Sonic Union adds Bryant Park studio targeting immersive, broadcast work

New York audio house Sonic Union has launched a new studio and creative lab. The uptown location, which overlooks Bryant Park, will focus on emerging spatial and interactive audio work, as well as continued work with broadcast clients. The expansion is led by principal mix engineer/sound designer Joe O’Connell, Continue reading

Dell 6.15

ATTO XstreamCore for remote access to DAS and sharing of devices

ATTO, which provides storage, network connectivity and infrastructure solutions, is now offering XstreamCore storage controllers to add remote Fibre Channel or Ethernet connectivity to SATA optical disc and SAS LTO tape devices, including the newly available LTO-8 tape format. XstreamCore is designed to provide the benefits of remote access to direct attached storage (DAS) technologies as well as the connection of multiple devices to be shared by multiple clients. Continue reading


Autodesk Flame family updates offer pipeline enhancements

Autodesk has updated its Flame 2018 family of 3D visual effects and finishing software, which includes Flame, Flare, Flame Assist and Lustre. Flame 2018.3 offers more efficient ways of working in post, with feature enhancements that offer greater pipeline flexibility, speed and support for emerging formats and technology. Continue reading


Courtney Ryan Law joins editing house BlueRock as EP/MD

BlueRock, a NYC-based creative editing company, has added executive producer/managing director Courtney Ryan Law to its staff. During her career, Law has worked directly with multiple Fortune 500 companies, including Victoria’s Secret, PepsiCo, DSW, Conair Corp. and Johnson & Johnson. She has also worked on the Victoria’s Secret Fashion Show in Paris, Continue reading


Eurofins buys My Eye Media, strengthens testing offerings

Eurofins Digital Testing, which provides end-to-end quality assurance and testing services, has acquired My Eye Media. The move strengthens the company’s ability to serve multiplatform TV and video service providers, including studios, programmers, broadcasters, OTT providers and operators around the world. Financial terms were not disclosed. Continue reading


Geena Davis Institute CEO to speak at SMPTE’s Women in Tech lunch

Madeline Di Nonno, CEO of the Geena Davis Institute on Gender in Media, will be speaking at the annual women in technology luncheon, presented by SMPTE and HPA Women in Post on October 23 and held in conjunction with the SMPTE 2017 Annual Technical  & Exhibition (SMPTE 2017). Continue reading


BestFriend adds director Thomas Hefferon

BestFriend, an LA and NY-based production studio headed up by executive producer Zak Thornborough, has brought on director Thomas Hefferon.

Dublin-born Hefferon has a long history making in short-form emotional narratives. His first short film “The Confession” screened at over 40 festivals around the world (including Tribeca, Continue reading


Fancy Film brings on Michael Smollin to head color division

Michael Smollin has joined Fancy Film, a post facility based in Los Angeles’ Silver Lake area, as senior colorist for theatrical and television projects. Smollin has credits that span features, episodics, reality series and documentaries.

“Mike is someone who can lead our color division in both technical and artistic capacities,” says Fancy Film CEO Bill Macomber. Continue reading

Frame.io and Pond5 partner to make choosing stock easier

Frame.io, which makes workflow management platforms for video teams, and Pond5, a marketplace for royalty-free HD, 4K video and rich media assets, have teamed up to deliver a deep integration between the Frame.io platform and the Pond5 marketplace. As a result of this partnership, Continue reading

Epic Games, Nvidia team on enterprise solutions for VR app developers

Epic Games and Nvidia have teamed up to offer enterprise-grade solutions to help app developers create more immersive VR experiences.

To help ease enterprise VR adoption, Epic has integrated Nvidia Quadro professional GPUs into the test suite for Unreal Engine 4, the company’s realtime toolset for creating applications across PC, Continue reading