and featured interviews with actors, celebrities and musicians. Currently, we’re in the middle of two large consulting projects for TD Ameritrade and Verizon and will be producing some additional live programming at San Diego Comic-Con in July.

WHAT IS THE PROJECT THAT YOU ARE MOST PROUD OF?
About a year ago, we completed a consulting project for the International Center for Journalists. We built out a full production operation in Karachi, Pakistan at a local university. It was designed to train aspiring journalists and newsroom crews and allow them to hone their craft. It was great to be part of such an ambitious project, especially one that has a positive impact on people’s lives and contributes to the broadcast community as a whole.

NAME THREE PIECES OF TECHNOLOGY YOU CAN’T LIVE WITHOUT.
My iPhone (since I’m always on it), my laptop and Google Drive (which I’ve just learned to love).

WHAT SOCIAL MEDIA CHANNELS DO YOU FOLLOW?
LinkedIn and Facebook mostly.

DO YOU LISTEN TO MUSIC WHILE YOU WORK?
I do. Mostly whatever comes up in my iTunes playlist.

WHAT DO YOU DO TO DE-STRESS FROM IT ALL?
Excersing and keeping up with my landscaping at home.

Review: Blackmagic’s Ursa Mini 4.6K camera

By David Hurd

I have already tested two of Blackmagic’s cameras, and I found both of them to be a great value for the money. This left me with great expectations for the Ursa Mini 4.6K camera.

The Ursa Mini 4.6K feels like a very solid, well-built camera. I spent 15 years on broadcast sports trucks, and this camera has that rock-solid feel to it, and for only a fraction of the price.

This camera has had some software updates since it was first released. The magenta cast issues with the sensor, which required additional color correction in the first run of cameras is gone, and everything looks great in the camera that I’ve been testing. Even without a global shutter, the rolling shutter on the camera looks great compared to DSLRs and delivers a usable shutter and smooth motion when I tweaked it in FCPX.

David with the Ursa Mini.

I used the flip-out screen outdoors in fairly bright sunlight in a park with some tree cover, and it worked fine for framing and focus. Since you need the screen to control the camera settings, you might want to consider a sun hood if you are in extremely bright locations. This will make the screen non-collapsible, but you really do need to see what you’re doing.

Blackmagic sent me the Ursa Mini 4.6K, EVF (Electric View Finder), along with the follow focus and shoulder pad kits. I used my set of Rokinon prime lenses and my Petroff matte box, rods and follow focus. The Ursa Mini 4.6K, with its solid magnesium body, is manageable for even us older guys. I like the weight and the feel of the camera without the matte box and follow focus for extended hand-held shoots. If I’m using a tripod or a slider, it’s nice to have a matte box and follow focus.

There’s really a lot of stuff going on with this little camera. The shoulder mount works better on tripods with small camera plates. My Miller plate digs into my shoulder a bit, but it’s easy to fix by simply unscrewing my tripod plate while doing handheld.

The rotatable side handle is really nicely done, and it’s easy to adjust it to fit your body. If you’re used to making your own rig, with parts hanging everywhere, the side handle and shoulder pad will give you a welcome feeling of tight control. It also has iris control and LANC control for stop/start.

On the backside of the LCD screen there are several handy controls. In addition to Record, Iris, Focus, and Playback controls, there are two programmable function buttons. These come in very handy and are easy to reach when the LCD screen is closed and you’re using the viewfinder.

The electronic viewfinder (EVF) on the Ursa Mini 4.6K is a compact wonder. It’s small, yet easy to adjust for comfortable viewing. The HD display not only looks great but has a zoom and programmable function buttons on the top the unit, which come in very handy. I like to use the zoom and the peak buttons to check focus with my left hand, while my right hand is on the handle grip. It’s really easy to do without looking.

With my old BMD MFT Cinema camera, a T1.5 Rokinon lens and a Meta-bones speed adapter, I could practically shoot in the dark at 1600 ISO. The Ursa Mini 4.6K is not a great low-light camera; its native 800 ISO can be pushed to 1600 without too much noise in the image, but it really likes stop or two of light.

The Ursa Mini 4.6K has two XLR inputs mounted directly behind the handle on the top of the camera. These two channels of audio can use the onboard mics for scratch audio, or you can plug a microphone into the XLRs.

The nice thing about this camera is that it has phantom power to power your shotgun mics. I recorded a violin performance outdoors with a Sennheiser 416 shotgun mic plugged right into the camera. I used a blimp and dead cat to control the wind noise, and ended up with amazing audio. This camera has the best audio of any BMD camera that I’ve tested.

The controls for the audio levels are under the LCD monitor panel, which makes it kind of hard to adjust when you’re using the viewfinder and the LCD panel is closed, but since the menu, power buttons and media slots are under there as well, you get used to it.

Media Cards
So let’s talk a bit about media. Since my other two Blackmagic cameras use SSD media, I have a HighPoint Rocketstor 5212 Thunderbolt drive dock already installed on my Mac.

After doing some research, I decided to use the 256GB Lexar 3500x CFast cards and their Workflow CR2 Thunderbolt/USB3.0 CFast card reader. They are very reliable cards with a good reputation, which is everything when you’re talking data storage. The upside to these cards is that they are located safely inside the camera and are very small in size. The downside is how often you would have to change them when shooting full-blown 4.6K footage.

I shoot a lot of 4K ProRes HQ footage, which doesn’t create too large of a file; one 256GB card will record about 26 minutes of footage. If you have a DIT on set, it’s no problem, but if you’re a one-man band, you will need a bunch of cards. I’m sure the cards will continue to come down in price over time, making them more attractive cost wise.

There is another solution however, and it’s called the Atoch C2S. It mounts on a short arm and has two slots for SSDs. It has two short cables, which plug into your two CFast slots, and a power cable, which plugs into the base of your battery mount at the back of your camera.

Summing Up
The Ursa Mini 4.6K is as solid as a rock, and it really feels like a serious camera. There is a lot of information available on the LCD monitor, and the touchscreen feature let’s you change settings via touch rather than scrolling through a menu. It’s an outstanding value for the money.


David Hurd is a 40-year industry veteran. He owns David Hurd Productions in Tampa, Florida.