G-Technology

Nvidia’s GPU Technology Conference: Part II

By Fred Ruckel

A couple of weeks ago I had the pleasure of attending Nvidia’s GPU Technology Conference in San Jose. I spent five days sitting in on conferences, demos, and in a handful of one-on-one meetings. If the Part I of my story had you interested in the new world of GPU technology, take a dive into this installment and learn what other cool things Nvidia has created to enhance your workflow.

Advanced Rendering Solutions
We consider rendering to be the final output of an animation. While that’s true, there’s a lot
more to rendering than just the final animated result. We could jump straight to the previz Continue reading

Emery Wells on his now-launched collaboration app Frame.io

By Randi Altman

After years of development and months of private beta, Frame.io — a cloud-based video review, collaboration and sharing platform for creative teams — is now available.

Back in July of last year, I spoke with one of the creators of Frame.io, Emery Wells (@emerywells), a working colorist and owner of New York-based post house Katabatic Digital. With Frame.io, Wells, along with his partner John Traver, set out to put all aspects of the review and approval process into a single application, calling on his experience as a working post pro.

While the product is now live, our story from last year maps out in detail what Wells and team Continue reading


Nvidia GPU Technology Conference 2015: Part I

By Fred Ruckel

Recently, I had the pleasure of attending the Nvidia GPU Technology Conference 2015 in San Jose, California, a.k.a. Silicon Valley. This was not a conference for the faint of heart; it was an in-depth look at where the development of GPU technology is heading and what strides it had made over the last year. In short, it was the biggest geek fest I’ve have ever known, and I mean that as a compliment. The cast of The Big Bang Theory would have fit right in.

While some look at “geek” as having a negative connotation, in the world of technology geeks Continue reading

Review: Forbidden Technologies Forscene

This cloud-based editing platform doesn’t want to replace your NLE, but instead complement it.

By Brady Betzel

In December of 2013 I wrote a review of the Forscene platform from Forbidden Technologies. Back then, I went into some detail about the product and how nice it was to be able to do a rough edit from just about anywhere, including my local Starbucks. Simply, Forscene is a cloud-based, nonlinear logging, editing, reviewing and publishing browser-based platform.

When I first got a look at Forscene, a little over a year ago, I admit I was a little put off by the interface. It had the look of the light grey Avid Media Composer setting if it was on a Windows 95 PC. While looks aren’t everything, looking good doesn’t hurt. Since that time, Forscene has Continue reading


FotKem colorist Mark Griffith: digital remastering ‘The Sound of Music’

By Randi Altman

Who doesn’t love The Sound of Music? Who? Introduce them to me and we’ll talk. Fifty years after it was released in theaters, this classic film about — well, you know what it’s about — was restored by Burbank’s Fotokem, home to one of the last feature film labs in the country. The studio completed the restoration of the 65mm musical through 8K scans from large-format film elements, downsampled to 4K for restoration and digital cinema mastering.

For the restoration of The Sound of Music, which was directed by Robert Wise and photographed by Ted D. McCord, ASC, Andrew Oran and his team began by creating the highest Continue reading

‘Banshee’ associate producer Gwyn Shovelski talks VFX

By Randi Altman

For those of you lucky enough to have discovered Banshee on Cinemax, you know just how fun a ride it can be… and just how violent. The amount of blood spilled would make Quentin Tarantino proud.

The show recently finished its third season run of action-packed goodness, and while the episodes featured many in-your-face visual effects — I urge you to search for “Chayton’s Death Scene” on YouTube — courtesy of Zoic Studios, there were also many effects that were just, well, face effects.

If you are a viewer, you know that most of the characters aren’t who they appear to be, and the audience is let in on their back stories via flashbacks. That is where Technicolor Flame artist Continue reading

HPA Demo Room Tech Retreat 2015

Talking future workflows and future archives

By Tom Coughlin

This year’s HPA Tech Retreat, which took place in February in Indian Wells, California, had some interesting presentations and displays, pointing the way to the future of media and entertainment. But before I dig into some general observations and an update on the future workflows and archive solutions that were on display, I will share this: You likely have already heard that the HPA is now part of SMPTE, but the more recent bit of news is the organization is changing its name from the Hollywood Post Alliance to the Hollywood Professional Alliance. Ok, now let’s get to the tech talk…

In the CES Review at the HPA Retreat, Peter Putnum pointed out that there weren’t as many TVs on display as Continue reading

Behind the Title: Northern Lights editor Chris Carson

NAME: Chris Carson

COMPANY: New York-based Northern Lights (@nlpedit)

CAN YOU DESCRIBE YOUR COMPANY?
My feeling as an editor, and clients have told me they feel the same way, is that it’s pretty nice to walk downstairs and chat with the director, colorist or sound designer, even before a job starts. Northern Lights (which includes Bodega, SuperExploder and Mr. Wonderful) handles everything – concepts and strategy, shooting, editing, graphics, music composition. All the parts can work together or separately depending on the job.

WHAT DOES THAT ENTAIL?
Every day is a little different. It could be digging through footage, creating Foley sound effects or Continue reading

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Scoring Netflix’s ‘Marco Polo’ series

The original Netflix series Marco Polo, produced by The Weinstein Company, stars Lorenzo Richelmy as the Italian explorer Marco Polo and his early life in the court of Kublai Khan. There is worldly adventure, sex, violence and sweeping scores. Netflix has already ordered a second 10-episode season.

The music for the series, a seamless blend of East and West, combining traditional Silk Road instrumentation with a contemporary cinematic score, is created by Peter Nashel (of DuoTone Audio Group) and Eric V. Hachikian. Nashel, a composer and music producer who works in feature film, documentary, television, spots, and all forms of new media, is a co-founder of DuoTone, which also provided audio post production on the series. He was kind enough to Continue reading

Face to face in a Web-centric world

Why groups like LAPPG are more relevant than ever

By Wendy Woodhall

I’m always appreciative and humbled when, after spending a 10-hour day in a dark room dealing with a producer’s demands, crashing systems and updating software, folks are motivated enough to drive across town through horrible LA traffic to join us for a night of learning, networking and camaraderie.

In 2008, when we started the Los Angeles Post Production Group (LAPPG), a user group/professional organization, we took a leap of faith that people in the post industry wanted to have a social experience with others engaging in similar work. We were right.

What began as a small monthly gathering held in the lobby of our studio — Allied Post Audio, Continue reading